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PSX not happening this year

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twintail said:
thismeintiel said:

The point is, neither of those factors mean anything when it comes to when a console's predecessor will launch.  When an affordable chipset is developed/available that gives a generational jump, they will jump on it as soon as possible. 

Totally. And with the PS4 basically being a soft reboot of sorts towards hardware that is cheaper, more dev friendly and forward moving, the coming of the PS5 wont really be an issue.

At the end of the day, when PS5 launches Sony will have a 3 tier hardware system for a couple of years with PS4 being the cheapest, Pro being in the middle and PS5 being the most expensive one.

I would still expect some PS4 compatible games to release (like MLB will def do a year, if not 2 on PS4 when the PS5 version launches). PS4 becomes the cheap end model for current gen stuff, while PS5 is the higher end model for the next gen content.

Yep. I could see the pricing as follows for a 2019 launch:

PS4 - $199; Pro - $299; PS5 - $399-$449

Everyone is covered. Especially since big titles will most likely be cross-gen for the first year or two.



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celador said:
EricHiggin said:

Wonder if X018 has anything to do with it? If PS doesn't feel like they can compete with MS on these late events held by themselves, they don't want more comparisons about how their platform is worse than XB. They have made sure recently to address negative feedback and give the gaming community what it wants. Retro hardware and games, cross accounts, cross play, and apparently gamer tag changes soon enough. The last thing they want is people pointing out how much better the X018 event was compared to PSX, if PS feels that's very well a possibility. Just look at the E3 'who won' controversy.

PS doesn't have to compete because they have so much on the table already. MS have to build excitement for the xbox brand before their next console because they have been so soundly beaten this time and their first party has been rancid. Saying PS can't compete with MS is absolutely laughable, all MS have left is the mediocre looking Crackdown 3 and another Gears game.  It's amzing to me how little MS have to do to get so much credit. Two of the studios they bought had their last game not even reach 70 metacritic for gods sake

PS finally added external HDD support, just allowed cross play, added PS Now downloads, and are working on gamer tag changes, all which stem from their competition with XB, so they do need to compete. The fact that they took as long as they did to make these things happen, does show they don't need to compete in the same time frame, but they do need to on the same level of gaming related features.

I made it clear in the bolded point that it was based on the late events their having, which PS has now cancelled. That particular statement went no further than that. PS got bashed by many for their 'weak' E3 showing vs MS, which really had nothing to do with exclusives or quality, it had to do with lot's of games. PS holding off game previews and announcements, makes way too much sense because they will be able to blow roofs and drop jaws. Imagine the PS E3 2018 show, but instead of 4 big first party games and some other stuff here and there, they show you like 10 or more big first party titles all coming immediately or shortly, and a host of third party and indy stuff, plus the hardware. Maybe even PSVR2. Not to mention if they wrap it all in a 25th anniversary celebration. Gamers would go cross eyed after a next gen showing like that.



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thismeintiel said:

Still seeing "no way the PS5 hits in 2019, cause the PS4 is doing good and new game releases" comments.  I'm going to repost a section of a past post.

3rd party PS1 releases in 2000, the year the PS2 launched - Vagrant Story, NFS: Porche Unleashed, The Misadventures of Tron Bonne (Mega Man Legends spinoff), MK:SF, Threads of Fate, Strider 2, Chrono Cross, DQ VII, Spider-Man, TH's Pro Skater 2, Vampire Hunter D, Destruction Derby Raw, Donald Duck: GQ, Mega Man Legends 2, Capcom vs SNK: M 2000, Incredible Crisis, The World Is Not Enough, FFIX, The Emperor's New Groove, TR Chronicles, 007 Racing, Batman Beyond: ROTJ, Harvest Moon, Disney's Aladdin: NR, Evil Dead: HTTK,

Sony PS1 releases in 2000 - Wild Arms 2, Spyro: YOTD, Crash Bash

The PS1 also sold ~21M in 1999, the year before the PS2 launched.

