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Forums - Gaming Discussion - I'm Sorry but PS3 & 360 Motion Peripherals = Epic Fail.

psrock said:
This is what I get from this thread:

LEAVE THE WII MOTION PLUS ALONE, LEAVE IT ALONE, PLEASE!


relax, it's just competition.

I'm fine with competition but Natal and Magic Wand are an absolute joke compared to motion plus. Sure, the technology is intuitive, but they will never get the support they want. Way too little and way too late. It's like a desperate last attempt in the 4th quarter of a basketteball game when you are down by 60 points. Nintendo already has 50 million people who have purchased their console knowing about its motion controls. Sony and MS are in a completely different ball park.

@rafichamp - Sony's magic wand is obviously a knock off of the Wiimote. I know that Eyetoy has been around since PS2 days, but the idea of using a remote style motion sensitive controller came straight from Nintendo this gen.

@dharh - I'm sure that one day we will see FPS games with the quality of Killzone 2 using motion controls. That will not be this gen.

@blunty51 - lol it is so true. I actually made this thread but didn't manage to come back to it right now and I find that quite funny.



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lapsed_gamer said:
non-gravity said:
Kenology said:
So much hypocrisy in this thread.

I can't wait to laugh at all these sorry folks when Natal and Sony's magic wand does very little to move units and the PS360 is still being trashed by the Wii.


Off course no-one is excited for the possible games, we're just excited for the sales Sony and MS will get ...

 

Just as wii gamers don't care about their games but just about seeing Nintendo's pockets filled

 

Good post sir

That is the point of the OP. It is directed at HD owners who never had any interest in Wii games, but now that they have motion control of their own it is a wonderful thing. Two things could be at play:

1. They always liked the idea of motion control but critisized it for being on the Wii.

2. They still don't like motion control but hope it brings sales to their system of choice.

I don't know if you ever derided the Wii for its "waggle", but if you did, which camp do you fall into?

Exactly! What's interesting is that, yesterday there was no interest whatsoever in motion controls. Today, motion is the "future of gaming". WTFF????

@bardicverse, peachbuggy, pristine,  - thanks man!

@coolestguyever, Deegan - congradulations you are the first people in the world to ever call me a wii fanboy. check my post history guys and you will laugh.

@shadowblind - shaking!!!! Nintendo is anhiliating both companies. Motion Plus is already releasing and the other two companies just announced their add-ons.

 



The only reason i complain about the wii is because nintendo chose motion controls and stuck with last-gen graphics. why can't we have the best of both worlds?



Not a 360 fanboy, just a PS3 fanboy hater that likes putting them in their place ^.^

If these Techs are to survive then they need to make it out right now and bundled with every system sold from here on out. Which won't happen.

By the time these are out how many consoles will be left without this tech? at least 40 million 360s and 30 million ps3s.

They need force bundles to penetrate the market.



slowmo said:
Samus Aran said:

Hahahahahaha... Sony and Microsoft fanboys really make me laugh.

Do you people actually believe that Sony was the first for motion control? Seriously, stop saying they did this back in the ps2 day because they did nothing with motion control during the ps2 era. Do you guys think Nintendo decided to add motion control in 2006 one month before the wii release date? Jesus christ... They already knew they had to do this after the launch of the failcube(ok gamecube)
The hard cold truth is, sony wouldn't dare to release motion control first. They copied from Nintendo, just accept it.

Fanboys called motion waggle and gimmick, then so is this. 

 

For the people who think this will be succesfull, it won't. It will fail and they know it. It's just to prepare them for the next gen.

Funny I read a lot of that before the Wii was released too.  Time for the arrogance of Nintendo fanboys to take a hit I think.  Also Microsoft had a gyroscopic controller back in the early 90's long before the wiimote was even a concept, motion control has been around a awful long time, the difference is Nintendo were the first to successfully implement it.  The hard work for Sony and Microsoft has been done, Nintendo has proved to the public that motion control can be fun in games, now the other 2 players can ride the gravy train too.

