| VGKing said: Microsoft does more than any other and that GTA IV deal is proof of that. They probably paid for Final Fantasy XIII multiplatform as well. The thing is that these games were supposed to be at least timed-exclusive to Sony consoles, not because Sony paid for it, but because that's just how good their relationship with Sony was. Look at the upcomign PS4 indie "The Witness". It's a timed-exclusive for PS4 and no money changed hands. Sure there may be times Sony does it, but Microsoft is notorious for it. Doesn't matter which one is more successful because in the end if we really dig deep they can both be classified as failures. |
But how can you say or prove that those deals werent worth what they paid? Take a look at the generational differences. Look how much of the market moved to the 360.
San Andreas PS2 - 20.8 Million
San Andreas Xbox - 1.95 Million
GTA4 PS3 - 9.66 Million
GTA4 360 - 10.18 Million
Final Fantasy sales on PS2 - 23.25 Million
Final Fantasy sales on Xbox - Zero
Final Fantasy sales on PS3 - 7.24 Million
Final Fantasy sales on 360 - 3.35 Million
The money is worth it if you can get the fanbase on your platform. It clearly worked with Rockstar and with Square Enix to a lesser extent (Japan). Its helped the 360 as a platform dominate in America with the Activision/CoD deal, too. I dont really see how getting an audience on your platform that was previously dominated by the competition, isnt classed as a success.
| Mazty said: It has almost the exact same market share yet launched a year later....Week on week that means it's sales have been higher, whilst also securing the next-gen format. Now go figure if MS want to use bluray, with every nextbox sold Sony will make cash. That seems like a brilliant move. |
So its been more successful because its sold essentially the same amount of units as the 360 (still less than) in a Years less time? And because Microsoft MIGHT use Bluray next gen?
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