chris_wing said:
100k isn't enough for a game to break even. You would need to sell several 100k to break even. |
Yes, exactly what I wrote. Maybe I use the wrong wording because I'm not a native english speaker. As far as I understand the word some, it means something like 3-7. So if I say some 100K I mean 300-700K. That's what I meant all the time by writing some 100K. So maybe my understanding of english is wrong.
Also, 100K is enough for a cheap game to break even, the multiple 100K are for AAA-games. But if a company starts to calculate with at least 1million copies they are crazy. Maybe only a tiny number on franchises can really expect for sure to sell more than a million secured. And probably the company prefers to make a big plus on that than to calculate to tight.







