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pezus said:
Mnementh said:

I don't know why price and supply-constraints are important. The console sells what it sells. Surely, price influences the demand, but the same does advertisement and games. Should we say, that PS2-launch-numbers aren't comparable, because the system had good games, was cheap and had good advertisement? Nobody forced Sony to price the PS3 at 600 €/$, they could have reduced the specs and release to a lower price-point.

The later release on the other hand is a point, but considering that:

WiiU, Japan, first 4 weeks: 644,474

WiiU, Europe, first 4 weeks: 415,426

WiiU, USA, first 4 weeks: 849,068

Sum:  1,908,968

PS3, Japan, first 4 weeks: 197,567

PS3, Europe, first 4 weeks: 743,910

PS3, USA, first 4 weeks:  378,603

Sum:  1,320,080

So, the WiiU launched better than PS3 even if you take into account the later launch.

And stop the crap, that this comparison is not working because of the price, otherwise I start to praise 3DO-launch.

Hang on, why is WiiU launch being compared to PS3 launch and not its predecessor, Wii? It's the same as comparing PS3 launch with GameCube/Xbox launches, and not the PS2 launch. PS3 was called a failure because it sold a lot less than PS2. WiiU will be called the same if it sells a lot less than Wii.

You cutted out the quote I made. The guy I quoted was saying that the comparison isn't holding because of price of the PS3 and the supply-constraints of the Wii (and both for X360). Also he said, that PS3 launched later in europe. While I don't think the crap about price and supply-constraints are important (both the fault of the device-maker and part of the planning of a launch), I agreed on the importance of the later launch of the PS3 in europe. Therefore I only took the data for PS3 in comparison, to show that even if you take the later launch into account, the WiiU outsold the PS3. In my earlier thread I included also the XBOX360 and the Wii, look there for more comparisons: http://gamrconnect.vgchartz.com/thread.php?id=151739&page=1



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