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Forums - Sales Discussion - Global Hardware 14 December 2019

RolStoppable said:
RaptorChrist said:
Holy fucking shit balls those Switch sales are insane. It's crazy how they can move such a sick number of units in such a short amount of time. Really emphasizes the importance of November + December, and I'm curious what percentage of total hardware sales occur during those months.

And with the PS5 and Xbox coming out next holiday, that will put the Switch at almost 4 years old. Maybe Nintendo will see that as the time to release a hardware revision that includes a performance boost?

Imagine a Switch Pro that essentially runs in handheld mode the same way the regular Switch runs docked, with a 1080p screen. When actually docked, it's able to run BotW at 1080p 60 fps (instead of 900p @ 20~30 FPS).

If Nintendo launched such a revision, they'd essentially be saying that console gaming is about processing power. Nintendo will be much better off by letting their competitors make such a mistake; that is, let Sony and Microsoft talk up how cool it is to play your console games outside of your living room. Phil Spencer already boasted about showing third party developers how their games run on a phone. Obviously, Switch has a major advantage here, because one and the same device can competently play the games without any additional subscriptions or a required internet connection.

curl-6 said:

They should drop the whole thing, not just the 2DS tbh. Move players on to the far more lucrative Switch ecosystem.

Nintendo doesn't need to force anything here, nor should they. They've let the 3DS family fizzle out naturally, so they did it right.

Hm, you make it sound like they ignored console power altogether with the Switch, which in my opinion hasn't been the case. Being that it's a handheld machine, it's technologically relevant. But creating a hardware boost may also allow for games being developed for the PS5/Xbox to be scaled down and ran on the Switch hardware.

I suppose I have my doubts that the Switch can sustain this level of momentum once the next-gen consoles are released. Nintendo has a lot working in their favor what with their already massive installed base, but to keep consumer interest I think the timing would be right for an upgrade.

Also, I don't necessarily agree that they let the 3DS fizzle out. They kept it alive for as long as they could. They used the same tactic when the DS launched. I believe the term they used was "third pillar". They tried to claim that the GBA, DS, and Wii would all co-exist together, even though it was fairly obvious that the DS was the successor to the GBA.



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Slownenberg said:
peachbuggy said:

Next week will be probably the biggest week of the year, so possibly 1.8-1.9m. The following week has potentially 3 days before Christmas, then the start of the sales, so whilst lower, it can still benefit from a decent week of sales numbers. 

Yeah 2 million will easily happen. I could see 2.5 million these last two weeks. I don't know if next week will be as big as BF, but it could certainly be like 1.6 or 1.7 million. And yeah as you say Christmas is wednesday which means that week gets a couple more days of big holiday shopping numbers so while it'll drop off I bet it'll still be close to a million. So 2.5 is possible.

I would actually say 2.5-3m. I expect something like 1.95m then 900k.



DON'T WIN ME CHIBI BUDDY DON'T WIN ME.

ANIMAL CROSSING NEW LEAF FRIEND CODE:- 5129 1175 1029. MESSAGE ME.
ANDY MURRAY:- GRAND SLAM WINNER!

In my opinion the N64 was not just the best console of the 5th gen but, to this day the best console ever created!

RaptorChrist said:

But creating a hardware boost may also allow for games being developed for the PS5/Xbox to be scaled down and ran on the Switch hardware.

No it wont, let's say this hypothetical Switch Pro releases in late 2020 right around the next gen consoles.

By the end of 2020 you would be looking at Switch+Lite at 65-70 million while Switch Pro would be like 2-3 million.

If the majority of AAA PS4/XBO games are skipping Switch with these high sales than why would they all of a sudden start supporting the tiny Pro install base with PS5/XSX ports?

They wont.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
RaptorChrist said:

But creating a hardware boost may also allow for games being developed for the PS5/Xbox to be scaled down and ran on the Switch hardware.

No it wont, let's say this hypothetical Switch Pro releases in late 2020 right around the next gen consoles.

By the end of 2020 you would be looking at Switch+Lite at 65-70 million while Switch Pro would be like 2-3 million.

If the majority of AAA PS4/XBO games are skipping Switch with these high sales than why would they all of a sudden start supporting the tiny Pro install base with PS5/XSX ports?

They wont.

What I could see is making PS4/XBO/Switch versions of games on a different hardware build, similar to how Wii and PS2 ports of PS360 games were made with another engine or otherwise a different version/build of the same game. Hence why I think that as long as PS4/XBO get multiplat support, the Switch will, too.



SpokenTruth said:
trunkswd said:

Thank you for being a Supporter! The money earned does help keep the site going. 

The site does see a boost in views every year during the Holidays and January. But yes, this generation being so one sided did hurt things, plus having the sales figures so far behind. But we are up to date with hardware estimates now. Will we ever be as big as IGN or GameSpot? Very unlikely. But it would be nice to have the site more sustainable than it is now. 

