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Forums - Gaming Discussion - Resident Evil 4 Sucks.

Seems like that's the whole point. You're supposed to be confused because that is what the character in the game is experiencing. What do you want? A walkthrough?



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@ Rol: I know its a great game and I believe it gets less confusing, I also understand that the desiners wanted to make the beginning a little confusing to add to the horror aspect of the game but I still think its a questionable choice to expose the player to such randomness unprepared...

Maybe I should try this game again... but it might take me a while with all the games comming out soon...



 

 

 

I didn't have the same problem, i saw my dead driver burning in the clearing in the middle of the town, marched in there like John Wayne and was promptly killed.

Second time i noticed the open door, the only one in the village incidently, so went in there which triggered the cut scene. Once you've got the shotgun it's just a matter of running and gunning a little or finding a nice safe wall to put your back to, only pulling out the shotty when it's absolutely necessary. I ended up on the roof and because all the guys can see you, you kill your quota pretty quickly.

Now that i think about it there are a couple of other spots where the trigger for progression may not be very obvious either but most of the time it's right in front of you.



misteromar mk4 said:
There is a big difference between the game sucking and the player sucking at the game. This is clear case of the player sucking at the game.

 

 agree...also the op is not going to be happy when he will have to beat gerradors at the castle..haha



RolStoppable said:
El Duderino said:

^^ Its not a shooter... you are supposed to survive and walking into a crowd of zombies with very limited ammo is not a very good survival strategy... this game gives you very mixed signals on what you are supposed to do... and thats the polite version...

I understand that the beginning of the game can be confusing if you aren't greedy as me and kill everyone without thinking twice, but after the village scene it should be clear that you are supposed to kill pretty much everything you can, because it's a good way to get money which you need to upgrade your weapons. Also, the ammo is plenty in this game, just don't start to think that you have to use the knife to save ammo. The game adapts to your playing style, so if you solve all your problems with guns instead of the knife, you get more ammo from the enemies.

 

 The knife is not a bad things though.  I love it, things like the Krauser fight where you pretty much have to go with the knife are some of my favorite parts.  I love swinging the wii-mote as your knife fighting.



Proud member of the Sonic Support Squad

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Only 1 chain saw guy appears when you get the shotgun,there isn't a second one,also the game get's much better.



tag:"reviews only matter for the real hardcore gamer"

I think that the Wii version gives you less ammo from the zombies that you kill,I'm not too sure though,but that's how it was for me.
Also the knife is good for destroying the boxes and barrels.



tag:"reviews only matter for the real hardcore gamer"

RolStoppable said:
Garcian Smith said:
So, basically, I ended up making the entire thing much harder than it needed to be.

Screw you, chainsaw dudes... screw you.

Where are these chainsaw dudes? South gate or east gate? Btw, you enter the village through the west gate.

Killing one gives you 10k Peseta which is actually a big flaw in the game. In the year 2004 the currency of Spain was Euro.

I'll admit it. I was confused when I went to change my dollars into local currency in Seville, and the teller gave me these bills rather than piles of gold coins or jewels.

Confused, and disappointed.

Oh, and GarcianSmith? I like you dude. You're cool.

But always know that I'm

...and if you ever say another bad thing about Resident Evil 4, I WILL find you...

and give you a very mean look that will make you cry.



El Duderino said:

My point is that even in a survival horror game there should be a point A. and a point B. and a somewhat logical way to get from one to the other... doing random stuff that triggers other ramdom stuff is just frustrating because is forces you to randomly try all options without logic until you get lucky... thats what the OP experienced and what scared me away from the game when I first played it...

 

 Exploring the village and killing the Ganado along the way is not 'random stuff,' it's what a gamer should have done instinctively.  I probably died a few times and I was fine with that. I never went far enough to say that the game had poor game design. I can't believe the OP took that long to figure out what to do....dying that many times simply means suckage.

Don't take anything personally, of course. You'll get used to the game, and it will get even better. Still, I completely disgree with the OP. The village area was the most memorable to me in RE4....I wish I could go through it again for the first time.



3DS FC: 1306 6473 7511

Nintendod Network ID: xsorenx

Add me for Pokemon, New Leaf, and Fire Emblem, Mario Kart 8.

Here's the timestamp of each song. You can also view them on the youtube page's comment!  

https://www.youtube.com/watch?v=4FvHSOwtvQo&feature=youtu.be

The winner is IvorEvilen with 17.5 points! Check the rest of the post below for the songs' names, the top three predictions, and the point breakdown for each song. I also included some highlights as well! Thanks again everyone for playing!

----------------------------------------------------------------------------------------------------------------------------------------------------------------

Song Names Revealed

Song 1- Zelda II's Temple Theme: 0:00 https://www.youtube.com/watch?v=WbWy7mT0HA4&list=PL265AE9A5413844AD&index=8

Acceptable answers: Palace theme / Dungeon

Song 2 - Super Mario Bros. 3 athletic Theme: 0:29 https://www.youtube.com/watch?v=WT5nfQJP40Y&index=6&list=PL45AF721D6D42EA80

Acceptable answers: Overworld 2, level 1-2, and Overworld. If you didn't get 0.5 pts for saying Ground theme, you can add it too. This song has too many names...

