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Why didn't Dragon Quest take off in the west with Dragon Quest 11?

Forums - Sales Discussion - Why didn't Dragon Quest take off in the west with Dragon Quest 11?

Darwinianevolution said:
forest-spirit said:

This! Once we get the Switch version sales will increase with an additional 20m +- 19.79m units!

Jokes aside, JRPGs do very well on the Switch, and with the userbase growing (and the fact many people are waiting for this version), it could end up selling really well, probably reaching PS4 numbers in a short time.

What reasoning do you have that a Switch version would outsell the PS4 versions lifetime "in a short time"?



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outlawauron said:
Darwinianevolution said:

Jokes aside, JRPGs do very well on the Switch, and with the userbase growing (and the fact many people are waiting for this version), it could end up selling really well, probably reaching PS4 numbers in a short time.

What reasoning do you have that a Switch version would outsell the PS4 versions lifetime "in a short time"?

I did not say it would outsell it, I said that it would catch up to its numbers soon. Considering how well the Switch is selling everywhere, plus the fact that JRPGs sell really well in handhelds, it has a chance of reaching the PS4 numbers rather fast. Outsell it? Maybe, but it has the problem of being a very late port, which is SE's fault.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Here's how I would put it:

Persona 5 was pretty to look at, very stylish and had incredible music that actually made newcomers interested.

MHW had the whole new direction hype going for it, it was finally going back to consoles and had the main selling factor which was multiplayer online. It also created interest for new players.

FFXV looked promising and had a lot of hype built up to it.

KH grew its fanbase in its long main game hiatus with spin offs and word of mouth.

While I loved DQ XI it was very bare bones compared to the rest of these. The combat in KH, MH and FF attracted people because it was very action based. Persona was turn based but it was flashy and unique with it which made turn based look more fun.



Multiple reasons.
The first 7 dragon quests came out under the name "Dragon Warriors".
There was a 14 year gap between DR8 and DR11 (at least for Playstation).
It is still turn based, but there is no benefit from that.

FF, Ni no 2, Xenoblade, KH2 have all become action based
Persona 5 is still turn based but with a lot of strategy to it. How you explore the dungeons. The time limits. Hitting the enemies with the right elements to weaken them etc.
Word of final fantasy can go action or turn based. I went turn based to exploit hitting enemies with the right element to knock them out.



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The switch version will have a nice opening in Japan but it won't do too much in the West. PS4 and PC versions would have attracted most buyers by then. The switch will have a few diehard fans that are waiting to play it in portable mode but other than that there's not many that will buy the inferior version just because it has Japanese audio. I just Plated the game on PS4 Pro and it looks amazing on my 4K screen. By the time the switch version actually launches the other versions will also be substantially cheaper as well.



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The silent protagonist is holding it back.



Because it's soundtrack is meh at best ...



Switch Friend Code : 3905-6122-2909 

In my case, because is not on switch yet.



Honestly? Poor marketing and release time frame. I have been looking forward to it as I am an rpg and adventure junkie, but totally missed its release date due to their communication and games like Spiderman, Red Dead, and Smash releasing so close together.



Darwinianevolution said:
outlawauron said:

What reasoning do you have that a Switch version would outsell the PS4 versions lifetime "in a short time"?

I did not say it would outsell it, I said that it would catch up to its numbers soon. Considering how well the Switch is selling everywhere, plus the fact that JRPGs sell really well in handhelds, it has a chance of reaching the PS4 numbers rather fast. Outsell it? Maybe, but it has the problem of being a very late port, which is SE's fault.

Sorry if I misunderstood. I saw reach PS4 numbers and equating that to matching lifetime sales. The rather soon meaning it would absolutely outsell it comfortably.

And as with the DS/PSP and 3DS/Vita, different games appeal to different fanbases. Even with the huge difference between those platforms in Japan, there were several cases of the smaller platform having multiplats sell better.

It's been very interesting to see what the Switch audience will adopt in the absence of handheld competition. Lots of these JRPG devs need them to survive.