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New official info on PS5, launching next holiday

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Mar1217 said:
Also, the advanced haptik feedback is litteraly HD Rumble so I wonder how actually different it might feel in the end ?

I don't notice the difference between HD Rumble and normal rumble, so probably not much.



Predictions (Made July 2019)

LTD: PS4 - 130m, Switch - 110m, XBO - 52m       2019 : PS4 - 15m, Switch - 18.8m, XBO - 4.8m        2020: Switch - 22m (Peak Year)


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And bluepoint is working on a big Game for ps5, great...

Shadow of the Colossus developer Bluepoint Games is working on a PlayStation 5 title. “We’re working on a big one right now,” said Bluepoint Games president Marco Thrush. “I’ll let you figure out the rest.” He added, “The SSD has me really excited. You don’t need to do gameplay hacks anymore to artificially slow players down—lock them behind doors, anything like that. Back in the cartridge days, games used to load instantly; we’re kind of going back to what consoles used to be.”
https://gematsu.com/2019/10/ps5-launches-holiday-2020-controller-innovations-detailed



Barkley said:
Mar1217 said:
Also, the advanced haptik feedback is litteraly HD Rumble so I wonder how actually different it might feel in the end ?

I don't notice the difference between HD Rumble and normal rumble, so probably not much.

Depends on the game you played, it is something that needs to be tweaked by the devs themselves since you'll get both cases where games feature regular rumble (mostly 3rd party games) and others that will actually do neat stuff with it, best examples so far I've had are with games like 1-2 Switch, Super Mario Odyssey, Octopath Traveler, Xenoblade 2 and Kirby Star Allies(they litteraly played Green Greens with the HD Rumble lol).



Switch Friend Code : 3905-6122-2909 

Ok cool, but I hope they announce an exclusive big name videogame that comes out at launch day - which they seem to be working on - and dont do the dumb thing of pricing this at $500. Because that is exactly what messed up the ps3 launch.



This diminishes my hope for a PS4 Pro Slim.



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I mean, we were all expecting that launch window and name. I am glad other details are emerging now though. Definitely a d1 purchase for me if reverse compatibility is true.



kirby007 said:
Pls keep the controller as is, if i want wonky controllers ill use Nintendos thingy

What have wonky controllers got to do with anything?

kirby007 said:

I dont get it if games would be smaller why use 100gb discs?

Think of it this way, without the SSD next-gen games would be like 120GB-150GB. But thanks to the SSD they can be under 100GB.

JamesGarret said:
"We're working on a big one right now," says Marco Thrush, president of Bluepoint Games, which most recently worked on last year's PS4 remake of Shadow of the Colossus. "I'll let you figure out the rest."

Demons Souls remake?

Legend of Dragoon. Syphon Filter. WarHawk. 

Ay of those have a better chance o being remade than demon souls



Jpcc86 said:
Ok cool, but I hope they announce an exclusive big name videogame that comes out at launch day - which they seem to be working on - and dont do the dumb thing of pricing this at $500. Because that is exactly what messed up the ps3 launch.

Nope, what messed up the PS3 launch was that it cost up to $600, came out a year late, its rival had an entry price o $299, and third party games ran better on said rivals console.

Basically, there was a better console to get with a better gaing library for half the price.

If it ost the same amount as the next Xbox or even $100 more... it will be fine.

Mar1217 said:
As anyone mentionned about the PS5 controller having a little hole in it ?

BTW, I gotta be honest, this has to be the least surprising announcement due to speculations and predictions earlier this year. Also, the advanced haptik feedback is litteraly HD Rumble so I wonder how actually different it might feel in the end ?
Although, the trigger buttons having some kind of resistance to them when doing certain tasks (if implemented) is probably the nicest addition of them all ^^

I don't get this kinda logic, so because it sounds like something else they shouldn't announce it? Their controller is getting better. What does it matter if it sounds like HD Rumble? So if Nintendo s making a more powerful 1080p version of the Switch they shouldn't say anything because someone else has done 1080p before? Or MS shouldn't use an SD because sony says they are using one first?

Last edited by Intrinsic - on 08 October 2019

the-pi-guy said:
drkohler said:

"ray-tracing acceleration in the GPU hardware" =/= Hardware-Level ray tracing.

I'm a little confused on what the distinction between the two would be.

I'm assuming the distinction is that "ray-tracing acceleration" could be that the ray-tracing could be a mix of software/hardware.  Or at the very least, it's more ambiguous than the latter.  

There is a very thin line interpreting this sentence "ray-tracing acceleration in the GPU hardware", whether an engineer tells it or whether a pr speaker tells it. Since it likely comes from an engineering standpoint, it means there are additional features implemented in hardware. The first suspects are additional scratch pad memories that hold intermediate results (and in ray tracing, there are a lot of those required). In its simplest form, we could look at generic raytracing code performed with gpgpu, with additional memory scratchpads. In the most extrem form, the ray tracing code is hard-coded ("Hardware-Level ray tracing") with transistors (lots and lots and lots of them) and memory scratchpads. Both implementations have their advantages and disadvantages (basically big&fast vs flexibility), there is no clear winner.



Intrinsic said:
Jpcc86 said:
Ok cool, but I hope they announce an exclusive big name videogame that comes out at launch day - which they seem to be working on - and dont do the dumb thing of pricing this at $500. Because that is exactly what messed up the ps3 launch.

Nope, what messed up the PS3 launch was that it cost up to $600, came out a year late, its rival had an entry price o $299, and third party games ran better on said rivals console.

Basically, there was a better console to get with a better gaing library for half the price.

If it ost the same amount as the next Xbox or even $100 more... it will be fine.

Oh yeah, I meant $600 not $500. My bad. 

The "rival" tho was X360, which priced at 400. Bolded  its not true and all the same its irrelevant if - exclusive games - come out at launch, because those are the games that make the difference.