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Uncharted 2 falters, no local co-op for Uncharted 2

Forums - Sony Discussion - Uncharted 2 falters, no local co-op for Uncharted 2

Blaiyan said:
Wow. It looks like the anti-sony folks are really reaching to make anything seem negative. Of course they go for sony's biggest game for later this year. People should be grateful that they even wasted time with a multi-player and on-line co-op mode. As they are completely unnecessary but nice additions. I could careless if it has local co-op or none at all. It's all about the single player and no a downgrade in visuals is definitely not worth it. U2 will have a cinematic mode where you can record and watch your game and take screenshots. I'd much rather have that.

No need to generalize like this. All it does is make any rational person loose interest in reading the rest of your post.



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OMG Naughty Dog, you're so awful......
/sarcasm

OT: It's fine, the game will still be fantastic. Every game doesn't need this feature, so all is well IMO.



                                                                                                                                            

No biggy... I prefer full screen co-op online...

You don't get distracted by the other person's roaming around... And more is able to be shown to you.

Split screen co-op is useful, but if you have multiple displays and multiple consoles it is not at all a necessity.



i find myself disappointed, split-screen co-op is what makes a game more fun as you can play with your brother or a friend. this has been a huge thing ps3 games have been lacking.



 

 

 

 

Cactus said:
Blaiyan said:
Wow. It looks like the anti-sony folks are really reaching to make anything seem negative. Of course they go for sony's biggest game for later this year. People should be grateful that they even wasted time with a multi-player and on-line co-op mode. As they are completely unnecessary but nice additions. I could careless if it has local co-op or none at all. It's all about the single player and no a downgrade in visuals is definitely not worth it. U2 will have a cinematic mode where you can record and watch your game and take screenshots. I'd much rather have that.

No need to generalize like this. All it does is make any rational person loose interest in reading the rest of your post.

I really can't say I care who decides to reads it or not. As I see it, any rational person would know there are people out there who actually do this. Whether it's a generalization depends on how you look at it. In certain instances i'd be careful in making them but i'm not concerned about that here.




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selnor said:
Kantor said:
perpride said:
dsister44 said:
MontanaHatchet said:
Isn't this becoming increasingly common? I imagine that if you want a good looking game, you won't have co-op of some sort or another. Yeah, it's a negative, but not much of one. Halo 3 is one of the leading games in the shooter genre that has splitscreen co-op, but it also has below average graphics.


I would rather have splitscreen then beautiful graphics

I completely disagree. Not because I'm a graphics whore, but because this is Uncharted. The way people in this thread are talking about how important co-op is you would think none of them have even played Uncharted. The game is meant to be a single player experience. As far as I know only certain parts/missions of Uncharted 2 are meant to be played in co-op, the rest is still just Nate. I will admit, I'm dissapointed that there will be no split-screen co-op, but if puting it would have meant visuals that were inferior to the first Uncharted then I completely understand where they are coming from.

It would only look worse than Uncharted during splitscreen play. Putting splitscreen in isn't suddenly going to make single player look worse.

So, if it's like WipEout HD, and they just reduce the framerate and visual quality during splitscreen play, so be it. At least then there is splitscreen play. WipEout HD didn't lend itself to it very well, since it's a game about travelling at speeds of 500 km/h along a narrow track (with great graphics and effects), but it was still functional, and while it wasn't as polished as single player, it worked.

I'm not saying the single player campaign should have co-op of any kind, that's ridiculous. It's Nate's adventure, he's usually alone. But with the co-op campaign which has three people playing anyway, why can't two of them (three is a bit much) be on the same system?

Actually Kantor your wrong. The engine has to be designed differently. I'll explain. Halo 3 1 player has the same amount of onscreen enemies as 4 player splitscreen. Because it's a campaign coop. So all the set pieces etc are preset. So the engine has to be able to deal with 60 enemies onscreen with 4 splitscreen going on.

It's not as simple as taking out some texture res and dropping the resolution. They have design the whole engine to work properly. So that means less objects in singleplayer, less charatcer detail etc.

Dude Naughty Dog have already stated to have local COOP in Uncharted 2 they would have to take a hit in graphics. Your not gonna argue with Naughty Dog are you? If it only affected graphics for just the coop then their reason for not putting it in the game does not make sense. They arent putting it in due to the engine needing to be changed. See?!

Ah, I see what you mean.

But my case still stands- if Epic, Bungie and even Studio Liverpool can pull this off, why can't Naughty Dog?



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I'm a little disappointed by this. I had a blast playing with my friends in Resident Evil 5.



I still don't like the idea of multiplayer for Uncharted 2 very much... But if there has to be multiplayer, it's definitely online. Uncharted is meant to be played by one person on one console, no more.



I don't play much local multiplayer these days unless it is a mini-game compilation on the Wii and/or a title like Mario.

Games like these my girlfriend enjoys watching me play more than playing with me. She enjoys sitting back and watching/listening to the stories.

So for me this means absolutely nothing and the fact that they chose not to go this route and enhance the 1 player experience instead is as good as the news can get for me.

Sorry local co-op lovers, but I am glad they did what was better for me.



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Games need co up splitscreen, I'm still bummed by the fact red steel 2 will not support it.