Song 3 - Batman 1 Continue theme: 0:58 https://www.youtube.com/watch?v=0ITdwNuvZp4&index=13&list=PLD7FB36E8099E77A7

Acceptable answers: Game over theme

Song 4 - Mega Man 2 Wily Castle 1 : 1:27  https://www.youtube.com/watch?v=aTbfpkByIM8&index=16&list=PL2F553EFB76F93B22

Acceptable answers: Wily Castle or Wily Castle 1+2

Song 5 - Castlevania III Aquaris: 1:56 https://www.youtube.com/watch?v=5J8XqDENH1Y&index=15&list=PLEFFCC6ED90E41A23

Song 6 - Duck Tales Moon Stage: 2:25 https://www.youtube.com/watch?v=B0evYaCV5QA&list=PL0FE0D134995B8F2B&index=4

Song 7- Metroid Kraid's hideout: 2:54 https://www.youtube.com/watch?v=v1sTdewueiY&index=6&list=PL593F25C298E98E44

Song 8 - Faxandu Opening theme : 3:23 https://www.youtube.com/watch?v=EV-26L1uUwI&list=PLBEAD4D9F9F74DD4F&index=1

Song 9 - Warrios and Wizards 1 Title Theme: 3:52 https://www.youtube.com/watch?v=OGWiNiLAy94&list=PLD0FB693D9FE58E74&index=1

Song 10 - Mother Eight Melodies: 4:21 (headphone users beware of loudness)

https://www.youtube.com/watch?v=0cCIiE3oUkw&index=37&list=PLz5gUls4mkX8Fo2pdrFKPw3OlE_179Gbo

Top three predictions and Point Breakdown  below

----------------------------------------------------------------------------------------------------------------------------------------------------------------

Top Three Predictions

Username Points
1. IvorEvilen (the winner and the only one that got song 8 & 9's game and title correct)  17.5
2. prof (first one to guess song 8's game right and over 15 pts) 15.5
3. painmaster212 15
3. Ultrashroomz (former champion) 15

 

Point breakdown for each song (how many times our players earned a certain amount of point(s) from each song):

Song 0 pts 0.5 pts 1 pt 1.5 pts 2 pts
Song 1 0 player(s) 1 player(s) 0 player(s) 0 player(s) 15 player(s)
Song 2 0 player(s) 1 player(s) 5 player(s) 4 player(s) 6 player(s)
Song 3 13 player(s) 0 player(s) 0 player(s) 0 player(s) 3 player(s)
Song 4 0 player(s) 3 player(s) 2 player(s) 0 player(s) 11 player(s)
Song 5 7 player(s) 1 player(s) 5 player(s) 0 player(s) 3 player(s)
Song 6 4 player(s) 0 player(s) 2 player(s) 0 player(s) 10 player(s)
Song 7 4 player(s) 0 player(s) 7 player(s) 0 player(s) 5 player(s)
Song 8 14 player(s) 0 player(s) 1 player(s) 0 player(s) 1 player(s)
Song 9 15 player(s) 0 player(s) 0 player(s) 0 player(s) 1 player(s)
Song 10 4 player(s) 0 player(s) 7 player(s) 0 player(s) 5 player(s)

Highlights:

Song 1: Everyone who guess Zelda II's song title got it right or close enough to be right

Song 2: Mario Bros. 3 song has too many names. But I gave a half point to those who said overworld and level 1-2. But if you said ground theme, you can add 0.5 pts as well. Will need to do further research of Mario Bros. levels before using them.

Song 6: In the beginning, very few people knew song 6 was Ducktales. But as more players entered, almost everyone got the song's game and title correct!

Song 7: I purposely chose the ending part of Metroid - Kraid's lair theme to see if it will trick anyone. And it seemed like it did! It still has pretty even score distribution at 0, 1, and 2 pts.

Song 8: Congrats to Prof and IvorEvilen for getting the game and/or song title right!

Song 9: Wizard and Warrior I was actually composed by David Wise! Looks like only one of you guys may have known this though!

Song 10: Mother shares similar score with Metroid at 0 pts, 1 pt, and 2 pts. In fact, they are actually the same distribution! 

Reflection: I apologize for the rough start! The first three players sort of acted like the guinea pigs of this round. But I will use this experience to make the next game more efficient. So thank you MZuzek, Hiku, and Spemanig for being the first three participants!

I'm also considering to private message scores in the next game. This way future players may not potentially steal answers when they see a high score. The good news is everyone's prediction in this thread was unique!

The next game probably won't be ready until next Friday. No promises though. If I have not made one then, feel free to do one yourself! 

Thanks again everyone for playing! 

                                                
                                        Activision-Blizzard's Hearthstone: Heroes of Warcraft is a successful TCG for Mobile and PC devices.

 

Hearthstone seems to be a pretty popular and successful game for PC and mobile devices and the fans seem to enjoy it as well. In fact it has generated nearly one billion US dollars for the company [together with Destiny]  and has 30 million userbase since it release in 2014. Should Nintendo take note of this and make a Smash Bro trading card game as one of their first Mobile game with DeNA?

Nintendo has experience with trading cards with the Pokemon TCG so this shouldn't be a new territory for them. Also, they used to be a trading card company themselves when they made Hafunda cards!

                                
                                       Nintendo's 1889 Hafunda Cards!                                       Pokemon Cards!

So should a Smash Bros TCG game be one of their first mobile games they should work on? The characters are well known and Nintendo has experience!

 

                                            
                                                                                              Super Smash Bros. Melee Battle Cards! 

They seem to have made one for Melee! Imagine having Smash Bros Amiibo booster packs too! The profits off this game could be enormous!