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Pavolink said:
trestres said:

So where are the games? NSMBWii came less than a year after the slow sales started, completely negating your argument. WSR is far more important than Wii Fit plus, as the latter was just an expansion and not meant to improve sales. WSR on the other hand was, since it introduced the Motion Plus. But that was less than half a year after the slowing sales, once again contradicting your reasoning.

And now that we are 2 years exactly after slow sales commenced, where are the games? That 2 year figure is inexistant. The games should have been here and they are not. What's worse is that their current 1st party line up is extremely weak, there are no notable games.

2 years cycle for games is real. At the beggining of the E3 2009 show, Iwata was in stage, and show a picture of Mario (Mario Bros.) and Link (Zelda) and told to the audience that they were making new Mario and Zelda titles.

At the final, press asked him about that games, and he tell them that we have to wait, because those titles need between two or three years of development.  These are some examples:

Super Mario Galaxy (2007) - Super Mario Galaxy 2 (2010) >>> 2 and a half years

Wii Sports (2006) - Wii Sports Resorts (2009) >>> 2 and a half years

And from others generations, Zelda is the best example:

Ocarina of Time (1998) - Majora's Mask (2000) >>> 2 years

Majora's Mask (2000) - The Wind Waker (2002-Japan) >>> 2 years

Metroid Prime (2002) - Metroid Prime 2 (2004) >>> 2 years

 

Is not that Nintendo isn't developing other titles, but from what I understand, is possible a Wii Sports 3, Wii Fit 3, NSMBWii 2.

I never said that there weren't games that had 2 year dev cycles. What I told him is that the 2 year thing in this case makes no sense. There are games like Zelda that take up to 5 years to make, or even Pikmin which has been in production for almost 3 years now. TLS took a long time as well. Then there's the direct sequels or games using same engines that obviously won't take that long. going by his logi games should have been ready by now. And he also says that those games will undoubtedly move hardware. If Nintendo was capable of such thing they wouldn't have allowed a 2 year period without such games, as they have plenty of teams. Nintendo doesn't know what will move hardware or not, I remember Miyamoto saying during an interview something along the lines of that. Like how they didn't expect Tomodachi Collection to become such a big hit, or how Wii Music failed. Plus the 2D Mario card is alraedy used, next time there won't be a spike in sales because of it. Just like there wasn't one when Wii Fit Plus or WSR were released.



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