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LordTheNightKnight said:
zero129 said:
LordTheNightKnight said:
zero129 said:
LordTheNightKnight said:

I don't see how the Wii is an "us or them" system. That seems to be just what the haters decided it is, including developers.

You might not see it but come on, if a game thats about looking after dogs etc sell more then a proper game that you made ie Red Steel 2, what would you think?, lets make mopre of this cheap dog games....


Just being "proper" is NOT the same as selling more. RS2 is not the kind of game that deserved to sell millions.


I never said it was, but do you think looking after babys or dogs etc does?

The problem is assuming that the DS/Wii audience can only like those games, when games like Mario Kart and New Super Mario Bros are also hits.

And don't give me Chinatown Wars, as those ads blew chunks, and drove off people who would have bought it more.

It's not really a problem though. As they make games that sell well on Wii. It's just not the games that YOU want to sell well on Wii. The expanded audience don't seem to mind getting random party/fitness games or whatever to go alongside Nintendo's software.

They don't HAVE to put the big games on Wii... As the Wii audience isn't really demanding big games when they buy games like "Carnival Games" in the millions.

If Nintendo showed more enthusiasm for getting big games on Wii, then maybe the big games would be there. They did it with Monster Hunter Tri... Offering advertising and bundles, and it worked out REALLY well for both Nintendo and Capcom. Aside from that though, I can't really think of anything on Wii where Nintendo have acted keen in getting 3rd parties putting big projects on the console. You know more about Wii software than I do though so... If there are more examples, please, tell me.