I'd prefer if you never did.  1). IGN has never returned a profit in their entire lives. 2). They are too big to recognize the integral nature with their viewership. 3). You guys are part of your community first, everything else is secondary. 4). The sales numbers garnered you your community.  Your community maintained after the numbers went private. Who stayed when the easy number factor left?  The community. 5). Who hasn't forgotten their community because of 3 and 4? VGC.

This is why I support.

This is encouraging to read!



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Bofferbrauer2 said:
zorg1000 said:

No it wont, let's say this hypothetical Switch Pro releases in late 2020 right around the next gen consoles.

By the end of 2020 you would be looking at Switch+Lite at 65-70 million while Switch Pro would be like 2-3 million.

If the majority of AAA PS4/XBO games are skipping Switch with these high sales than why would they all of a sudden start supporting the tiny Pro install base with PS5/XSX ports?

They wont.

What I could see is making PS4/XBO/Switch versions of games on a different hardware build, similar to how Wii and PS2 ports of PS360 games were made with another engine or otherwise a different version/build of the same game. Hence why I think that as long as PS4/XBO get multiplat support, the Switch will, too.

That doesn't really make sense, Switch doesnt get most of those games currently so why would they once 2 new platforms get added to the mix?



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Bofferbrauer2 said:

What I could see is making PS4/XBO/Switch versions of games on a different hardware build, similar to how Wii and PS2 ports of PS360 games were made with another engine or otherwise a different version/build of the same game. Hence why I think that as long as PS4/XBO get multiplat support, the Switch will, too.

That doesn't really make sense, Switch doesnt get most of those games currently so why would they once 2 new platforms get added to the mix?

I didn't mean games they didn't get yet, but more like ports of annualized games the Switch already gets right now, like NBA 2Kxx for instance. As long as the PS4 and XBO are also getting ports of these games, I think it's safe to say the Switch will also get these games.

Sorry if that wasn't clear in my previous post.



I contributed to those Switch sales with 1 unit



Bofferbrauer2 said:
zorg1000 said:

That doesn't really make sense, Switch doesnt get most of those games currently so why would they once 2 new platforms get added to the mix?

I didn't mean games they didn't get yet, but more like ports of annualized games the Switch already gets right now, like NBA 2Kxx for instance. As long as the PS4 and XBO are also getting ports of these games, I think it's safe to say the Switch will also get these games.

Sorry if that wasn't clear in my previous post.

Ok, I can see that.



When the herd loses its way, the shepard must kill the bull that leads them astray.

SpokenTruth said:
curl-6 said:

The good old days. I still remember discovering VGChartz back in 2009 and lurking for a year before plucking up the courage to actually join and take part.

I joined after a co-worker of mine who was a member (Viper I think was his username) left to join the military but he showed me the site several times and I lurked a lot.

I remember those Wii > PS3 + X360 charts. Crazy to see them return after the Wii U. 

I will grant we are off balance in the console cycle...as in the Switch is early and the PS4 + Xbox One are late in their cycles where Wii was doing this in equal cycle relevancy.

Yeah the days of Wii domination were great fun, and the Switch is a nice return to that; not just in sales numbers but in actually having lots of games to play. XD Switch really feels like the true Wii successor for me.

Keybladewielder said:

I contributed to those Switch sales with 1 unit

Nice, what games you got for it?

RaptorChrist said:
RolStoppable said:

If Nintendo launched such a revision, they'd essentially be saying that console gaming is about processing power. Nintendo will be much better off by letting their competitors make such a mistake; that is, let Sony and Microsoft talk up how cool it is to play your console games outside of your living room. Phil Spencer already boasted about showing third party developers how their games run on a phone. Obviously, Switch has a major advantage here, because one and the same device can competently play the games without any additional subscriptions or a required internet connection.

Nintendo doesn't need to force anything here, nor should they. They've let the 3DS family fizzle out naturally, so they did it right.

Hm, you make it sound like they ignored console power altogether with the Switch, which in my opinion hasn't been the case. Being that it's a handheld machine, it's technologically relevant. But creating a hardware boost may also allow for games being developed for the PS5/Xbox to be scaled down and ran on the Switch hardware.

I suppose I have my doubts that the Switch can sustain this level of momentum once the next-gen consoles are released. Nintendo has a lot working in their favor what with their already massive installed base, but to keep consumer interest I think the timing would be right for an upgrade.

Also, I don't necessarily agree that they let the 3DS fizzle out. They kept it alive for as long as they could. They used the same tactic when the DS launched. I believe the term they used was "third pillar". They tried to claim that the GBA, DS, and Wii would all co-exist together, even though it was fairly obvious that the DS was the successor to the GBA.

A Switch Pro released in 2020/2021 would not be able to handle games developed for PS5/XSX. Not AAA ones anyway. You'd have to wait til a few years later for that, at which point you may as well just release a proper successor.