By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Q&A session could take some days to come out, probably this coming Monday as last time it appeared 5 days later than the Earnings Release.

Meanwhile, please take a look at the past Q&Q session from Iwata, it's interesting to see what were the hopes of Nintendo in regards to the Wii U and what they actually did or didn't do.

http://www.nintendo.co.jp/ir/en/library/events/121025qa/index.html

I'll give you an example:

Q1)

My question is on what conversations have taken place between Nintendo and outside partners about Wii U. There is strong third-party support in the U.S. launch lineup. Do you think that third-party publishers are launching their titles on Wii U simply as part of their multi-platform strategy, or are they looking into the new form of entertainment that Wii U offers? Furthermore, do you think that they share Nintendo’s vision for what it believes is the raison d'être for dedicated gaming platforms? Also, you announced that you would launch a service named "Nintendo TVii" with Netflix and Hulu Plus, among others. What do your non-gaming partners think of the Wii U system?

A1)

Satoru Iwata (President):

Let me first explain how software publishers in the video game industry are seeing the Wii U system. Naturally there are publishers that simply fell in love with the possibilities of Wii U, and as exemplified in "ZombiU" by Ubisoft, some are developing Wii U-exclusive titles. In addition to this, there are multi-platform titles that nevertheless take advantage of the Wii U GamePad or the Wii U system itself, and at the same time, there are purely multi-platform titles, so it is true that our publishers have varying degrees of commitment. However, the fact that we were able to announce such a rich launch lineup of games, particularly from overseas software publishers, does give us confidence. While the future of dedicated gaming platforms is now widely discussed, as the graphs for the U.S. market justify, I believe that this lineup proves that Nintendo’s vision is shared by many, and there is active support for that too. My aim is to set a successful example towards and after the end of the year that rewards the investment our third-party publishers put into their titles and will then create a chain of other successful titles. Establishing this kind of example at an early stage is crucial since it gives others the incentive to follow suit, while failing to do so casts a dark shadow over their future prospects of the platform. We should therefore not be content with having a good game lineup. It is important to produce examples of success from these titles.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies