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Sony should acquire Insomniac

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eastcoastrider said:

Are you crazy ?  Sony can buy Insomniac without even blinking, your comparing a game developer to a massive corporation.  Serious though, they could use the spare change of Sony to purchase Insomniac

Mojang also was merely a game developer and Microsoft had to pay over 2 billion for them due to the popularity of their game.



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Conina said:
eastcoastrider said:

Are you crazy ?  Sony can buy Insomniac without even blinking, your comparing a game developer to a massive corporation.  Serious though, they could use the spare change of Sony to purchase Insomniac

Mojang also was merely a game developer and Microsoft had to pay over 2 billion for them due to the popularity of their game.

the game had almost 100 million units sold. it had tons of licensing to clothing and merchandise and other licensing from other games or on TV. probably brings in hundreds of millions of dollars in revenue every year back then. 

it doesn't even compare. Microsoft paid 99% of that money for minecraft not mojang. 

 

insomniac is merely a single player game dev with niche games . they aren't worth more than 100 million. and that might be a high estimate 



MasterThief said:
eastcoastrider said:
Well I think it may be in the range of 50-100 million just because I don't know what assets they hold, could be worth much more if they own their own office etc etc. But I think they are worth the investment, they are a super polished developer with Sony who has been around forever and besides a couple one offs have always worked with Sony. Sony isn't afraid to invest alot of money if they feel the investment will pay off and increase their marketshare

also. Insomniac is more important to Sony than most of their first party studios. except ND and SSM and GG.

According to who?



                                                                                                             

CGI-Quality said:
MasterThief said:

also. Insomniac is more important to Sony than most of their first party studios. except ND and SSM and GG.

According to who?

according to the titles they put out that were far more successful than anything Bend,Japan,London,MM,SPP,San Diego   put out. or the other ones besides the first three I mentioned 



MasterThief said:
CGI-Quality said:

According to who?

according to the titles they put out that were far more successful than anything Bend,Japan,London,MM,SPP,San Diego   put out. or the other ones besides the first three I mentioned 

Considering I've not heard that from them, that's a lot of hot air. Which ever teams aren't pulling their weight I'm sure will be cut, but your assumption is really nothing more than that.



                                                                                                             

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CGI-Quality said:
MasterThief said:

according to the titles they put out that were far more successful than anything Bend,Japan,London,MM,SPP,San Diego   put out. or the other ones besides the first three I mentioned 

Considering I've not heard that from them, that's a lot of hot air. Which ever teams aren't pulling their weight I'm sure will be cut, but your assumption is really nothing more than that.

am using the long lasting and sales of ips they made for Sony

 



MasterThief said:
CGI-Quality said:

Considering I've not heard that from them, that's a lot of hot air. Which ever teams aren't pulling their weight I'm sure will be cut, but your assumption is really nothing more than that.

am using the long lasting and sales of ips they made for Sony

Which is fine, but that doesn't prove what you're saying. If we we're talking value, then all of them hold some form of it. And Insomniac is obviously valuable to Sony. The claim of importance over their own teams is simply something you can't know.



                                                                                                             

CGI-Quality said:

Yeah, this idea that acquisitions cause "gamers to suffer" is misguided. They've happened all throughout this industry's history. They are inevitable, and the average person (those who don't sit on Gaming Forums) has no idea who owns what. They just know if a game comes out, and it is only for one platform, and they really want said game, they're going to need the platform it is available on (as we've always done). Guess what? "Gamers" are fine. And, if they aren't, then acquisitions shouldn't happen at all (according to some of you). So, Microsoft should be held under the same microscope for the Ninja Theory acquisition. They are "bad for gamers", after all. No exceptions to that rule. You have to stick by it..... It's "bad"!

Of course, I don't personally feel like that, but this tip-toeing around "hurting gamers" gets to be annoying (just like any other tired, recycled, "trendy" phrases people love to use today). The hypothetical "push back" would come and go like the Seasons. It's not a big deal.

That said, Insomniac is happy where they are and love working with Sony. I feel if an acquisition happened, it would be because they finally feel good enough to make the merge, rather than an aggressive buyout from Sony.

My feeling is Insomniac deciding to go with anybody would come down to either their financial position or Ted Price retiring rather than any kind of feeling , on Sony's side they have to be mindful of past industry  acquisitions where the top creative people leave before any type of legacy can be created,this goes double for studios with the same leadership since inception  at least with someone like say bioware you have gained their portfolio,unlike Insomniac who's portfolio is made up in the majority by Sony IP.

Last edited by mjk45 - on 17 June 2018

mjk45 said:
CGI-Quality said:

Yeah, this idea that acquisitions cause "gamers to suffer" is misguided. They've happened all throughout this industry's history. They are inevitable, and the average person (those who don't sit on Gaming Forums) has no idea who owns what. They just know if a game comes out, and it is only for one platform, and they really want said game, they're going to need the platform it is available on (as we've always done). Guess what? "Gamers" are fine. And, if they aren't, then acquisitions shouldn't happen at all (according to some of you). So, Microsoft should be held under the same microscope for the Ninja Theory acquisition. They are "bad for gamers", after all. No exceptions to that rule. You have to stick by it..... It's "bad"!

Of course, I don't personally feel like that, but this tip-toeing around "hurting gamers" gets to be annoying (just like any other tired, recycled, "trendy" phrases people love to use today). The hypothetical "push back" would come and go like the Seasons. It's not a big deal.

That said, Insomniac is happy where they are and love working with Sony. I feel if an acquisition happened, it would be because they finally feel good enough to make the merge, rather than an aggressive buyout from Sony.

My feeling is Insomniac deciding to go with anybody would come down to either their financial position or Ted Price retiring rather than any kind of feeling , on Sony's side they have to be mindful of past industry  acquisitions where the top creative people leave before any type of legacy can be created,this goes double for studios with the same leadership since inception  at least with someone like say bioware you have gained their portfolio,unlike Insomniac who's portfolio is made up in the majority by Sony IP.

I'm sure Sony is mindful of those things. They do have a history of extremely successful acquisitions, after all.



                                                                                                             

MasterThief said:
CGI-Quality said:

I assume you're saying that's what happens with studios under Sony. Couldn't be further from the truth. Evolution Studios and Zipper Interactive had several duds before the teams were disbanded, for example. And, that's not 100% a fault of Sony's. Those teams weren't pulling their weight, and in this business, that's money you're costing your employer. No one knows what went on behind closed doors, but it's obvious that they had many more problems than any of Sony's other teams.

icognito got closed while making an 85 meta game warhawk as a final title

and Guerrila cambridge was the most headscratching closure ever along with liverpool. they made very cool unique stuff that was never a dud 

he has a point

Those two studios closed and new studios not under Sony were created. They struck a deal with Sony to open their own studios and their first projects were Playstation exclusives. Starhawk by lightbox interactive and Guerilla cambridge had most of the employees absorbed into other SIE studios and they even had some go full indie and they are making a game called Röki which is not an exclusive i believe but they are getting some support to have it be released there.