Notable 3rd party PS2 releases in 2005, the year the PS3 was originally going to launch, and 2006 - Mercenaries: POD, Shadow of Rome, Xenosaga Ep II, FIFA Street, Tekken 5, Fight Night Rnd 2, DMC 3, MX vs ATV Unleashed, Timesplitters: FP, Dynasty Warriors 5, Splinter Cell: CT, Lego SW, Midnight Club 3, Psychonauts, Burnout Revenge, MK:SM, Indigo Prophecy, RE4, Soul Calibur 3, COD 2, SW Battlefront 2, Guitar Hero, NFS: MW, DQ VIII, Drakengard 2, MGS3: S, FFXII, KH 2, TR: Legends, Jaws Unleashed, Hitman: BM, DOC: FFVII, Disgaea 2, Xenosaga Ep III, Lego SW 2, Okami, Just Cause, Scarface, MK:A, Spyro: ANB, Bully, NFS:C, COD 3, Guitar Hero 2, TH Project 8

Sony PS2 releases in 2005 and 2006 - The Getaway: BM, MLB 2006, GOW, Rise of Kasai, Genji: DOTS, Sly 3, SOCOM 3, Jak X:CR, SOTC, Ratchet: Deadlocked, Ape Escape 3, Siren 2, MLB 06, SOCOM: CA, Ape Escape: MM

The PS2 also sold ~20M in 2005, the year before the PS3 launched.

Notable 3rd party PS3 releases in 2013, the year the PS4 launched - DmC, Ni no Kuni, Dead Space 3, Crysis 3, MG Rising, TR, Bioshock: I, Injustice, Dragon's Dogma: DA, Metro: LL, Grid 2, Deadpool, Dynasty Warriors 8, Dragon's Crown, Saint's Row IV, Splinter Cell: BL, FF XIV, Diablo 3, Rayman Legends, GTA V, Disgaea D2, Lego Marvel, Batman: AO, AC IV: BF, BF4, COD: Ghosts, XCOM, NFS: Rivals, Minecraft, TWD: S2

Sony PS3 releases in 2013 - Sly Cooper: TIT, MLB 13, GOW: A, TLOU, Puppeteer, Rain, Beyond: TS, R&C: ITN, GT6

Now, the sales argument doesn't quite work for PS3, as sales were starting to decline due to the length of the gen.  Though, using VGC's estimated sell-through of 13M+, we can guess shipments were still a respectable ~15M in 2012.

 

The point is, neither of those factors mean anything when it comes to when a console's predecessor will launch.  When an affordable chipset is developed/available that gives a generational jump, they will jump on it as soon as possible.  Sony usually waits 5-6 years before jumping, which 2019 would be 6 years.  They also have been working with Ryzen CPUs, which is obviously going into the PS5, definitely a generational leap.  And rumor has it Navi has been co-developed with, or at least made to meet requirements from, Sony.  Meaning that is what the PS5 will have.  Now, it will be possible that things don't go perfectly as planned and Sony has to wait until 2020 to launch.  However, I think if things actually do go according to plan, we will see a PS5 in late 2019.  They definitely want to strike while they are hot, while not giving MS a possible year headstart.

Excellent post. This is what I was about to say, and then some. 

Sony and 3rd Parties were well aware that the next PS consoles were coming, yet they still decided to drop AAA titles even past the launch of the next gen console. SIEWWS is bigger, and more mature now than it was during any of the previous generations, so it would be no surprise to see them have even more PS4 titles leading up to, and past the launch of PS5.

With PS4 and PS5 being the first two PlayStation's that share the same architecture, it puts them in a very different position than they have been in the past as well. In the past, the next gen PlayStation was incompatible with the previous gen engines and games. That ment cross platform games/engines had to be ported over to the new platform. This time around PS4 and PS5 will be interchangable. PS4 and PS5 games will be built on the same scalable engines. PS5 will be able to run PS4 games in its sleep, with no additional work. This will allow Sony to crank up the resolution, frame rate, effects, textures, sound, etc. for the PS5 game, without having to completely rebuild the game/engine. Basically no different than games supporting PS4/PS4 Pro, XBO S/XBO X, or Multiple PC configurations. 

This will allow them to deliver great cross gen titles from day one. TLOUPII, GOT, DS. Dreams PS4 1080p/30, Pro 1440p/30, PS5 4K/60. Stuff like Gran Turismo Sport, God of War, Spider-Man, and Horizon can get 4K/60 patches for day 1 as well. Then of course they will have a handful of PS5 exclusive launch titles, and announced titles through the 2nd holiday.

I feel like PS5 holiday 2019 is a done deal. 7nm chips are ready to go, so they will have plenty of time to build up stock. Memory and Storage are ready, it's just a matter of how much. 

I still wish they could do a PS4 Premium in 2019, and hold off PS5 until 2022, becuase it would be able to deliver a generational leap similar to previous generations at that point. It just doesn't look like that is going to happen. 2019 and 2020, doesn't really make a difference hardwarewise, so they might as well get it out in 2019. That would open the door for a PS5 Pro in 2022, and continue the new 3 year upgrade cycle.



