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Locked: Crackdown 3 Review Thread- Current Metacritic 61

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So far not looking so good:

Metacritic:  61

Open Critic:  64

Gamerankings:  66

From Metacritic:

GameSpewFeb 14, 2019

90

Forget Crackdown 2 ever happened, Crackdown 3 is the sequel we deserve.

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GamingTrendFeb 14, 2019

85

Crackdown 3 makes no sense on paper. Its story is nonsense, you spend way too much time searching for hidden orbs and leveling up, and the presentation isn’t anything spectacular. And yet, the over-the-top madness and hilarious, memorable moments it brought me made it impossible to put down. While the PvP multiplayer mode falls short of what it’s trying to achieve, there’s a lot to love about Crackdown’s long overdue return.

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Hobby ConsolasFeb 14, 2019

84

It maintains everything that created a really enjoyable franchise: non-stop action and an enormously satisfying progression system. It's not a game changer and you won't be surprised by its graphics, but it will offer you some toooooasty action.

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God is a GeekFeb 14, 2019

75

Loud, brash and gleefully addictive at times, Crackdown 3 is unashamedly fun, even if it does feel more like a remake than a sequel.

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VandalFeb 14, 2019

75

Crackdown is back with a fun game that ends up being quite repetitive. Sumo Digital has done a great job finishing this title, but we expected a more evolved concept after so many years. The Wrecking Zone, at the moment, is pretty much a proof of concept, and we hope this multiplayer mode grows with future updates.

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Critical HitFeb 14, 2019

70

Cracking the formula it set out with 12 years ago, Crackdown 3 delivers the solid and structured, though limited, gameplay of gunning down your enemies while leaping across vast distance and heights. Even if nothing especially new has been added to that formula. The multiplayer, however, feels more like a cop-out than anything.

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Generación XboxFeb 14, 2019

70

Crackdown 3 is a great rendition to the franchise roots. This third game takes back the essence lost in Crackdown 2, and still can provide a fun and addictive gameplay.

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ShacknewsFeb 14, 2019

70

There’s a time and place for games like Crackdown 3. It’s not bad by any means, it’s even quantifiably good and enjoyable. However, while games can be lauded for not following trends, there’s a difference between carving your own path and simply not innovating. You will have a blast playing Crackdown 3, but it won’t stay with you after the credits roll and even the 1,000 orbs to collect might not keep you playing. Much like the old friend, perhaps our lives don’t gel as well as they used to, maybe Crackdown is better left as a cherished memory.

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Xbox AchievementsFeb 14, 2019

70

The term 'more of the same' is bandied about a lot in this industry, but when it comes to Crackdown 3, it is absolutely more of the same. With a few tweaks here and there, and a new city, there’s no doubting that the gameplay still absolutely holds up. The structure and busywork tasks issues still persist from previous iterations though, which is perhaps the most disappointing aspect. Fun but repetitive best sums up Crackdown 3.

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EGMFeb 14, 2019

70

Crackdown 3 is just more Crackdown. For some players, that will be enough. But compared to what Crackdown 3 initially promised, what we ended up with seems lacking in depth and destruction. When it’s good, like with its boss fights, there’s nothing like it. Unfortunately, there’s just too much filler, and with its most exciting feature demoted to a fairly minor multiplayer mode, Crackdown 3 just isn’t the step forward that it could have been.

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Press Start AustraliaFeb 14, 2019

70

Crackdown 3 is without a doubt the best Crackdown yet. It successfully builds upon the previous two games to offer an open world experience that, while formulaic, is still incredibly enticing. This is in part due to the very flexible combat system, which offers heaps of different ways to be as destructive as possible. It’s structure has been seen before, sure, and as such Crackdown 3 doesn’t break ground in many ways, but it’s still such an enjoyable experience that I’m not sure it entirely matters.

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TheSixthAxisFeb 14, 2019

70

Crackdown 3 manages to escape its troubled development in style, offering up a somewhat safe return to the superhero cop action of its predecessors in a bright and unpretentious campaign. It feels like the perfect antidote to some of the more bloated open world experiences of recent years. You can also briefly revel in the Wrecking Zone’s glorious destruction, even if all that fancy cloud tech simply leaves you hungry for what the game could have been.

