Quantcast
Papa Phil: "Xbox has to mean quality games"

Forums - Microsoft Discussion - Papa Phil: "Xbox has to mean quality games"

Tagged games:

DonFerrari said:

"Companies wants your money, "consumer friendly" is just a interpretation we do on their way of doing it. If you like the service to pay the price it is friendly enough for you."

I don't know why you felt the need to make that statement, but ok. We agree.

"going by vgc they preffer x1 library that is why they have x1. what about it?"

For the life of me I do not understand this question. By any chance did you read the conversation we were having?

"I have 0 value for play anywhere and portability."

Ehh... ok.. thanks for informing me?

"PS3 had full BC for ps2 and 1, didn't brought sales and the removal of bc didn't lost sales. objectivelly doesn't matter how you feel about it."

Ehhh... we were not talking about sales. Again, did you read the conversation?

"remasters are more improvements than bc, also doesn't sell that much."

Ehhh... same answer as above.



Around the Network
twintail said:
smroadkill15 said:
MS has been making all the right moves the last several years. The only thing they have been really lacking is quality first party content on a consistent basis, which is a big one obviously. With the current investment of buying studios and creating news ones, this should be addressed going into next generation. Anyone that believes MS is going to pump out games for Game Pass without quality control, hasn't been paying much attention. Simply look at all the first party studios, and you will see the number of new positions opening up and new hires. Xbox team is on a mission to making their first party top notch.

I am not really sure how buying studios and creating new studios addresses the problem of lower quality output. Management and lack of proper direction can still persist with new studios. It most definitely solves quantity output since they should be getting more games out the door, and of more variety too.

I also don't think the issue is lack of QC but rather that games might be made more on AA budgets, unless a bigger IP, to truly keep them profitable on Gamepass.

That remains to be seen though. For now, all we know about is Ninja Theory"s Bleeding Edge (which I believe was in development before being purchased) so it is not the best gauge of anything really.

Quality has to increase, most definitely. We will see if that translates into Gears 5 and Battle Toads this year, ad their software beyond. But it is definitely an exciting period for Xbox.

Building a studio like the Initiative, they've been hiring talent from all over the industry. It's hard to imagine with that team, they will be releasing something sub-par. Acquiring studios with proven track records like; Playground games, Ninja Theory,  Double Fine, Inxile, and Obsidian, clearly show they are targeting teams who are known to make great games. 

I can see with studios like Double Fine, Undead labs, and Compulsion games, they will be releasing AA size games, because that is what they have always specialized in. I don't see anything wrong with that as long as those games turn out good. 

Starting with Gears 5, hopefully there will be a more consistent release of quality games. 



smroadkill15 said:
twintail said:

I am not really sure how buying studios and creating new studios addresses the problem of lower quality output. Management and lack of proper direction can still persist with new studios. It most definitely solves quantity output since they should be getting more games out the door, and of more variety too.

I also don't think the issue is lack of QC but rather that games might be made more on AA budgets, unless a bigger IP, to truly keep them profitable on Gamepass.

That remains to be seen though. For now, all we know about is Ninja Theory"s Bleeding Edge (which I believe was in development before being purchased) so it is not the best gauge of anything really.

Quality has to increase, most definitely. We will see if that translates into Gears 5 and Battle Toads this year, ad their software beyond. But it is definitely an exciting period for Xbox.

Building a studio like the Initiative, they've been hiring talent from all over the industry. It's hard to imagine with that team, they will be releasing something sub-par. Acquiring studios with proven track records like; Playground games, Ninja Theory,  Double Fine, Inxile, and Obsidian, clearly show they are targeting teams who are known to make great games. 

I can see with studios like Double Fine, Undead labs, and Compulsion games, they will be releasing AA size games, because that is what they have always specialized in. I don't see anything wrong with that as long as those games turn out good. 

Starting with Gears 5, hopefully there will be a more consistent release of quality games. 

Doesn't mean anything until The Iniative have actually released their game to critical and commercial success.

Naughty Dog suffered setbacks with UC4. Santa Monica had to straight up cancel a game because it wasn't coming together. Good studios with good talent don't automatically make good games.

The Iniative should be cooking up something amazing, sure I think so too.

But I think you are are wrong in assuming that getting more studios solves a software quality problem. 



chakkra said:
JRPGfan said:

In terms of software developement (games), they clearly did cut back alot.
They didnt litteraly give up (stop competeing at all), but they stopped trying to win vs sony, early into the gen (imo thats giveing up).

I stated it was in terms of games, and funding for that area.

But... you know that to implement BC they needed to spend money, LOTS of money. Especially considering the amount of games that they enhanced on it (which is probably why Sony did not do it).

And you know that to convince more than 100 developers to put their games on Gamepass they also needed money, LOTS of money (which is probably why Sony is charging $19.99 for their own version). Especially when considering that they convinced some of those developers to put their games over there on Day one. That's not the kind of things that you can do using only words, you know?

So yeah, if you tell me you believe that they invested on the wrong things, then ok, that is an opinion I can understand. But telling me that they gave up? I would have to disagree on that one.

And I mean.. is not like Sony has been pumping out games every three months in the last couple of years, have they?