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Cerebralbore101 said:
thismeintiel said:

Still seeing "no way the PS5 hits in 2019, cause the PS4 is doing good and new game releases" comments.  I'm going to repost a section of a past post.

3rd party PS1 releases in 2000, the year the PS2 launched - Vagrant Story, NFS: Porche Unleashed, The Misadventures of Tron Bonne (Mega Man Legends spinoff), MK:SF, Threads of Fate, Strider 2, Chrono Cross, DQ VII, Spider-Man, TH's Pro Skater 2, Vampire Hunter D, Destruction Derby Raw, Donald Duck: GQ, Mega Man Legends 2, Capcom vs SNK: M 2000, Incredible Crisis, The World Is Not Enough, FFIX, The Emperor's New Groove, TR Chronicles, 007 Racing, Batman Beyond: ROTJ, Harvest Moon, Disney's Aladdin: NR, Evil Dead: HTTK,

Sony PS1 releases in 2000 - Wild Arms 2, Spyro: YOTD, Crash Bash

The PS1 also sold ~21M in 1999, the year before the PS2 launched.

Notable 3rd party PS2 releases in 2005, the year the PS3 was originally going to launch, and 2006 - Mercenaries: POD, Shadow of Rome, Xenosaga Ep II, FIFA Street, Tekken 5, Fight Night Rnd 2, DMC 3, MX vs ATV Unleashed, Timesplitters: FP, Dynasty Warriors 5, Splinter Cell: CT, Lego SW, Midnight Club 3, Psychonauts, Burnout Revenge, MK:SM, Indigo Prophecy, RE4, Soul Calibur 3, COD 2, SW Battlefront 2, Guitar Hero, NFS: MW, DQ VIII, Drakengard 2, MGS3: S, FFXII, KH 2, TR: Legends, Jaws Unleashed, Hitman: BM, DOC: FFVII, Disgaea 2, Xenosaga Ep III, Lego SW 2, Okami, Just Cause, Scarface, MK:A, Spyro: ANB, Bully, NFS:C, COD 3, Guitar Hero 2, TH Project 8

Sony PS2 releases in 2005 and 2006 - The Getaway: BM, MLB 2006, GOW, Rise of Kasai, Genji: DOTS, Sly 3, SOCOM 3, Jak X:CR, SOTC, Ratchet: Deadlocked, Ape Escape 3, Siren 2, MLB 06, SOCOM: CA, Ape Escape: MM

The PS2 also sold ~20M in 2005, the year before the PS3 launched.

Notable 3rd party PS3 releases in 2013, the year the PS4 launched - DmC, Ni no Kuni, Dead Space 3, Crysis 3, MG Rising, TR, Bioshock: I, Injustice, Dragon's Dogma: DA, Metro: LL, Grid 2, Deadpool, Dynasty Warriors 8, Dragon's Crown, Saint's Row IV, Splinter Cell: BL, FF XIV, Diablo 3, Rayman Legends, GTA V, Disgaea D2, Lego Marvel, Batman: AO, AC IV: BF, BF4, COD: Ghosts, XCOM, NFS: Rivals, Minecraft, TWD: S2

Sony PS3 releases in 2013 - Sly Cooper: TIT, MLB 13, GOW: A, TLOU, Puppeteer, Rain, Beyond: TS, R&C: ITN, GT6

Now, the sales argument doesn't quite work for PS3, as sales were starting to decline due to the length of the gen.  Though, using VGC's estimated sell-through of 13M+, we can guess shipments were still a respectable ~15M in 2012.

 

The point is, neither of those factors mean anything when it comes to when a console's predecessor will launch.  When an affordable chipset is developed/available that gives a generational jump, they will jump on it as soon as possible.  Sony usually waits 5-6 years before jumping, which 2019 would be 6 years.  They also have been working with Ryzen CPUs, which is obviously going into the PS5, definitely a generational leap.  And rumor has it Navi has been co-developed with, or at least made to meet requirements from, Sony.  Meaning that is what the PS5 will have.  Now, it will be possible that things don't go perfectly as planned and Sony has to wait until 2020 to launch.  However, I think if things actually do go according to plan, we will see a PS5 in late 2019.  They definitely want to strike while they are hot, while not giving MS a possible year headstart.