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IGN ItaliaFeb 14, 2019

68

Quotation forthcoming.

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SpazioGamesFeb 14, 2019

65

Quotation forthcoming.

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AtomixFeb 14, 2019

65

Quotation forthcoming.

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VideoGamerFeb 14, 2019

60

The mission structure is repetitive, the story’s utter wallop, and the baddies are there for shooting practice. But, damn it, it’s fun being an over-powered superhero scaling a building in Crackdown 3.

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Game RevolutionFeb 14, 2019

60

It’s still entertaining. A repetitive kind of entertaining, but entertaining nonetheless. You’ll get a kick out of smashing robots up with your bare hands and you’ll fist pump in joy when you make a death-defying leap across a tower block. Its clipped length works in its favor as it never truly outstays its welcome.

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Attack of the FanboyFeb 14, 2019

60

Short and not very good, Crackdown 3 has few things to point to as reasons to exist.

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GamesRadar+Feb 14, 2019

60

Crackdown 3 is bonkers chaotic fun but also a case of wasted potential. The series deserved an iterative revival but instead, we have the tried-and-tested Crackdown backbone with remastered visuals and a touch more chaos, sadly squandering the promise of its few interesting additions in the process.

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TelegraphFeb 14, 2019

60

Just don’t expect to come away with any fond memories or exciting stories to tell. You jump around collecting orbs, you shoot things and they blow up. And that’s it. But sometimes, that’s enough.

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GuardianFeb 14, 2019

60

Really, it’s the kind of game that’s best enjoyed when you don’t think about it very hard. It’ll make 12-15 hours disappear in an ever-escalating sequence of rooftop-spanning leaps of faith, easily conquered shootouts and cartoonish face-offs against supervillains and giant robots. It’s as moreish as popcorn, and exactly as substantial.

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TrueAchievementsFeb 14, 2019

60

It's fitting that just days after Microsoft announced the name change of their internal production branch from Microsoft Studios to Xbox Game Studios, Crackdown 3's launch screen displays the old moniker. After a year of exciting studio acquisitions for the company in 2018 and a stronger push for first-party moving forward, Crackdown 3 is the last remnant of the bygone era of Smartglass, live-action/video game hybrids, and forced Kinect purchases. It survived the purge where Fable Legends and Scalebound did not, but even in its best moments, Crackdown 3's campaign feels like it was born too late.

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Windows CentralFeb 14, 2019

60

Crackdown 3 just doesn't meet contemporary standards as a premium $60 title, with dated visuals, thin gameplay features, and an under-delivered story. There are too many open world superhero-style games that simply do it better. That said, it's not a bad game, by any means. To enjoy Crackdown 3, you probably need to be the type of person who really likes basic sandbox mayhem, because that's effectively all Crackdown 3 has (and wants) to offer.

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DarkStationFeb 14, 2019

60

In the end, Crackdown 3 isn’t a bad game. It’s just... fine. It’s largely inoffensive, the combat is generally OK, the driving is harmlessly average. Graphically, the game looks alright and retains the finely cel-shaded look adopted by the 2005 game. It’s a fun enough to spend a couple hours with at any given time, be it hunting orbs or taking down Terra Nova facilities. I imagine it’d be even better with friends, being one of those games that’s fun to meet up and just goof around for a little bit. The thing is, though, Crackdown 3 feels stuck in 2005. Hero-based open world games, like Spider-Man, Just Cause, hell, even Skyrim and Grand Theft Auto, have either pushed the genre further in their own ways or made playing around in sandboxes fun, fast, and thrilling. Crackdown 3 isn’t bad, it just drives aggressively down the middle of the road.

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DestructoidFeb 14, 2019

60

Crackdown 3 is a good Crackdown game, which, unfortunately, doesn't mean much anymore.

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The EscapistFeb 14, 2019

60

Crackdown 3 is an enjoyable mess.

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MeristationFeb 14, 2019

55

Crackdown 3 is the result of a difficult development and it shows. Few aspects shine in a set that seems from another generation.

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DualShockersFeb 14, 2019

50

Despite how much I wanted to enjoy Crackdown 3, I can’t say that it’s anything but disappointing.