If you honestly don't understand why many people criticized the "waggle" in Wii games then you're a fool.  I loved Trauma centre for it's inventive use of the wiimote but unfortunately for every game like that there is a several more where no effot has been put into implementing anything but the most basic gesture control.

The difference is, wii had motion from the start and it comes with the wii it self. This comes 3-4 years after launch of ps3 and it won't get many games+ it will be expensive. I'm no fool, but the people who said motion was lame, are now hyping this shit. You can't even do a fps with this motion= fail.



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shinyuhadouken said:
The only reason i complain about the wii is because nintendo chose motion controls and stuck with last-gen graphics. why can't we have the best of both worlds?

Is this going to be the next catch phrase used? Or new spin against the Wii?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

dharh said:

If done correctly both the MS and SONY solutions can be better than the NINTENDO motion controls.  If done wrong you're right.  That's just the way it always is in this business.  If MS adds a force feedback controller, hell it could just be something you strap around your wrist for all that matters, then it would be moot.  I still don't get why you care about more than one input device.  Nintendo uses two things for input needs, SONY's and MS's solutions will too.  There's no integrated anything with NINTENDO either.  I just dont understand what you're going for.

It's integrated. The WM+ just adds to the Wii remote and you still have one controller, one input device.

Add the ninchuck and you still have one input device, it's just an extension. The wii just knows there is one inpout device

on the other technologies you have one, the camera. On PS, you have the wands that are transmitted to the PS3, so it's another input device.

MS have yet shown soimething else than the camera



slowmo said:

You're welcome to your opinion but it does appear you know very little about software development.  The avatar glitching was simply a result of the camera picking up the feet leaving the ground of Kudo and it didn't interpret the motion of his knee bending.  The software can be easily written to understand the human bodies natural ranges of motion so it knows not to twist joints around at unnatural angles.  All this showed was the technology is still maturing which we knew anyway given how it wasn't too long ago Microsoft bought the company that built their camera.

Writing off any new control interface after the egg on face fiasco people suffered from doubting the Wii pre launch is why there is more optimism towards these new controllers.  Until either is proved a pile of crap then I'll choose to remain open minded.

 

Yes I do know very little about software devolopment, and I don't suspect that the kind of gamers that Microsoft is looking to grab with this technology do either. I have made a few little games with flash and some very very very simple programs with C# and C++, so I understand that I know very little.

But, if it is easy to change the code for such a simple demo then it should have been changed before the demo! You don't go onstage in a major conference to show full body motion capturing and have it instantly crap out on you as soon as you attempt to do something with it!

How am I supposed to believe that this is going to change gaming if it can't recognize such a simple movement as lifting up your shoe? Which it was designed to do no less. I wonder how many patches this thing is going to have.

And I thought one of the complaints against the Wii's motion control was that people don't want to look retarded while trying to play a game at home. Did anyone watch the demo of ricochet? People are exited for this? WTF!



Lafiel said:
@ rockstarjerry )

"Yes, Sony did have motion controll at the beginning of the generation, and what did they do with it? They ditched it in favor of rumble."

uhm.. are you aware,that Duall Shock 3 controllers still have SixAxis control build in?

 

No I was not aware which is why I almost didn't say that in fear of looking like a fool. But, It looks like I have removed all doubt.

 

I guess that they use Six axis motion control so much that I didn't even know it still existed. Now that's commitment.



Actually i never hated motion controls, i just hated how weak they were on the wii, i know they are going to be weak on the PS360 as well so i hate them too...Now if someone made motion controls that worked without any lag and were very revolutionary and actually immersed me into the game THEN i would like them



Predictions

GT5 will sell 3.2million + first week on ps3 (made 06 March 2010)

FFXIII Versus will have higher Metacritic scores than FFXIII after the first month.... Bet going on with perpride - loser changes sig for a month

KH3 will be PS3 EXCLUSIVE - willing to bet removal from vgchartz for a month