The only big-gun title that Sony released in 2000 for PS1 was Spyro. Insomniac has always been an independent studio though, so Sony had no control over when Spyro YotD released. 

We are talking about how Sony can't release a next gen console in 2019, because there are still so many big Sony developed or published 2019 PS4 games to come out. So including games from 2005 as part of the argument doesn't work. I can't think of a single heavy hitter game published by Sony in 2006 for the PS2. 

For 2013 PS3 just got TLoU for a big name game, developed or published by Sony. 

PS3 was around for seven years, and that's without a mid-gen refresh. PS4 should also be a seven year system, especially because the Pro exists. Sony doesn't care one bit about MS right now. They've crushed MS this gen, and have enough big exclusive developers to crush them for years to come. Even with 360 launching a year ahead, Sony still waited to put out PS3. PS1 and PS2 both had six years until the following system, but that was in a different era of tech. 

MS doesn't want to launch in 2019 because they already have the XB1X, that came out late 2017. 

SIE was a much smaller company back then, so it stands to reason they wouldn't be pushing as much then.  And including 2005 absolutely works because Sony was going to absolutely launch in 2005.  Unfortunately, they hit a snag in using two Cells (one as CPU and one as GPU), so they had to delay it a year to test a more conventional GPU solution.  Had they not hit that snag, those games would have launched the same year as the PS3.  And 5 big games next year doesn't mean much more when some, or all, could easily be made cross-gen, versus the 3 big games that launched exclusively for the PS3 in 2013.

And MS is ready to leave this gen behind.  The are going to fail to sell even half of what the PS4 will.  It's not like the XBO X sales are anything to write home about.  They obviously are pushing hard for next gen, with all of the game companies they acquired lately.  Hell, they even announced they have a next gen system on the way in June.  I doubt they announced that, just to have people waiting around for another 2 1/2 years for the next Xbox.



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thismeintiel said:

Still seeing "no way the PS5 hits in 2019, cause the PS4 is doing good and new game releases" comments.  I'm going to repost a section of a past post.

3rd party PS1 releases in 2000, the year the PS2 launched - Vagrant Story, NFS: Porche Unleashed, The Misadventures of Tron Bonne (Mega Man Legends spinoff), MK:SF, Threads of Fate, Strider 2, Chrono Cross, DQ VII, Spider-Man, TH's Pro Skater 2, Vampire Hunter D, Destruction Derby Raw, Donald Duck: GQ, Mega Man Legends 2, Capcom vs SNK: M 2000, Incredible Crisis, The World Is Not Enough, FFIX, The Emperor's New Groove, TR Chronicles, 007 Racing, Batman Beyond: ROTJ, Harvest Moon, Disney's Aladdin: NR, Evil Dead: HTTK,

Sony PS1 releases in 2000 - Wild Arms 2, Spyro: YOTD, Crash Bash

The PS1 also sold ~21M in 1999, the year before the PS2 launched.

Notable 3rd party PS2 releases in 2005, the year the PS3 was originally going to launch, and 2006 - Mercenaries: POD, Shadow of Rome, Xenosaga Ep II, FIFA Street, Tekken 5, Fight Night Rnd 2, DMC 3, MX vs ATV Unleashed, Timesplitters: FP, Dynasty Warriors 5, Splinter Cell: CT, Lego SW, Midnight Club 3, Psychonauts, Burnout Revenge, MK:SM, Indigo Prophecy, RE4, Soul Calibur 3, COD 2, SW Battlefront 2, Guitar Hero, NFS: MW, DQ VIII, Drakengard 2, MGS3: S, FFXII, KH 2, TR: Legends, Jaws Unleashed, Hitman: BM, DOC: FFVII, Disgaea 2, Xenosaga Ep III, Lego SW 2, Okami, Just Cause, Scarface, MK:A, Spyro: ANB, Bully, NFS:C, COD 3, Guitar Hero 2, TH Project 8

Sony PS2 releases in 2005 and 2006 - The Getaway: BM, MLB 2006, GOW, Rise of Kasai, Genji: DOTS, Sly 3, SOCOM 3, Jak X:CR, SOTC, Ratchet: Deadlocked, Ape Escape 3, Siren 2, MLB 06, SOCOM: CA, Ape Escape: MM

The PS2 also sold ~20M in 2005, the year before the PS3 launched.

