curl-6 said:
Yes we do; we get games that are actually tailored to make the most of a specific console, something multiplats rarely do. |
You're wrong. That was true earlier, as consoles had really special chipsets. Today porting involves mostly compiling it for the new platform, testing, looking for framerate-drops and eventually adjust texture.-quality, effects and polygon-count. The only special thing are input-devices, but thats mostly not that important. Although ZombiU makes good use of the gamepad, I think it is possible to port it to different input-schemes. But the differences between CPU and GPU are mostly the power, and that can be adjusted to with graphical quality.







