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Forums - Gaming Discussion - Kotaku's Jason Schreier thinks MTX are merely annoying

Cerebralbore101 said:
Bisa said:

He's put 50hrs into it, he's in his right to critique a game regardless if its "atleast 80hrs" long. You also don't need context when it comes to Pyra, her character design alone is "Sexist" ...

This thread is basically "reviewer x didn't like a game I did"

80 hours is the minimum amount of time to beat the game if you rush through everything. I wouldn't trust a book review if somebody read half a book. Same goes for seeing half a movie. 

Edit: I didn't actually see the end credits scene for Xenoblade 2 until I was 130 hours in. And even then I kept on playing for another 60 hours to do all the side quests, and unlock everything I felt like unlocking. 50 hours makes me seriously wonder whether or not he even got past the last tutorial.

https://www.merriam-webster.com/dictionary/sexism

How does her character design foster stereotypes of social roles based on sex? Are all characters that happen to be scantily clad, or in skintight outfits sexist? Does this include men, like comic book super heroes that wear spandex? Is her character design sexist because she has big breasts? Are comic book characters with big muscles sexist too then? Doesn't Xenoblade 2's overarching story, about blades being people too, send a message that is clearly anti-sexist? 

I mean, yes there is one character in the game that is sexist for sure. Dahlia is a blade with breasts so large that they shouldn't be physically possible (Large wouldn't have been sexist, but impossibly large is another thing entirely.) But does one sexist character out of 45 that are locked behind a gacha system make an entire game sexist? 

Reviewer X that couldn't be bothered to actually finish a game, before writing a review for it, and then took a scene out of context for the purposes of writing a false narrative, now says that non-cosmetic MTX are annoying, but acceptable in games. 

So I'll just remove all reviews for Gran Turismo that the person played less than 400h since they won't have played all. Thanks, that will give all GT scores average as N/A.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network

I saw who the youtuber is and and shook my head as he's well known for his BS, He's just there to make his ad revenue and patreon subs off negativity and spin anything and everything he can with click bait titles much like Jim Sterling has become over the past couple of years and I'm presuming this vid is in reaction to Jason's tweets for calling out people like him and youtube culture in general who just bash on about MTX and anything negative in any form to get people jumping on the hate bandwagon for games that they don't even care about just for the sake of having something to hate on.



DonFerrari said:

So I'll just remove all reviews for Gran Turismo that the person played less than 400h since they won't have played all. Thanks, that will give all GT scores average as N/A.

That's a bit different. As far as I know GT doesn't have a story mode (I don't know, I don't play racing games.) I'm not saying that reviewers should do a 100% completionist run, where they find every secret, and get every achievement. Just that a reviewer should at the very least see the end credits. And I realize that there are going to be exceptions to that, like games where you can see the end credits after only experiencing an an hour or two of what the game has to offer. But those games should be treated differently. 



Cerebralbore101 said:

Jason Schreier wrote a negative review of Xenoblade Chronicles 2 after having only put 50 hours into it. You can see his playtime at the top of his review. The game is at least 80 hours long. If you can't even finish something, before reviewing it, then you shouldn't be reviewing things.

No, the game ain't at least 80 hours long, both the average and median time are 65 hours: https://howlongtobeat.com/game.php?id=42835

 

It's also 48 hours playing it "rushed". Since most reviewers play it with a deadline for their articles in mind, they will probably play long games rushed. So how can you claim that he didn't finish the game?



Cerebralbore101 said:
DonFerrari said:

So I'll just remove all reviews for Gran Turismo that the person played less than 400h since they won't have played all. Thanks, that will give all GT scores average as N/A.

That's a bit different. As far as I know GT doesn't have a story mode (I don't know, I don't play racing games.) I'm not saying that reviewers should do a 100% completionist run, where they find every secret, and get every achievement. Just that a reviewer should at the very least see the end credits. And I realize that there are going to be exceptions to that, like games where you can see the end credits after only experiencing an an hour or two of what the game has to offer. But those games should be treated differently. 

Story is one point of the game, and he can think it is rubbish within 1h or 80h depending on what he likes, still gameplay, graphics, sound, etc can be very well appreciated within 50h playing the game.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
Stefan.De.Machtige said:
GameOverture said:
He's a good reporter, but he's wrong on that one. Also, Xenoblade itself might not be sexist (I haven't played it yet), but its character designs are anything but progressive, that's for sure.