Notable 3rd party PS3 releases in 2013, the year the PS4 launched - DmC, Ni no Kuni, Dead Space 3, Crysis 3, MG Rising, TR, Bioshock: I, Injustice, Dragon's Dogma: DA, Metro: LL, Grid 2, Deadpool, Dynasty Warriors 8, Dragon's Crown, Saint's Row IV, Splinter Cell: BL, FF XIV, Diablo 3, Rayman Legends, GTA V, Disgaea D2, Lego Marvel, Batman: AO, AC IV: BF, BF4, COD: Ghosts, XCOM, NFS: Rivals, Minecraft, TWD: S2

Sony PS3 releases in 2013 - Sly Cooper: TIT, MLB 13, GOW: A, TLOU, Puppeteer, Rain, Beyond: TS, R&C: ITN, GT6

Now, the sales argument doesn't quite work for PS3, as sales were starting to decline due to the length of the gen.  Though, using VGC's estimated sell-through of 13M+, we can guess shipments were still a respectable ~15M in 2012.

 

The point is, neither of those factors mean anything when it comes to when a console's predecessor will launch.  When an affordable chipset is developed/available that gives a generational jump, they will jump on it as soon as possible.  Sony usually waits 5-6 years before jumping, which 2019 would be 6 years.  They also have been working with Ryzen CPUs, which is obviously going into the PS5, definitely a generational leap.  And rumor has it Navi has been co-developed with, or at least made to meet requirements from, Sony.  Meaning that is what the PS5 will have.  Now, it will be possible that things don't go perfectly as planned and Sony has to wait until 2020 to launch.  However, I think if things actually do go according to plan, we will see a PS5 in late 2019.  They definitely want to strike while they are hot, while not giving MS a possible year headstart.

Reading from the insiders over at resetera, 2019 release is still unlikely. I'm hoping ps5 is out in 2019 but we just got too few rumors for it to be likely.

Sony still has 4 big games to be released for ps4. Death stranding, The last of us 2, death of tsunami and days gone. It's enough and can keep ps4 alive intil q3-q4 2020. We also might see a ps4 slim next year too with a 50$ price cut.

What you think?

 

Edit:

If anyone is interested in the posts I will link here

(post 6869)

https://www.resetera.com/threads/ps5-and-next-xbox-launch-speculation-post-e3-2018.49214/page-138

 

(post 7005)

https://www.resetera.com/threads/ps5-and-next-xbox-launch-speculation-post-e3-2018.49214/page-141

 

(post 5957)

https://www.resetera.com/threads/ps5-and-next-xbox-launch-speculation-post-e3-2018.49214/page-120

About Matt the insider, he has mention Ps5 will be BC with ps4 and sony is working on improving the current ps4 games for ps5. I got no clue if this is just sonys first-party or every game. He also agreed in a neogaf post with Michael Pachter that Ps4 pro was a half-step and Ps5 will be another half-step so don't expect any crazy specs for ps5.

Last edited by Trumpstyle - on 30 September 2018

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Mr Puggsly said:
Kyuu said:

Why would there be cross-gen games if PS5 is backwards compatible?

No, PS5 won't launch in 2019, of that I'm 99% sure.
No, From Software isn't releasing 3 games within a single year (Deracine, Sekiro, and a supposed Bloodborne 2) To say nothing of Bloodborne 2 requiring Hidetaka Miyazaki's involvement.
No, Sony won't release Dreams, Days Gone, Death Stranding, The Last of Us 2, Bloodborne 2, Horizon 2, and a possible Demon's Souls remake in the same year.
No, PS4 Pro won't be "Forward Comptabile" The Pro was marketed and intended as a humble mid-gen upgrade, not a dormant next-gen system pretending it's a PS4 until PS5 is launched. And no one wants to see such a low specs system with a horribly outdated CPU holding back a next-generation console.

Uhm... cross gen doesn't mean its being held back per se. Because better specs could allow for huge improvements.

I mean just look at Spiderman. That same game could be tweaked for PS5 and look great. Higher quality textures, 60 fps, 4K, and other tweaks would make for a great looking 9th gen product.

That's kinda what Battlefield 4 was at launch. You had a game functioned on 7th gen very well, but 8th gen took it to the next level.

In fact, the Xbox One X is demonstrating that now. The GPU power in that device is a generational leap. The end result is significantly more polished games.

X1X improving X1 games to a notable degree is all the more reason why cross-gen games are completely unneeded this time. Sony should keep TLoU2 a PS4 title and simply patch it up to PS5 specs (If it's backward compatible.)

