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Tachikoma said: AC1, 2 and 3 are split between two primary platforms, just dance requires non-essential hardware for the ps3/360 to function, where as with the wii that hardware is included with the console, but i degress, once just dance went multiplatform with 4 (3 appeared on 360 but was somewhat of a misnomer), the overall wii sales for it dropped. Either way dancing games on the ps3 and 360 are a niche market based on the average age of the core audience, however titles such as AC appeal more to the average gamer on the ps3 and 360, thus splitting the sales, but since we're talking about FRANCHISES, and not individual console sales, combine them and see if your argument still holds true.
AC I (console): 9.78M AC I (all): 10.54M The all ammount includes PC version physical copies only, purchases made on steam/origin/etc digital content providers is not included, with are more often than not significantly higher than the physical copy counterparts.
That's before factoring in the PC sales for AC 1 2 and 3, too. |
I agree with your numbers and it is fair to add the platforms. but as you see, AC and JD have the same size (in the area of tracking-errors of VGC), and JD is basically only supported by Wii-owners. So 3rd-parties can sell on Nintendo-platforms, they only have to try. Also notice that the combined install-base of PS3 and X360 is bigger than the Wii and you also add PC-sales. So attach-rate for AC is far lower than for JD.







