I don’t see this as a problem for Xcloud....everyone in the market now stumbling around just to get in first while Xcloud being rolled out slowly in testing phases and doing quality control.
In the end none of these guys have what Xcloud has: the rich back catalog of Xbox games, Xbox’s 14 studios, and the ability to import your saves from Xbox to Xcloud.
It will never substitute for traditional gaming but I see it being a nice convenience like playing in other rooms in the house, or even being a entry point to Xbox for people that would never buy a console.
Just like Netflix, it'll depend on priceing vs subjective value, and exclusive content that'll draw in people.
Alot of these streaming serives attempting to compete against one another, will just fall by the way side.
in the end, likely only a few of the stronger ones will survive.
This isnt like digital store fronts, where the upkeep costs are tiny, and theres room for so many (even if it drives people mad, haveing so many launchers). Game streaming is expensive, and there likely isnt room for everyone to have their own take at it.
"Is it a bad sign" maybe not for all game streaming, however it might be for geforce now.
Last edited by JRPGfan - 4 days ago
Honestly though, Xcloud, PSnow, Geforce Now, Stadia, amazon's thingy... and whatever others there are.
The market might not have space for all of them.
Geforce Now, has a huge advantage in that its got some years behinde it, and a big library that hooks up through steam.
Much better games library than Stadia offers. Probably its biggest advantage, if it starts loseing games, due to rights of streaming it could be a bad sign.