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Forums - Sony Discussion - Uncharted 2 falters, no local co-op for Uncharted 2

Cactus said:
Blaiyan said:
Wow. It looks like the anti-sony folks are really reaching to make anything seem negative. Of course they go for sony's biggest game for later this year. People should be grateful that they even wasted time with a multi-player and on-line co-op mode. As they are completely unnecessary but nice additions. I could careless if it has local co-op or none at all. It's all about the single player and no a downgrade in visuals is definitely not worth it. U2 will have a cinematic mode where you can record and watch your game and take screenshots. I'd much rather have that.

No need to generalize like this. All it does is make any rational person loose interest in reading the rest of your post.

I really can't say I care who decides to reads it or not. As I see it, any rational person would know there are people out there who actually do this. Whether it's a generalization depends on how you look at it. In certain instances i'd be careful in making them but i'm not concerned about that here.




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selnor said:
Kantor said:
perpride said:
dsister44 said:
MontanaHatchet said:
Isn't this becoming increasingly common? I imagine that if you want a good looking game, you won't have co-op of some sort or another. Yeah, it's a negative, but not much of one. Halo 3 is one of the leading games in the shooter genre that has splitscreen co-op, but it also has below average graphics.


I would rather have splitscreen then beautiful graphics

I completely disagree. Not because I'm a graphics whore, but because this is Uncharted. The way people in this thread are talking about how important co-op is you would think none of them have even played Uncharted. The game is meant to be a single player experience. As far as I know only certain parts/missions of Uncharted 2 are meant to be played in co-op, the rest is still just Nate. I will admit, I'm dissapointed that there will be no split-screen co-op, but if puting it would have meant visuals that were inferior to the first Uncharted then I completely understand where they are coming from.

It would only look worse than Uncharted during splitscreen play. Putting splitscreen in isn't suddenly going to make single player look worse.

So, if it's like WipEout HD, and they just reduce the framerate and visual quality during splitscreen play, so be it. At least then there is splitscreen play. WipEout HD didn't lend itself to it very well, since it's a game about travelling at speeds of 500 km/h along a narrow track (with great graphics and effects), but it was still functional, and while it wasn't as polished as single player, it worked.

I'm not saying the single player campaign should have co-op of any kind, that's ridiculous. It's Nate's adventure, he's usually alone. But with the co-op campaign which has three people playing anyway, why can't two of them (three is a bit much) be on the same system?

Actually Kantor your wrong. The engine has to be designed differently. I'll explain. Halo 3 1 player has the same amount of onscreen enemies as 4 player splitscreen. Because it's a campaign coop. So all the set pieces etc are preset. So the engine has to be able to deal with 60 enemies onscreen with 4 splitscreen going on.

It's not as simple as taking out some texture res and dropping the resolution. They have design the whole engine to work properly. So that means less objects in singleplayer, less charatcer detail etc.

Dude Naughty Dog have already stated to have local COOP in Uncharted 2 they would have to take a hit in graphics. Your not gonna argue with Naughty Dog are you? If it only affected graphics for just the coop then their reason for not putting it in the game does not make sense. They arent putting it in due to the engine needing to be changed. See?!

Ah, I see what you mean.

But my case still stands- if Epic, Bungie and even Studio Liverpool can pull this off, why can't Naughty Dog?



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I'm a little disappointed by this. I had a blast playing with my friends in Resident Evil 5.



I still don't like the idea of multiplayer for Uncharted 2 very much... But if there has to be multiplayer, it's definitely online. Uncharted is meant to be played by one person on one console, no more.



I don't play much local multiplayer these days unless it is a mini-game compilation on the Wii and/or a title like Mario.

Games like these my girlfriend enjoys watching me play more than playing with me. She enjoys sitting back and watching/listening to the stories.

So for me this means absolutely nothing and the fact that they chose not to go this route and enhance the 1 player experience instead is as good as the news can get for me.

Sorry local co-op lovers, but I am glad they did what was better for me.



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Games need co up splitscreen, I'm still bummed by the fact red steel 2 will not support it.



