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Is Joy Con Drift Nintendo's Biggest Hardware Reliabilty Issue?

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NightlyPoe said:
BraLoD said:

Sadly is not a misusage problem, it's a design problem.

The internal part of the stick rubs itself against the piece that's holding it, making it get weared, which makes it start to get loose, mostly making it move alone and not making it go back in place after it's released.

I have one controller that was not used that much and is only a bit loose, but the other was simply unplayable, which now has a GameCube stick changed into it and works great.

Yeah, I'm aware of the design flaw.  I just suspect think it's not as bad as people make it out to be.

I knew plenty of people at the time with N64s and never had anyone complain about the stick not working.  I don't even recall internet complaints about it until well after the system and controller had been retired.  Again, mine work just fine to this day and I played the N64 more than any other console since.  If it's a design flaw and not misuse, then it's pretty curious that mine wouldn't wear down like everyone else's supposedly did after thousands of hours worth of heavy use from a teenager.

It's not as though friction causing wear is the sort of hardware failure you could just get lucky about dodging.

Really? It was an extremely widespread issue, and plenty of people were talking about it during the GE007/Mario Kart 64 fanbase, and especially with Mario Party since that game would wear out controllers in literally weeks if not days.

Gretzky Hockey was probably the first game that wore out controllers very quickly. I have several N64 controllers still (of those that I didn't break while fixing) and they all have loose sticks.



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Yeah, the N64 sticks rarely ever got to the point of not functioning... they only got loose enough to make your hands stop functioning if you tried playing for long enough. That controller was torture.



Rubbed the rubber off of every gamecube controller I ever had, and they all developed stick drift too. I just figured the combination of hours upon hours of Smash Melee plus MK double Dash's drift boost mechanic were just too much for any controller to handle. That's why I hardly use my joycons or pro controller for Smash Ultimate today. Smash ruins controllers... and lives.



NightlyPoe said:
BraLoD said:

Sadly is not a misusage problem, it's a design problem.

The internal part of the stick rubs itself against the piece that's holding it, making it get weared, which makes it start to get loose, mostly making it move alone and not making it go back in place after it's released.

I have one controller that was not used that much and is only a bit loose, but the other was simply unplayable, which now has a GameCube stick changed into it and works great.

Yeah, I'm aware of the design flaw.  I just suspect think it's not as bad as people make it out to be.

I knew plenty of people at the time with N64s and never had anyone complain about the stick not working.  I don't even recall internet complaints about it until well after the system and controller had been retired.  Again, mine work just fine to this day and I played the N64 more than any other console since.  If it's a design flaw and not misuse, then it's pretty curious that mine wouldn't wear down like everyone else's supposedly did after thousands of hours worth of heavy use from a teenager.

It's not as though friction causing wear is the sort of hardware failure you could just get lucky about dodging.

As far as personal experience goes both in reality and online it's by far the most widespread problem on any controller I can think of.

The guy/store that replaced the stick for a GameCube stick in the controller I used literally had a dozen N64 controller for sales and all of them with some degree of the problem.

Only the special editions (the almost transparent but colored ones) that were kept in a lot less usage had good condition on the stick.

You can make an internet search and see how widespread the problem is, if you want to know more about how much it affected other people out there.