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Sakurai: "No way" future Smash Bros. games will have as many fighters as Ultimate

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CaptainExplosion said:

Really the only feasible character cut I can see is Dr. Mario. He'd be just as good as an alt costume for Mario.

Big pharma has problem with that.  If he isn't pushing pills then what USA doctor would accept push backs from big pharma on poisoning the USA population?



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sethnintendo said:
He is lying

This is actually a reasonable possibility as well. Or at least unintentionally because he spoke too soon. Anyway Sakurai has been known to troll, or at least to put people on the wrong track.



S.Peelman said:
sethnintendo said:
He is lying

Anyway Sakurai has been known to troll

That explains Piranha Plant's inclusion.



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S.Peelman said:
sethnintendo said:
He is lying

This is actually a reasonable possibility as well. Or at least unintentionally because he spoke too soon. Anyway Sakurai has been known to troll, or at least to put people on the wrong track.

I think people read too much into this stuff. Sakurai has a history of deceiving us, I guess you could say that, but personally I don't think he's a liar or a "troll" - I think's it's moreso just him always trying to play it safe and staying away from committing to stuff he might not be able to deliver in the future. He's not saying the next Smash game can't have all the Ultimate fighters back because he's trolling, he's saying it because he's only thinking about Ultimate right now and doesn't know or want to know what'll happen after it.



Jpcc86 said:
TBH I see this as an absolute win. I really dont like the gigantic roster in fighting games. Knowing how to use all characters allows one to play more competitively when playing against them and that its pretty darn hard in SMU. That is the one gigantic plus of the original SM64 (which remains my fav).
SMU has what? 70 chars? I mean, I dont know if we need characters like R.O.B. or Palutena or Corrin in the game.

I agree. The gigantic roster is a little absurd, IMO. It's entertaining one time, but I haven't enjoyed a Smash game the same way since Melee, and it's not just because the changes in fighter mechanics. Melee's roster was a great size IMO, with the right variety, and each game since then has blurred the lines from fighter to fighter too much. There's not enough distinction anymore.



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thetonestarr said:
Jpcc86 said:
TBH I see this as an absolute win. I really dont like the gigantic roster in fighting games. Knowing how to use all characters allows one to play more competitively when playing against them and that its pretty darn hard in SMU. That is the one gigantic plus of the original SM64 (which remains my fav).
SMU has what? 70 chars? I mean, I dont know if we need characters like R.O.B. or Palutena or Corrin in the game.

I agree. The gigantic roster is a little absurd, IMO. It's entertaining one time, but I haven't enjoyed a Smash game the same way since Melee, and it's not just because the changes in fighter mechanics. Melee's roster was a great size IMO, with the right variety, and each game since then has blurred the lines from fighter to fighter too much. There's not enough distinction anymore.

They could at least change the Echo Fighters into their own unique fighters. Dark Samus would work much better with the Phazon-based attacks she had as an Assist Trophy, instead of just being Samus with a creepier design.



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I honestly wouldn't mind if this Smash is ported ad infinitum and they just add new characters to this. This game has so much content it's insane.



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CaptainExplosion said:
thetonestarr said:

I agree. The gigantic roster is a little absurd, IMO. It's entertaining one time, but I haven't enjoyed a Smash game the same way since Melee, and it's not just because the changes in fighter mechanics. Melee's roster was a great size IMO, with the right variety, and each game since then has blurred the lines from fighter to fighter too much. There's not enough distinction anymore.

They could at least change the Echo Fighters into their own unique fighters. Dark Samus would work much better with the Phazon-based attacks she had as an Assist Trophy, instead of just being Samus with a creepier design.

We keep talking about reducing the cast and you keep suggesting to expand it. How about just getting rid of Dark Samus? Do really need it? Lets pretend that the next smash bros was going to be reboot with a cast of 30 playable characters. Lets pretend only 10 of those characters will be returning characters. Why should Dark Samus Return? Between Ridley and Dark Samus, Ridley all the way. Why have Dark Samus take up a slot?



I think it's safe to say that we won't see a Smash game again with "Everyone Is Here!" Including Echo Fighters, we're over 80 fighters once the Fighter Pass is done. And then there will be more fighters still.
I think it's feasible that the next Smash could have almost the same amount of fighters or slightly more, but a lot will be cut (massive cuts I'm thinking to third-party characters) to make way for some new characters. A Smash roster at 100 or more fighters (even with about a dozen echoes) isn't a good idea.



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CaptainExplosion said:
thetonestarr said:

I agree. The gigantic roster is a little absurd, IMO. It's entertaining one time, but I haven't enjoyed a Smash game the same way since Melee, and it's not just because the changes in fighter mechanics. Melee's roster was a great size IMO, with the right variety, and each game since then has blurred the lines from fighter to fighter too much. There's not enough distinction anymore.

They could at least change the Echo Fighters into their own unique fighters. Dark Samus would work much better with the Phazon-based attacks she had as an Assist Trophy, instead of just being Samus with a creepier design.

That would have just taken more time in development and we wouldn’t have had the December release. You would still need to balance the attacks for both 1-on-1 and free-for-alls and make sure there’s no bugs/glitches that could hinder the gameplay experience. That still takes man hours. 

While i I understand some people’s issue with the large roster, Ultimate is something not to be taken for granted. It’s an incredible feat to have a crossover of this magnitude. Plus, the roster is remarkably balanced. Tournaments have shown that there is room for a variety of characters to be great. I think Sakurai is right that something like this may never happen again. And I think that’s fine. But that should not take away the fact that Ultimate is something incredible. It ranks up there with Avengers Infinity War/Endgame, JLU, the Silent Era/Early Audio Era Monsters, Marvel vs. Capcom, etc.