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Digital Foundry: New Nintendo Switch: 6 Hardware Upgrades We Must See

Forums - Nintendo Discussion - Digital Foundry: New Nintendo Switch: 6 Hardware Upgrades We Must See

More storage cool.

But long term next gen internal storage is not the answer.

Games are getting bigger. I don't want to be downloading installing uninstalling shit all the time. Bring carts that are writable and install that shit on each game cart with the save files.

Id pay an extra $20 a game for that.

Same me time investing in backup media anyway and effort to back it all up.



 

 

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melbye said:
4K is overrated, power is better spent somewhere else

No. It isn't overrated.
The issue isn't so much 4k rendering though... It's the fact that there is actually a degradation in image output on 4k TV's using the Switch... And let's face it, the Switch needs every leg-up it can.



Pemalite said:
melbye said:
4K is overrated, power is better spent somewhere else

No. It isn't overrated.
The issue isn't so much 4k rendering though... It's the fact that there is actually a degradation in image output on 4k TV's using the Switch... And let's face it, the Switch needs every leg-up it can.

Yeah, it is just an unnecessary intermediate step to scale from 720p to 1080p and after that from 1080p to 2160p which changes the output quality to the worse in step 1.

720p to 2160p allows proper scaling: every pixel gets tripled horizontally and vertically.



Miyamotoo said:
Wyrdness said:

Pretty sure it still requires additional performance even for upscaling as the PS4 and X1 have shown which would mean an SKU with significant change in specs, only way that happens is if they go a GB to GBC route with the NS where the new SKU is essentially its own platform.

No it wouldn't need additional performance, thats just scaller nothing more, like DF stated in video, they would just need USB C 3.2 port and HDMI 2.0 support. For instance Xbox One S internally upscales games to 4K resolution.

Pretty sure X1S has a dedicated chipset for upscaling as well as certain spec changes to accommodate that not too mention they had to add in features to deal with the heat generated.



Bigger internal storage for sure, the SSD is way too small in the digital age. Don't care that much about 4k output, I'll get that on PC when some decent cards able to run it properly come out. Scratching isn't much of an issue for me since I more or less only play in docked mode, but I can see how it's an issue for those who regularly dock and undock it.



End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

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Wyrdness said:
Miyamotoo said:

No it wouldn't need additional performance, thats just scaller nothing more, like DF stated in video, they would just need USB C 3.2 port and HDMI 2.0 support. For instance Xbox One S internally upscales games to 4K resolution.

Pretty sure X1S has a dedicated chipset for upscaling as well as certain spec changes to accommodate that not too mention they had to add in features to deal with the heat generated.

Hole chipset just for upscaling? Hard to believe, some changes under hood with S revision definitely. Just for record, Tegra X1 chipset has support for 4K output, for instance Nvidia Shield (same Tegra X1 chipset like Switch) supports 4K video output.



pretty tame expectations..... doesnt sound like they are expecting much improvement to it.



I guess as long as the overall price is reasonable and that allows Nintendo to not suffer a loss, we can get the features that would work for Nintendo.

With the Switch, they marked it as $300 and made sure that it was a price that did not allow them to suffer a loss. We will have to see how these features (or other features we may not know of) will affect the price of the Switch revision.



I just want a console and a portable version that are separate products... the console being somewhat more powerful than the portable.



Bluetooth headphone support?



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