zorg1000 said:
My predictions Japan 20-25m Americas 40-45m Europe 25-30m Other 10-15m Total 95-115m |
Japan- For sure
Americas- I expect 3-5m less, but still plausible.
Europe- If Nintendo isn't price cutting anytime soon, then I don't know how they will get the sales
Other- Wildcard
RolStoppable said:
I expect price-sensitive markets to rebound after the price of Switch hardware gets lower. A strict price cut isn't happening this year, but of course it will happen eventually and towards the end of its life the hybrid Switch will cost less than $200 and the handheld Switch less than $130. What Switch Lite will accomplish is that households will own more than one Switch console. Up till now Switch hasn't followed common pricing and SKU strategies, so applying previous models for extrapolation doesn't quite work. It has to be taken into account that Switch has unique circumstances. Switch is only the second console after the Wii that went over two years before it received its first price cut, but it's actually likely that Switch (the hybrid SKU) will go more than three years until it gets its first price cut. Switch Lite makes it much more likely for multiple consoles per household to happen, so that too will help Switch to have great sales for many years. The situation would be different if Switch had had to use price cuts and revisions already, but those things are yet to come which means the console has yet to peak. Switch is tracking behind the 3DS in Japan, but the factors of price and SKU availability will allow Switch to close the gap from the fourth year onwards. The 3DS got a hefty price cut and revision early, so its sales curve is frontloaded; in Japan it did ~5m annually for the first three years, but then things went south. Switch will be averaging a bit under 4m for its first three years, but it can keep up that pace due to SKUs and pricing. Animal Crossing to kick off the fourth year will help a lot too. Comparing Switch to Wii in North America and Europe has similarities to the comparison of Switch to 3DS in Japan, but the reason for frontloaded sales differs. For the Wii it wasn't an early price cut that led to frontloaded sales, but the eventually completely broken software pipeline. From 2011 onwards (so starting in its fifth year), the Wii only saw few interesting software releases, because many of Nintendo's developers worked on the 3DS already while third parties never liked the Wii to begin with and withdrew support as soon as the PS3 and 360 managed some respectable sales to focus entirely on them. The gaming landscape has changed over the last ten years though, so nowadays the AAA third parties have less importance in the overall console market. Indies are fully behind the Switch and aren't going to drop it because their games commonly sell best on Switch. The erosion of PlayStation sales in Japan has forced Japanese developers to make games for Nintendo and they aren't going to drop Switch either. Then you have Nintendo themselves who don't have to juggle multiple consoles anymore, so the software pipeline for year 5 and 6 will be much, much better for Switch than it was for the Wii. That's why Switch will catch up to Wii and surpass it. Rest of the world is a matter of localisation and distribution, two things that Nintendo is more interested in now. They've been translating their games into more languages than in the past and they've founded subsidiaries in countries where they had previously none. Sales will improve over time, that goes for both Others and eastern Europe. |
Switch will have better legs than the Wii, but that doesn't mean it isn't on a time limit. Once it finally gets a price cut, it may be too late to wring out fantastic sales.
3DS was very frontloaded in Japan, but I think most consoles are. Switch Lite will fix things, but sales might drop off quickly. After the 3DS resurgence in FY2017, Japan didn't recover like the Americas and Europe did.