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Zelda: Breath of the Wild, Super Mario Odyssey getting VR support with Nintendo Labo

Forums - Nintendo Discussion - Zelda: Breath of the Wild, Super Mario Odyssey getting VR support with Nintendo Labo

Wow, that's a Nintendo classic move ! I doubt much people would've think this possible ... but I guess we'll need previews first before I jump in or not.



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the-pi-guy said:
BasilZero said:

I know which is quite disappointing.

Sorry I misread your post.  

What's disappointing about third person?  

Nothing wrong with third person I suppose but would have been great if it was first person but I guess that would complicate things lol.



    

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I'll never get in to VR personally, but it is a great option for those who like it!



1doesnotsimply

Yeah, this, um... doesn't look very good, no.



mZuzek said:
Yeah, this, um... doesn't look very good, no.

What doesn't look very good ? (I just want specifications)



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I was just thinking you could only watch replays with this.

How can you control and watch at the same time?

Maybe if you lay the cardboard on the table, plant your face in it and play away; old school Virtualboy style!

EDIT: OK, just saw this at Discord, yes it is feasible, it works.



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This looks terrible. I mean you gotta hold the thing to your head? Also the resolution is terrible on ps4 pro be interesting to see it on switch



Nogamez said:
This looks terrible. I mean you gotta hold the thing to your head? Also the resolution is terrible on ps4 pro be interesting to see it on switch

Lol, the resolution is limited by it's display not the console it's powered from. If I remember right the PS VR is just above 1080p rendering.

It's easy to guess that the Switch won't exceed 720p.



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...How?

How are Nintendo rendering the entirety of BotW twice at 60fps when they struggle to render it once at 30?
And where is the update for a 60fps mode then??



Well, this is new.

Read.

Uhm.....how long until you arms will fall of by holding it like that??



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