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Screen RantFeb 14, 2019

50

Crackdown 3 is an Xbox 360 game pretending to belong in the current console generation.

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Metro GameCentralFeb 14, 2019

40

A tragic end to Crackdown 3’s long and painful journey, with an unremarkable campaign mode and a multiplayer that is a disaster in terms of tech and design.

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App TriggerFeb 14, 2019

40

Crackdown 3 is a severely outdated sandbox title that neither pushes boundaries or evolves itself in any way. While it puts an emphasis on gameplay, the game does the absolute bare minimum to provide any entertainment for the player and, instead, creates a 20-hour-long headache.

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IN PROGRESS & UNSCORED?

GameSpotFeb 14, 2019

It's large and bombastic, with plenty of chaos and collateral damage, but few redeeming values--like a video game version of Man of Steel.

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IGNFeb 14, 2019

Crackdown 3's mediocre campaign fills a big open world with paint-by-numbers gameplay that barely evolves after the opening hours. [Campaign Mode = 50]

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KotakuFeb 14, 2019

We’ve ended up with 12 to 15 hours of uncomplicated fun that recaptures the good stuff about the first two Crackdown games, without offering much of an evolution. It’s like the last 10 years just didn’t happen.

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PolygonFeb 14, 2019

Crackdown 3 is a playpen of combat and destruction that sets itself up as a liberating journey into a barbarous fantasy of wanton mayhem. But its central proposition — the freedom to do as I please — is undermined by frustrating design compromises.

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USgamerFeb 14, 2019

Crackdown 3 isn't an instant hit, but after a slow start it rapidly builds into an action-packed shooter with brilliant character control and movement. While orb collecting is the key for prolonged play, the campaign in Crackdown 3 is always entertaining and visually there's a lot to appreciate if you look at the bigger picture. Crackdown is back.

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Xbox TavernFeb 14, 2019

Crackdown 3’s campaign is shockingly under-baked, consisting of little more than overly repetitive mission structure, hit and miss functionality, and several technical issues. I’ve yet to test Wrecking Zone, the game’s massively ambitious multiplayer mode. It’s here in which much of the game’s promised innovations rest. However, until I witness this firsthand, I’m reserving my overall judgement. Provisional score – 45.

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Last edited by Zombie9ers - on 14 February 2019

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61 now



     

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Jumpforce win !!!!!!!



The cloud can’t save you.



http://gamrconnect.vgchartz.com/thread.php?id=239337&page=1#4



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I wonder what XB1's meta-metacritic score is....? As in what's the average of all 1st party developed & published games...

It surely has to be near the bottom of the list of all mainstream consoles released ever...

It's a shame as elsewhere in their gaming division, they're doing a lot of things right!

Hopefully the newly acquired studios won't be infected with the same apparent Microsoft curse...



Biggerboat1 said:
I wonder what XB1's meta-metacritic score is....? As in what's the average of all 1st party developed & published games...

It surely has to be near the bottom of the list of all mainstream consoles released ever...

It's a shame as elsewhere in their gaming division, they're doing a lot of things right!

Hopefully the newly acquired studios won't be infected with the same apparent Microsoft curse...

Crackdown 3 took them 5-6years to develope, so there really isnt a excuse here.

However from what I remember hearing, MS is looking to be the netflix of gameing...... ei. pump out constant content = short cycles for game developement (for gamepass). You cant make master peice 90+ metascore reviewed games in 2-3 years, which seems to be what MS is aiming for.

I dont have any hope that things will improve much next gen either.
MS current way of doing things (even if games score in the 60's) is makeing them alot of money from xbox.

They will likely continue doing so in future, just with more studios there will be more games.
MS is going for quantity > quality.



Number of days to reach 50M from 40M : 198 days
Number of days to reach 60M from 50M : 187 days
Number of days to reach 70M from 60M : 175 days
Number of days to reach 80M from 70M : 227 days

Necro-bump this 2020: http://gamrconnect.vgchartz.com/thread.php?id=229249

Yeah despite years of development this didn't work out. Very low scores. As somebody said the curse continues.



Game looks fun and visually great from the DF video, I didn’t expect it to get rave reviews but it’s a tad harsh. I’ll play the game tonight and form my own opinion though



It was expected