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Forums - Sony Discussion - Killzone 2 NEW patch

It's apparently out in Europe (should be ready tomorrow in the USA).

 

I've heard that they have tweaked the controls a little bit. Is there any European poster who could give us some updates on it ?

 

Thanks

 

edit:

Here's what I found on Playstation's official boards:

UPDATE; The patch (1.20) has been released, it is 16MB, full list of changes below;

  • Stability issue regarding randomly named games resolved.
  • Stability fix when rapidly tapping (X) can cause crash on spawn-select.
  • Stability issue regarding Saboteur’s disguise ability resolved.
  • Stability fix on ‘Creating game’ with a blank name.
  • Stability fix for repeatedly entering exiting game.
  • The Ignore list functionality corrected.
  • Unlock of “Frontrunner” Medal now functioning correctly.
  • Fix for incorrect award of win to clan not showing for game resolved.
  • Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
  • Issue with not being able to defuse the Search and Destroy objective resolved.
  • HUD issue correction during Assassination mode when playing as a Medic.
  • Controller input tweaks and modifications.
  • Fix for auto-lock on of shotgun exploit.
  • Fix for D-Charge issues in Campaign mode.

 



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Interesting this should help things alot ;)



Patch it and they will come.



Consoles Owned: Atari 2600, NES, Sega Genesis, Sega Saturn, N64, Gamecube, Wii, XBOX360

BxN said:

It's apparently out in Europe (should be ready tomorrow in the USA).

 

I've heard that they have tweaked the controls a little bit. Is there any European poster who could give us some updates on it ?

 

Thanks

 

edit:

Here's what I found on Playstation's official boards:

UPDATE; The patch (1.20) has been released, it is 16MB, full list of changes below;

  • Stability issue regarding randomly named games resolved.
  • Stability fix when rapidly tapping (X) can cause crash on spawn-select.
  • Stability issue regarding Saboteur’s disguise ability resolved.
  • Stability fix on ‘Creating game’ with a blank name.
  • Stability fix for repeatedly entering exiting game.
  • The Ignore list functionality corrected.
  • Unlock of “Frontrunner” Medal now functioning correctly.
  • Fix for incorrect award of win to clan not showing for game resolved.
  • Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
  • Issue with not being able to defuse the Search and Destroy objective resolved.
  • HUD issue correction during Assassination mode when playing as a Medic.
  • Controller input tweaks and modifications.
  • Fix for auto-lock on of shotgun exploit.
  • Fix for D-Charge issues in Campaign mode.

 

 

 Can the haters claim a victory?



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

can the hater give us peace ?



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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

I am used to the controls. I AM GREAT WITH THE CONTROLS. Don't fucking make it so everyone will be better then me at this god damn it. I am fucking good. Don't ruin it for me GG :[



Ajescent said:
BxN said:

It's apparently out in Europe (should be ready tomorrow in the USA).

 

I've heard that they have tweaked the controls a little bit. Is there any European poster who could give us some updates on it ?

 

Thanks

 

edit:

Here's what I found on Playstation's official boards:

UPDATE; The patch (1.20) has been released, it is 16MB, full list of changes below;

  • Stability issue regarding randomly named games resolved.
  • Stability fix when rapidly tapping (X) can cause crash on spawn-select.
  • Stability issue regarding Saboteur’s disguise ability resolved.
  • Stability fix on ‘Creating game’ with a blank name.
  • Stability fix for repeatedly entering exiting game.
  • The Ignore list functionality corrected.
  • Unlock of “Frontrunner” Medal now functioning correctly.
  • Fix for incorrect award of win to clan not showing for game resolved.
  • Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
  • Issue with not being able to defuse the Search and Destroy objective resolved.
  • HUD issue correction during Assassination mode when playing as a Medic.
  • Controller input tweaks and modifications.
  • Fix for auto-lock on of shotgun exploit.
  • Fix for D-Charge issues in Campaign mode.

 

 

 Can the haters claim a victory?

 

I hope they didn't change the multiplayer controls. I wouldn't mind if they made the SP's the same as the MP's.



Ajescent said:
BxN said:

It's apparently out in Europe (should be ready tomorrow in the USA).

 

I've heard that they have tweaked the controls a little bit. Is there any European poster who could give us some updates on it ?

 

Thanks

 

edit:

Here's what I found on Playstation's official boards:

UPDATE; The patch (1.20) has been released, it is 16MB, full list of changes below;

  • Stability issue regarding randomly named games resolved.
  • Stability fix when rapidly tapping (X) can cause crash on spawn-select.
  • Stability issue regarding Saboteur’s disguise ability resolved.
  • Stability fix on ‘Creating game’ with a blank name.
  • Stability fix for repeatedly entering exiting game.
  • The Ignore list functionality corrected.
  • Unlock of “Frontrunner” Medal now functioning correctly.
  • Fix for incorrect award of win to clan not showing for game resolved.
  • Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
  • Issue with not being able to defuse the Search and Destroy objective resolved.
  • HUD issue correction during Assassination mode when playing as a Medic.
  • Controller input tweaks and modifications.
  • Fix for auto-lock on of shotgun exploit.
  • Fix for D-Charge issues in Campaign mode.

 

 

 Can the haters claim a victory?

I never had an issue with the controller.  Are haters trying to claim false victory? lol

 



what did the fix in 1.1? (or really, what did they fix between release and 1.2 in case they had other ones like 1.1x)




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That's a good patch. I am sad about the control changes.



Thanks for the input, Jeff.