That being said, cross-gen games, typical (lazy) remasters, and patched games don't offer anything substantially above what the base game has to offer, especially in terms of design, mechanics, and visuals. TLoU vs TLoUR, MGSV PS3 vs PS4, Tomb Raider X1 vs X1X, and even Destiny PS3 vs PS4, the differences between those weren't remotely close to generational. Hell, in most cases they're resolution/performance buffs and little else (it isn't financially viable to fully optimize/re-engineer one game on multiple platforms of varying specs. The few exceptions include Ni no Kuni 1 and Dragon Quest XI which both probably didn't cost much to make on DS/3DS). If PS4 Pro is treated as a lowest common denominator, PS4-Pro exclusives (shared with PS5 via the misleading "forward compatibility") won't visually -maybe not even structurally- be close to the hypothetical PS5-Exclusive form of the same game (designed from the ground up specifically for PS5) With the CPU jump considered, we're talking TLoUR vs TLoU2 level of difference.


I wouldn't criticize MS for supposedly making X1X forward compatible since unlike Sony, they've never been clear about what the system exactly represents. Consumers bought or skipped it with that mystery in mind, so they'd only have themselves to blame if they end up disappointed of MS taking it to an undesirable direction. Furthermore, the X1X is not as weak as PS4P, so making it the lowest common denominator for a few years won't be quite as bad.

Last edited by Kyuu - on 30 September 2018

taus90 said:
twintail said:

I don't see how PS4P compatibility is beneficial in any sense. It's a PS4 but original slimscant play the games. And it's not a PS5 which will make most wonder why they are even designed with next gen in mind.

PS5 will be PS5 only. PS4 games will be for all the hardware. Easier to implement without any issues from users.

And the DS situation arose from the lack of Sony interest. That is clearly not the case atm. Besides, nothing will stop FS from working with another publisher on a similar concept.

Maybe you dont see any benefits, but let me tell you there was even no need for MS to have BC on Xbox one.. but they did and considering how much Positive PR MS has gained from it, forced sony to make PS Now games playable offline. And as already hinted by MS that One X will be the part of future xbox eco systems, so for sure they are going to make scarlet games cross compatible with One X, this will be their next gen BC esque announcement .. And do you really think Sony would allow MS to have that PR advantage again? My money is that atleast 1 wave of first party games will be on utilizing scaleable engine

Speaking about DS.. you are just reiterating what I said! Bloodborne 2 should be in development with or without FS remember Sony owns the IP and was co developed by Japan studio and they are more than capable of handling the game by themselves. But didnt FS already said that they were working on three project.. one completely new IP Something different(seriko).. 2. A reboot (Armored core), 3. An action RPG with setting similar to souls series (Hmmm what could it be?)

This is such an apples to oranges example. Bringing BC to X1 has no downsides whatsoever, something you cannot say at all about offering PS4P/ PS5 games that don't run on the PS4 OG/ Slim.

Not only will that make ppl without a Pro question why they cant run the game (a PS4 slim and a PS4 Pro are still ultimately both PS4s) but it also begs the question why anyone needs to jump onto the PS5 so soon when the game runs on a previous, and cheaper, previous gen console. Additionally, you should expect the PS5 to do things that the PS4P wont be able to, and so making 2 different gens of consoles compatible wont be easy for the devs, unless its a PS4 game getting enhancements forward. In that case, it may as well work for all PS4s and would be infinitely easier for devs, and for PR.

Also there is no evidence that Scarlet games will be made available to work on the X1X. And even if they do the X1X will be closer in power to next gen than the PS4P will be.

 

And tbqh, when you say Sony abandoned Demons Souls, im willing to bet the vast majority of ppl expect you mean that they dropped publishing duties, not that they didnt both to carry on the IP (which they could have regardless). Likewise SCEJA is not in any position to copy the BB formula and emulate it properly. Nothing really suggests they could effectively, though it may be possible. And the 3 games from FS are Sekiro, Armoured Core and Decracine (the PSVR game). 



I don't think it should happen any year.

If Sony didn't show so much at PSX/VGAS and other conferences they would have more hype coming out of E3, which is what going to give their games the biggest visibility.



areason said:
I don't think it should happen any year.

If Sony didn't show so much at PSX/VGAS and other conferences they would have more hype coming out of E3, which is what going to give their games the biggest visibility.

Huuh, PSX has always been one of the most talked subject when it airs, especially on social media. They definitely gain their visibility mind-share easily. They don't even have other conferences to compete with.



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