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Forums - Nintendo Discussion - Alien Isolation, the first game to look better on Switch than on PS4/XB1?

DonFerrari said:
curl-6 said:

Stuff like this makes me sad that so few Switch games attempt a realistic visual style, as titles like this, Outlast II, and The Vanishing of Ethan Carter demonstrate the system can do beautiful realistic visuals when devs make the effort.

It also makes me wish Nintendo wasn't so weirdly adverse to using AA, the system can clearly do it quite well.

Both in the video and on Twitter John has explained that it's 1080p most of the time. That minimum figure will only happen during the worst case scenarios, so in practice hardly ever; for the majority of playtime you're looking at the same pixel count as PS4 just with more modern AA.

Well Nintendo really doesn't care much about photorealism, and perhaps most 3rd parties think that their photorealistic games wouldn't be feasible or sell good so we get in a territory that it doesn't get much games like that.

And considering it is stronger than PS3 and X360 and both had plenty of photorealistic games Switch can do them to a competent degree.

It's just a shame in my view cos the hardware is clearly capable. With how good the games I mentioned looked, I'd love to see what could be done with a realistic looking third party exclusive made from the ground up for the hardware.



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Radek said:
RaptorChrist said:

You're pretty invested in this thread, it seems. Why are you so averse to the possibility that a five year old game which was being developed for the PS3 could be released in a more optimized way on Switch? As if it's actually something that matters. If the developers cared, they could work more on the PS4 version and make it even better than the Switch version. It's not like this means that the Switch is more powerful than the PS4.

When you are so strung out on Sony that a thread like this upsets you to where you find the need to speculate about how Nintendo could have done so much better and gotten more ports if they waited a half year and used a better GPU.

C'mon Radek, this reflects poorly on all of us.

It's on par at best with dynamic res, why do you care so much? I like Nintendo Switch I just wish it had Tegra X2 so we had games like RDR2 and FF XV

How many people would even spend $400 for a portable? Certainly a lot fewer than this now



HoangNhatAnh said:
Radek said:

It's on par at best with dynamic res, why do you care so much? I like Nintendo Switch I just wish it had Tegra X2 so we had games like RDR2 and FF XV

How many people would even spend $400 for a portable? Certainly a lot fewer than this now

RDR 2 run ok in Switch. FF XV is luminous engine, its garbage



John2290 said:
Das weerd.

...sorry? I'm not getting much out of online translators with this one.

What do you mean?



John2290 said:
curl-6 said:

...sorry? I'm not getting much out of online translators with this one.

What do you mean?

Daz wee-er-ed

Oh.

It is unusual yes, but it makes sense when you think about it. Anti-aliasing tech has come a long way since 2014 when the game first released and Switch benefits from this progression, while the cutbacks are smartly made in areas that aren't very noticeable.



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Agente42 said:
HoangNhatAnh said:

How many people would even spend $400 for a portable? Certainly a lot fewer than this now

RDR 2 run ok in Switch. FF XV is luminous engine, its garbage

A lot people had been asking for FFXV on Switch even with major downgrades, so Square gave them FFXV Pocket Edition. They got what they asked for, no problem. And tbh, FFXV wasn't even that good, Xenobalde Chronicles X - another JRPG at that time (also open world) was way better.



Mar1217 said:
HoangNhatAnh said:

A lot people had been asking for FFXV on Switch even with major downgrades, so Square gave them FFXV Pocket Edition. They got what they asked for, no problem. And tbh, FFXV wasn't even that good, Xenobalde Chronicles X - another JRPG at that time (also open world) was way better.

Xenoblade X has probably still the most original and best explorable open world from this generation. Helps that they went for sci Fi/primal aesthetic !

Yup, FFXV didn't even come close to it



Radek said:

Sorry but if resolution can drop to 900p and even 756p I can't believe it's a better looking game than PS4 version at native 1080p.

756p is borderline last gen territory.

DF explained this, with modern AA on Switch, low resolutions look better even when compared to higher resolutions with older AA 

Watch from the 4.40 minute mark 

Last edited by Rab - on 09 December 2019

Mar1217 said:
HoangNhatAnh said:

A lot people had been asking for FFXV on Switch even with major downgrades, so Square gave them FFXV Pocket Edition. They got what they asked for, no problem. And tbh, FFXV wasn't even that good, Xenobalde Chronicles X - another JRPG at that time (also open world) was way better.

Xenoblade X has probably still the most original and best explorable open world from this generation. Helps that they went for sci Fi/primal aesthetic !

Xenoblade X was an absolutely stunning technical showcase for the hardware it was running on; a world that huge, detailed, and seamless running at an almost flawlessly locked 30fps on 1GB of RAM and a GPU only slightly more capable than the 360's.



Mar1217 said:
curl-6 said:

Xenoblade X was an absolutely stunning technical showcase for the hardware it was running on; a world that huge, detailed, and seamless running at an almost flawlessly locked 30fps on 1GB of RAM and a GPU only slightly more capable than the 360's.

Now, imagine what will happen when they'll exploit the Switch to it's best with their next game 😰

Torna and XCDE already look great with the new rendering techniques, I can't wait for we'll see next !

Honestly, after XCX I found XB2 really unimpressive graphically. Sure it had a few upgrades like better grass and water reflections, but it just looked muddier and less expansive. Still, considering it was made quite quickly and a lot of the team was off helping with BOTW, hopefully their next game will showcase the Switch like XCX did the Wii U.