I think there are many gamers who like offline co-op far better then online co-op. Playing for 6-8 hours with some beer & friends is great. There is nothing that tops that. Graphics don't matter anymore especially when it's getting late.

Systemlink is the best that rules. However some preparation is needed. That's why split-screen is a great option. I also have a feeling that playing online co-op doesn't suck you as much in the game as offline does.

As for Uncharted 2 I'm buying it anyway. It would be very welcome to have an split-screen option next time.



Kantor said:
selnor said:
Kantor said:
perpride said:
dsister44 said:
MontanaHatchet said:
Isn't this becoming increasingly common? I imagine that if you want a good looking game, you won't have co-op of some sort or another. Yeah, it's a negative, but not much of one. Halo 3 is one of the leading games in the shooter genre that has splitscreen co-op, but it also has below average graphics.


I would rather have splitscreen then beautiful graphics

I completely disagree. Not because I'm a graphics whore, but because this is Uncharted. The way people in this thread are talking about how important co-op is you would think none of them have even played Uncharted. The game is meant to be a single player experience. As far as I know only certain parts/missions of Uncharted 2 are meant to be played in co-op, the rest is still just Nate. I will admit, I'm dissapointed that there will be no split-screen co-op, but if puting it would have meant visuals that were inferior to the first Uncharted then I completely understand where they are coming from.

It would only look worse than Uncharted during splitscreen play. Putting splitscreen in isn't suddenly going to make single player look worse.

So, if it's like WipEout HD, and they just reduce the framerate and visual quality during splitscreen play, so be it. At least then there is splitscreen play. WipEout HD didn't lend itself to it very well, since it's a game about travelling at speeds of 500 km/h along a narrow track (with great graphics and effects), but it was still functional, and while it wasn't as polished as single player, it worked.

I'm not saying the single player campaign should have co-op of any kind, that's ridiculous. It's Nate's adventure, he's usually alone. But with the co-op campaign which has three people playing anyway, why can't two of them (three is a bit much) be on the same system?

Actually Kantor your wrong. The engine has to be designed differently. I'll explain. Halo 3 1 player has the same amount of onscreen enemies as 4 player splitscreen. Because it's a campaign coop. So all the set pieces etc are preset. So the engine has to be able to deal with 60 enemies onscreen with 4 splitscreen going on.

It's not as simple as taking out some texture res and dropping the resolution. They have design the whole engine to work properly. So that means less objects in singleplayer, less charatcer detail etc.

Dude Naughty Dog have already stated to have local COOP in Uncharted 2 they would have to take a hit in graphics. Your not gonna argue with Naughty Dog are you? If it only affected graphics for just the coop then their reason for not putting it in the game does not make sense. They arent putting it in due to the engine needing to be changed. See?!

Ah, I see what you mean.

But my case still stands- if Epic, Bungie and even Studio Liverpool can pull this off, why can't Naughty Dog?

because they are lazy, just like Valve



Actually I agree. It's not that their game won't be any good. However as a developer you have to please as much gamers as you can. split-screen is a feature that is and I'm certain always will be a feature that is very welcome. Uncharted is one of the best games this generation. Gamers should be able to play this game the way they like most. That's the way it works. Graphics, more effort so be it. That's just the way it is. I believe that complaining is a good thing. If we don't complain nothing will happen. It's not that we entirely dislike the game.

 

I totally disagree with their statement. They use graphics as an excuse. If you  ask any gamer on any forum what's more important? Gameplay or Graphics? You'll know the answer. You will also know that forum members know that the majority chooses the otherway around. The funniest part is that the majority doesn't play online that much. They are not that addicted to playing games. Playing online is a solution when gamers don't gather togther. It's the social aspect that makes gaming compleet. Yes a microfoon helps, but it's still a solution, we all know better.

 

Hmmm wonder why Nintendo  is so succesfull... They know what gaming is about.

 

I really doubt heir engine won't be able to do this. Actually I'm expecting splitscreen in Uncharted 3.