If you count 1st party + 2nd party deals, and things that just naturally come there way (3rd party exclusives).
Yes Im sure theres been a game atleast, every 3 months for the last couple of years.

Its why theres meme pictures like this one:



Number of days to reach 50M from 40M : 198 days
Number of days to reach 60M from 50M : 187 days
Number of days to reach 70M from 60M : 175 days
Number of days to reach 80M from 70M : 227 days

Necro-bump this 2020: http://gamrconnect.vgchartz.com/thread.php?id=229249

Pemalite said:
Barkley said:
Outside of their heavily established franchises they have issues, even spin-offs fail (Halo Wars 2).

Sad but true. Halo Wars 2 was actually a ton of fun... But sadly the multiplayer population imploded a few days after release in Oceania and I haven't been able to have a match since.

Hopefully with Microsoft opening up their wallets and buying up a ton of studios we see them put their best foot forward next gen.. But I still hold some reservation.

Do you both on-purpose skip out on other IPs like Ori and the Blind Forest and Killer Instinct. One being one of the best Indy games this gen while the other being one of the best fighting games this gen?

Thats 6 solid titles and thats me just thinking off the top of my head. Yes Horizon and Motorsport are two different games.

Halo Wars 2 was pretty fun so i agree there plus more studios should only add more to the list.

Last edited by Azzanation - on 30 July 2019

Around the Network

I guess we are just gonna have to wait for at least 3 of the world's best conferences of the entire history of videogame press conferences which which somehow end up better every year, to really see if what Phil says holds any merit. I mean it has not meant anything the last 5 years he has been saying it, but this time there really might be something.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

JRPGfan said:
chakkra said:

But... you know that to implement BC they needed to spend money, LOTS of money. Especially considering the amount of games that they enhanced on it (which is probably why Sony did not do it).

And you know that to convince more than 100 developers to put their games on Gamepass they also needed money, LOTS of money (which is probably why Sony is charging $19.99 for their own version). Especially when considering that they convinced some of those developers to put their games over there on Day one. That's not the kind of things that you can do using only words, you know?

So yeah, if you tell me you believe that they invested on the wrong things, then ok, that is an opinion I can understand. But telling me that they gave up? I would have to disagree on that one.

And I mean.. is not like Sony has been pumping out games every three months in the last couple of years, have they?

If you count 1st party + 2nd party deals, and things that just naturally come there way (3rd party exclusives).
Yes Im sure theres been a game atleast, every 3 months for the last couple of years.

Its why theres meme pictures like this one:

When you have to whip out shitty console warz memes to try and save your point, you lost the argument. I mean woah guys, Sony is totally spending tons of money on games this gen. They got fucking Nobunaga's Ambition. Holy shit.

Are you serious with this crap LOL

Lets pretend this was an accurate list (it isn't) or that it mattered to the conversation (it doesn't).. you're literally proving our point by showing an image chock full of games Sony spent $0 on.



chakkra said:
DonFerrari said:

"Companies wants your money, "consumer friendly" is just a interpretation we do on their way of doing it. If you like the service to pay the price it is friendly enough for you."

I don't know why you felt the need to make that statement, but ok. We agree.

"going by vgc they preffer x1 library that is why they have x1. what about it?"

For the life of me I do not understand this question. By any chance did you read the conversation we were having?

Yes I did. But I have no idea why you think it is relevant that X1 customer like the library, if they didn't and keep buying they would be masochist.

"I have 0 value for play anywhere and portability."

Ehh... ok.. thanks for informing me?

You were acting as if anyone that doesn't want play anywhere would be lying.

"PS3 had full BC for ps2 and 1, didn't brought sales and the removal of bc didn't lost sales. objectivelly doesn't matter how you feel about it."

Ehhh... we were not talking about sales. Again, did you read the conversation?

You acted as if BC was relevant depending if one company or another done it. I gave you objective evidence that it never mattered much.

"remasters are more improvements than bc, also doesn't sell that much."

Ehhh... same answer as above.

Not the same, but again just show BC isn't of much relevance.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

LudicrousSpeed said:
JRPGfan said:

If you count 1st party + 2nd party deals, and things that just naturally come there way (3rd party exclusives).
Yes Im sure theres been a game atleast, every 3 months for the last couple of years.

Its why theres meme pictures like this one:

When you have to whip out shitty console warz memes to try and save your point, you lost the argument. I mean woah guys, Sony is totally spending tons of money on games this gen. They got fucking Nobunaga's Ambition. Holy shit.

Are you serious with this crap LOL

Lets pretend this was an accurate list (it isn't) or that it mattered to the conversation (it doesn't).. you're literally proving our point by showing an image chock full of games Sony spent $0 on.

I think someone else is playing console warz when they completely ignore the importance of that image. There's a reason a reason the PS4 just hit 100M the fastest of any console. And without a permanent cut below $300, too. While XBO won't even get close to that. It's partly because of that image even being possible.



Totes, bro. That image directly correlates to the discussion on spending money on software. Sony had to have spent billions to get Godzilla and Legend of Kay.

In reality, it’s a cheap attempt to change he narrative because he lost his own argument. Kind of like you’re doing now bringing up console sales and price, as if they’re relevant to what was being discussed at all.

Your console warz battle plans are tired and predictable 😴