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LordTheNightKnight said:

"It doesn't have to follow a "winning formula" at all. I can name a bunch of games that have took steps back on previous games in a series. GTA4 being a prime example, removing all the "fun" of GTA:SA, yet selling VERY well due to being called Grand Theft Auto."

But it was hard to tell at first, which is why the legs showed the fun hurt the game. It was easy to tell with this game. Look at the ads for III, VC, SA, IV, and the other 3D games. You see loads of gameplay footage showing the protagonists wreaking awesome havoc. You do not see that with CW. You see some drawings and gameplay that barely shows anything.

"Gears of War 2. The main pull for the game was the online, and the online was TERRIBLE. Yet it still managed to do blockbuster numbers."

Gears 1 has online. Are you confusing that with Halo 2? And if so, that game was considered to have better online than the single player.

"Modern Warfare 2. A huge letdown when compared to the original Modern Warfare. Yet look at the sales of THAT. You think it would have sold so well if it was called "World at War 2"?"

In all these cases, you are applying this to people who bought and played the games. Modern Warfare looked to continue the themes of the first MW, and that is why they bought it.

This is about people who looked at CW and decided they didn't want it in the first place. If the game disappoints people just looking at the marketing, there is something wrong.

Gears 1 has excellent online. It was one of the most played titles on Xbox Live for a LONG time. Probably in the top 3, i can't remember that well... Gears 2 online promised bigger and better stuff. It had 5vs5, which was great, but was also a laggy mess. It was terrible. You couldn't get into a game without waiting 5 minutes to connect... Yet it still sold well due to the popularity of the 1st game.

Halo 2 to Halo 3 would be another great example. Halo 3 is vastly thought to be the worst in the series, yet it is also the best selling.

Modern Warfare 2 was bought because it was the sequel to the best FPS ever created

I can agree that the marketting was a big factor for it not selling so well.