Oh, it's in line with progressive values. Just look at these proud progressive women on this picture during a slut walk in Israel. Pyra would just fit in .

context is everything



I make game analyses on youtube:

FFVI: https://www.youtube.com/watch?v=mSO6n8kNCwk
Shadow of the Colossus: https://youtu.be/9kDBFGw6SXQ
Silent Hill 2: https://youtu.be/BwISCik3Njc
BotW: https://youtu.be/4auqRSAWYKU

Stefan.De.Machtige said:
GameOverture said:
He's a good reporter, but he's wrong on that one. Also, Xenoblade itself might not be sexist (I haven't played it yet), but its character designs are anything but progressive, that's for sure.

Oh, it's in line with progressive values. Just look at these proud progressive women on this picture during a slut walk in Israel. Pyra would just fit in .

fap fap fap fap fap fap fap fap fap fap came fap fap fap fap fap fap fap fap fap 



Conina said:
Cerebralbore101 said:

Jason Schreier wrote a negative review of Xenoblade Chronicles 2 after having only put 50 hours into it. You can see his playtime at the top of his review. The game is at least 80 hours long. If you can't even finish something, before reviewing it, then you shouldn't be reviewing things.

No, the game ain't at least 80 hours long, both the average and median time are 65 hours: https://howlongtobeat.com/game.php?id=42835

 

It's also 48 hours playing it "rushed". Since most reviewers play it with a deadline for their articles in mind, they will probably play long games rushed. So how can you claim that he didn't finish the game?

In that case SM64 only takes 2 hours to complete, because somebody somewhere did a speedrun and beat it in 2 hours with no glitches or anything. So by that logic, if somebody put out a negative review of SM64, stating that they only played for 2 hours, it must be unreasonable to think they didn't see the end credits. 



Cerebralbore101 said:
Conina said:

No, the game ain't at least 80 hours long, both the average and median time are 65 hours: https://howlongtobeat.com/game.php?id=42835

 

It's also 48 hours playing it "rushed". Since most reviewers play it with a deadline for their articles in mind, they will probably play long games rushed. So how can you claim that he didn't finish the game?

In that case SM64 only takes 2 hours to complete, because somebody somewhere did a speedrun and beat it in 2 hours with no glitches or anything. So by that logic, if somebody put out a negative review of SM64, stating that they only played for 2 hours, it must be unreasonable to think they didn't see the end credits. 

I expected a stupid answer and you didn't disappoint! "Rushed" ain't in no way a speedrun.

These are speedrun times for Xenoblade Chronicles 2: https://www.speedrun.com/Xenoblade_Chronicles_2



WoodenPints said:
I saw who the youtuber is and and shook my head as he's well known for his BS, He's just there to make his ad revenue and patreon subs off negativity and spin anything and everything he can with click bait titles much like Jim Sterling has become over the past couple of years and I'm presuming this vid is in reaction to Jason's tweets for calling out people like him and youtube culture in general who just bash on about MTX and anything negative in any form to get people jumping on the hate bandwagon for games that they don't even care about just for the sake of having something to hate on.

I'll honestly have to disagree with you on that one. I dislike when these tubers focus on just the negative aspects of the gaming industry, that much I can agree on, but the idea that we should supplant and be absolutely A-okay with MT's in every facet of gaming is so very, very, very absurd and ignorant. It's like allowing a cancer to spread, but shooting down anyone who dares speak of it otherwise.

before MT's were a thing, we were given free reign to unlock said content via cheats or completing challenges, and that system at it's time was fine. Only when MT's were introduced, did some feel they were "Necessary", but that crowd only proves that they are the ones who refuse to put time into anything truly meaningful or something they truly like, and are thus not worth the time spent on making the game for them. This is just another reason why we have mobile games, and they serve hundreds of millions just fine. Let that crowd flock to that sector, and leave those of us who wish to put time and effort into our favorite hobby completely and utterly alone. 

I ultimately find MT's to be a threat to gaming as a whole, whether they are "optional" (which is next to impossible, as the system is required to exist for the MT's to live in the first place, no argument can be made against how MT's even exist without a system, because it is impossible as they require the system to live in the first place) or not. 

I don't ever want to become like the previous generation, that seeks to blame "millennials" for a problem, only this one would be created and allowed for, and thus serve for legitimate loathing and hatred.



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