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Forums - Sales Discussion - Pokemon Co: Sword/Shield sold through 6 million globally in its first 3 days

Lonely_Dolphin said:
Jules98 said:

Pretty much this. We may have lost roughly half the national dex, but the remaining half of the national dex is still a freakishly huge amount of mons. People need to stop pretending that having 'only' 400+ Pokémon (which is still 100+ more than the Sun and Moon dex had to offer!) means that the games are lacking in content.

That's exactly what lacking content means. 435 < 800 isn't people pretending. So yeah, combined with the other cut mechanics and modes coupled with minimal new stuff, Sw/Sh is in fact lacking content compared to prior games.



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Mar1217 said:
Well, I've seen most in my social circle has bought Pokémon already with no real complaints about the cut National dex.
This is anecdotal, but just goes to show that we sometimes still overestimate the reach/impact of social media movements.

Yeah same here, lots of folks I know in real life were hyped for it, bought it, liked it, and never seemed to have any issue with the number of Pokemon.

It does go to show that while it's easy for a highly vocal group on the internet to seem like a huge, overpowering movement, this rarely reflects the attitudes of the average Joe. It's like how certain forums or sites become echo chambers, and if you spend a lot of time there you'd get the false impression that almost everybody is far-left/far-right, when in fact its just a very loud minority all gathered together.



DonFerrari said:
This is just massive, congrats, let's hope they enjoy a lot more than reviewers and customer review.

Customer review are just a bunch of trolls and people who don't like the changes trying to drag it down.  Sitting at an 82 on meta, reviewers seem to be enjoying thenselves just fine as well as that is a good score.

Much like Death Stranding, the hyperbole over a score in the low 80s is real.



Nintendo Switch Friend Code: SW-5643-2927-1984

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I mean, personally, I wouldn't touch this game with a ten foot pole, just like I wouldn't touch Minecraft, GTA, or Animal Crossing, just not my thing, but clearly it's successfully appealing to its target audience with sales like these.



Shiken said:
DonFerrari said:
This is just massive, congrats, let's hope they enjoy a lot more than reviewers and customer review.

Customer review are just a bunch of trolls and people who don't like the changes trying to drag it down.  Sitting at an 82 on meta, reviewers seem to be enjoying thenselves just fine as well as that is a good score.

Much like Death Stranding, the hyperbole over a score in the low 80s is real.

Well let's say that we can't be sure how much of user review were trolls, but people not liking changes isn't invalid complain.

As long as most customers are happy with the game all is good.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Lonely_Dolphin said:
Jules98 said:

Pretty much this. We may have lost roughly half the national dex, but the remaining half of the national dex is still a freakishly huge amount of mons. People need to stop pretending that having 'only' 400+ Pokémon (which is still 100+ more than the Sun and Moon dex had to offer!) means that the games are lacking in content.

That's exactly what lacking content means. 435 < 800 isn't people pretending. So yeah, combined with the other cut mechanics and modes coupled with minimal new stuff, Sw/Sh is in fact lacking content compared to prior games.

Sword and Shield bring features never seen before in prior games from the franchise. So in the end it all comes down to the individual perception of value from the game.

If everybody perception of value were the same as you, most franchise sequels (fighting games in a large proportion) shouldn't exist.

Last edited by 160rmf - on 22 November 2019

 

 

We reap what we sow

MasonADC said:
Jules98 said:

Pretty much this. We may have lost roughly half the national dex, but the remaining half of the national dex is still a freakishly huge amount of mons. People need to stop pretending that having 'only' 400+ Pokémon (which is still 100+ more than the Sun and Moon dex had to offer!) means that the games are lacking in content.

It’s not really more than what sun and moon had to offer because you could trade the rest in from previous games 

Sure, but you also have to factor in how easily you can access the Pokemon.  To access the older Pokemon in Sun and Moon you'd either need to have purchased the older games, or trade with someone who had.  It's somewhat akin to pre launch DLC.  And, not everyone has the older games, or is going to want to go through the effort of looking online for trades, so for those people, the Pokemon that you can transfer in are irrelevant.

Personally, I played through both of the 3DS games without ever coming across a transferred Pokemon.  I just didn't feel like transferring or   So, for a player like me, the 100 extra Pokemon I will encounter in the base game are more meaningful than the 400 I could trade or transfer.



JWeinCom said:

MasonADC said:

It’s not really more than what sun and moon had to offer because you could trade the rest in from previous games 

Sure, but you also have to factor in how easily you can access the Pokemon.  To access the older Pokemon in Sun and Moon you'd either need to have purchased the older games, or trade with someone who had.  It's somewhat akin to pre launch DLC.  And, not everyone has the older games, or is going to want to go through the effort of looking online for trades, so for those people, the Pokemon that you can transfer in are irrelevant.

Personally, I played through both of the 3DS games without ever coming across a transferred Pokemon.  I just didn't feel like transferring or   So, for a player like me, the 100 extra Pokemon I will encounter in the base game are more meaningful than the 400 I could trade or transfer.

I don’t care about the extra Pokémons either, I was just stating their argument 



DonFerrari said:
Shiken said:

Customer review are just a bunch of trolls and people who don't like the changes trying to drag it down.  Sitting at an 82 on meta, reviewers seem to be enjoying thenselves just fine as well as that is a good score.

Much like Death Stranding, the hyperbole over a score in the low 80s is real.

Well let's say that we can't be sure how much of user review were trolls, but people not liking changes isn't invalid complain.

As long as most customers are happy with the game all is good.

Well people who do not like changes and rate it a 5 or a 6 is a valid complaint.  Giving a game a zero for no other reason than personal preference is what I am refering to as invalid.  Anything below a 5 is pretty much just a degree of how unplayable a broken game is.



Nintendo Switch Friend Code: SW-5643-2927-1984

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Shiken said:
DonFerrari said:

Well let's say that we can't be sure how much of user review were trolls, but people not liking changes isn't invalid complain.

As long as most customers are happy with the game all is good.

Well people who do not like changes and rate it a 5 or a 6 is a valid complaint.  Giving a game a zero for no other reason than personal preference is what I am refering to as invalid.  Anything below a 5 is pretty much just a degree of how unplayable a broken game is.

On that I totally agree, I can't think of a mainline pokemon game being less than 5 or 6 for anyone that is a gamer and not trolling. Sure I wouldn't buy a game I feel is a 6, but at least I can accept someone that loves other Pokemon games being flustered with one entry and venting out with a bad score that perhaps in 1 or 2 months will cool down and rate the game an acceptable 8.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."