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Anthem Review Thread - MC: 61 | OC: 60

Forums - Gaming Discussion - Anthem Review Thread - MC: 61 | OC: 60

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Welp, reads like more Gaas mediocracy.
I will save my $60 for another game.



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OlfinBedwere said:
Ljink96 said:
Ouch... what is this for Bioware strike 3...or 4...or 5?

Technically it should only be strike 3 after ME3's ending and ME:A in its entirety. But the latter game was such a trainwreck that it might be worth a couple of extra strikes all on its own.

The studio have clearly lost talent at this point. Its clear now, a brain drain took place at BW years ago. There is no way they still have some of the best western RPG makers still employed at the studio.



loy310 said:
OlfinBedwere said:

Technically it should only be strike 3 after ME3's ending and ME:A in its entirety. But the latter game was such a trainwreck that it might be worth a couple of extra strikes all on its own.

The studio have clearly lost talent at this point. Its clear now, a brain drain took place at BW years ago. There is no way they still have some of the best western RPG makers still employed at the studio.

I don't count ME:A becuse that was made with little to no preparation or guidance by a rookie studio, wich got promply closed down after, in blatant mismanagement by EA.

As for Bioware prime, maybe they have retained all of their talent, but they got forced into making a soulless Destiny clone instead of the kind of tight story driven game they are actually good at.

No matter how talented you are, that talent only streches so far. If you get constantly pressured and constrained by a publisher and are worried about the future of your studio and livelyhood, your work isn't going to be at it's peak anyways, add to that being forced to make something you're not passionate about and you start asking yourself 'What's the point?'.

With great talent usually comes a certain degree of specilization. If you have experts for narrative driven games with rpg elements, but suddenly have to work on a team-based loot-shooter with MMO elements, that will take some adjusting...

Being the talented studio that they are might have 'saved' this game from being an absolute shitshow instead of just mediocre.



Never been a fan of BioWare. Mass Effect was one of the most overrated games ever imo.
And now BioWare seems like the most disappointing developer from this gen with only 2 big game releases whith both of them failing to meet the expectations.



animegaming said:

Its due to Crackdown 3 feeling like a game from 2007, where it basically ignored all of the innovation and progression from the last decade with an incredibly repetitive missions with a tack on multiplayer that's only interesting feature is the destruction and having mechanics like the lock on basically ruin any form of balance. 

If that's the case, than should all modern Remasters and Remakes receive poor reviews because they don't offer innovations or features? There's nothing wrong with how Crackdown 3 plays, its Solid and can be quite addictive and probably one of the better polished Sandbox games at launch where it doesn't launch with bugs or game breaking glitches. 

Also the MP is a stand alone mode, not a tacked on mode. Different developers on both Campaign and MP.



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The interesting thing to me is that reviews are becoming less and less important to publishers with certain types of content. I've read these obituary threads on VGC before and seen it turn out differently than some people want. Many customers seem to have little problem with the model of limited content at launch, even if it makes others hit the outrage button. Post-release attraction and customer engagement will be the defining factors for this game.



This should have been a mass effect online game with an amazing story and of course on the mass effect universe. With proper time of development.



By the way, bioware will now be in trouble. Will need to generate money fast and with low cost. We all know the enswer. Release ME trilogy remastered in 60fps. It will print money. Cmon bioware save yourself and make me happy.



Azzanation said:

animegaming said:

Its due to Crackdown 3 feeling like a game from 2007, where it basically ignored all of the innovation and progression from the last decade with an incredibly repetitive missions with a tack on multiplayer that's only interesting feature is the destruction and having mechanics like the lock on basically ruin any form of balance. 

If that's the case, than should all modern Remasters and Remakes receive poor reviews because they don't offer innovations or features? There's nothing wrong with how Crackdown 3 plays, its Solid and can be quite addictive and probably one of the better polished Sandbox games at launch where it doesn't launch with bugs or game breaking glitches. 

Also the MP is a stand alone mode, not a tacked on mode. Different developers on both Campaign and MP.

Remasters and remakes have changes to help bring them into the modern era CD3 however does not it's polished for a game of 2007 standards yes but when games that do have bugs still have far more redeeming factors it's not much of a selling point.



shame. the game looked impressive back then when it was revealed.

then gameplay after gameplay and i got disappointed

shame



My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

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