By using this site, you agree to our Privacy Policy and our Terms of Use. Close

TomaTito said:

It was really just a whole lot more released titles.

So a year after, what would I do in this situation? I would incentivize local co-op modes, and although it's a bit late already, increase development to be able to support two systems equally by expanding current or buying established teams (no more droughts!).  Another possibility is to coast along this generation as it is and merge the handheld/home consoles into a hybrid next generation. The universal system would be primarily be designed as a handheld taking the first WiiU Gamepad concept design but making it smaller plus having an optional 3D screen add-on clamshell to make it 3DS compatible; when at home the handheld becomes a Gamepad and the home console handles all the processing power.

Software is compatible with both systems, priority software development done on the handheld with extra graphics when playing at home, and titles that really require the extra hardware are made exclusively to play at home (third party next-gen games?). This way the handheld and home console OS, apps and digital software are unified, with a base of retail handheld games compatible with both. It's basicly what Nintendo are going towards. They've unified their hardware development teams and want to make a universal developments between their systems.

Marketing and how to sell this new console? Have a standalone GameDS unit sold cheap similar to a handheld and the bundled package call it GameWii similar to the WiiU which includes the home plus handheld console and a wirelessly designed wiimote+nunchuk.

... Shit, this sounds just like the PS4+Vita, hahaha, scratch all that ;P



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"