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Forums - Gaming Discussion - How stupid is it that MS doesnt allow cross platform play with Steam on PC with games such as Ark?

John2290 said:

There is a vast difference between Xbox and PS4 blth in the games and the qaulity of life we were talking about in the first place.

Also,multiplats are one thing but you're ignoring the Sony first party line up. There is nothing vanilla on PC that can match it... show me a released, vanilla game that looks better than Detroit or GoW, not just graphically by pixel but in all aspects visually. Maybe you'll find a handful but you won't find anything that gets the while package together like these games, possibly until Cyberpunk drops. Add VA, audio design,art direction etc on top if that and they slam everything else available on any platform.

Let me ask you. Have you played the last three important PS4 exclusives in this department? Horizon, GoW and detroit?

Horizon yes. God of War and Detroit, no. They don't interest me.
Horizon looks pretty, but do you actually understand how they achieved what they did though? The hardware isn't doing anything "special" or "magical" to achieve it's visual output, it's art is absolutely amazing, but what about the actual graphics fidelity, aka. The rendering pipeline itself? You aren't conflating art and graphics fidelity are you?

Battlefront 2 being pushed on PC is indeed superior to those on the visual fidelity front, Frosbite is indeed amazing on PC. - I think the point you are missing though is that I do actually own consoles... And can thus readily compare them to my PC in real time.

StarCitizen is pushing a degree of simulation that typically hasn't been seen in a video game and on the fidelity front is also rather impressive being on a custom fork of Amazon-altered CryEngine.

The PC is a step up over whatever the consoles are trying to push out, and so they should. - You can only get so much out of a console device that has a low-end CPU, low-end/mid-range GPU and only 8GB of Ram. (Not all of which is actually used for games.)
That's not to say that consoles have ugly games, they just don't have the heavy effects pipeline that the PC typically employs, especially with multi-plats.

I highly suggest you pay attention to CGI's threads which showcase games on the PC, he's even been accused of using bullshots before.



--::{PC Gaming Master Race}::--

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MasterThief said:
EricHiggin said:
Apparently there's also millions upon millions who own both PS4's and Switch's but for some reason there is no Mario on PS consoles. This is so anti consumer...

All gaming brands should be forced to assemble into one giant brand, run by the gamers, so everyone can have everything all the time, until that company goes bankrupt shortly afterwards and everyone ends up with nothing instead.

that idea with no disrespect. is beyond retarded

 

nobody would make money. the revenue will spread thin and big budget games will die 

sarcasm



I hate cross play with PC period. always have the fucking hackers. another reason i dont play multiplayer on pc, besides mmos at times.



 

John2290 said:

Saying you own consoles is beside the point if you're goinh to compare Xbox games with your PC.

That is exactly the point.
I own "The most powerful console ever" - According to Microsoft's marketing.
Yet my PC consistently beats it in terms of visuals, this isn't even up for debate, I can sit them side by side and my PC beats it every time.

John2290 said:

Graphically whatever looks best to the eye is all that matters these days

False. Now you are delving into the goal post shifting fallacy.
Graphics and Art are two separate constructs, do NOT conflate the two.

You can have an extremely flexible rendering pipeline, but poor art and the game will look rather average.

John2290 said:

(and Star citizen is not released ye).

StarCitizen has been partially released with playable modules. TRY Checking it out sometime.

John2290 said:

Like I said, the whole package and since you've not played GoW or Detroit there's no point in talking about this.

I didn't realize there was a prerequisite to playing all three before being allowed to have an objective perspective on something?
Is not playing 33% of your suggestions not sufficient to having a baseline perspective in your eyes?

John2290 said:

You can have higher graphics fidelity and look much worse for example Rise of the tomb raider on PC Ultra in 4k compared to uncharted 4 in 1080p

Fidelity isn't just resolution, there is much more to it than that.
I highly suggest you read up on some of the more common rendering techniques that are being employed in PC games that tend to be missing on consoles.

John2290 said:

This was a point ten years ago, when you could see a noticeable difference by adding a few polygons, AA or upping t he resolution but as we can see from the stage with goT and TloU2 games are visually so seamless that animation and artstyle becomes the way forward,the aspects where people start to gasp.

We aren't at realism yet. There is a massive divide to get to where we are to realism.
Not to mention we are yet to even get past uncanny valley yet.

John2290 said:

Play Horizon in 4K HDR on a pro and give yourself time to explore its world because I supect anyone who writes it off so effortlessly either just brushed over it over didn't pay proper attention, play both GoW and Detroit on a pro in 4k HDR.

You aren't playing Horizon in 4k HDR on console. The Playstation 4 Pro lacks the appropriate horsepower to achieve such a feat.
In-fact, the only time such a thing will happen is with a Playstation 5 port or when Emulation on PC happens.

John2290 said:

...or don't because it will devalue what you see on your PC massively.

How will it devalue anything? Did you miss the part where I openly stated that I own consoles as well? 

John2290 said:


It all boils down to wheter you want the best looking series of pictures in fast succession on your screen or a masterfully blended version of those pictures that doesn't try to achieve parity with real life but instead side shifts to swerve around the uncanny and the janky but still retain a level of realism in its consistency.

No. There is so much more to it than that.
Video games are an art form, there are parts of that which are subjective and others which are objective.
You seem to be throwing one part away in order to justify the other.


John2290 said:


Everything holds true to life in colour palette and visuals,its like they took a picture and made it move graphically but you put that game in moion even on the highest settings and it looks janky and things start to loom stiff and out of place, even if you ignore the random pop in the distance and focus on the best the game has to offer, the landscapes it all starts to look wrong.  Even the detail on NPCs faces which I remember going wow, that's imlressive once you see them in motion it removes that wow and replaces it with 'ouch' and when you put GOW's environments next to something like that or detroits animations it makes it look lime a leap between hardware when in fact its just talent with a big budget and a focused list of specs.

That is the visual representation they were going for. Good for them.
However, Kingdom Come deliverance isn't the best the PC has to offer anyway.

John2290 said:


Done with this, there's no point in arguing the graphical point unless we were in person and in front of two screens side by side comparing ps4 and PC

...Except I can do this without you anyway? Did you miss the point where I also own consoles? ;)

John2290 said:


and even then as GoW and Detroit can't be played on PC it gets murky.

They will be playable on PC eventually. It's a matter of when, not if.

John2290 said:


Anyone with sense who who has recently played games on both systems would, after some game time, see that those two games are leaps ahead of anything else released on any system and in places, horizon for an open world title it holds its own regardless of the path they took to achieve those visuals my eyeballs don't really have any preference for how their meals are prepared.

Are you suggesting I have no sense?
Are you suggesting I am ignorant on technology and graphics?
Are you suggesting that those games have the best graphics despite being provided examples that contradict such a statement?

These are genuine questions.



--::{PC Gaming Master Race}::--

irstupid said:
RaptorChrist said:

Maybe in 2010 (just picking a random year here) it made perfect sense, but as of lately it hasn't been a very acceptable practice, and if gamers voice their opinions, they can help change the industry (such was the case with loot boxes).

But to be fair, Sony is taking an unfair amount of backlash over this, as I have heard that the same goes for gamers who play Fortnite on Switch first and then subsequently try to play it on PS4 afterwards. If that's true then both companies have got issues.

From what I understand, you get the same issue whether going from PS to Xbox, PS to Switch, Switch to PS or Xbox to PS.

But to blame all three companies is not right. The message and not allowing you to do so is something that would have been implemented by Epic due to Sony not allowing crossplay. The way Epic designed the system is that as soon as your account logs into ANY console, it gets locked into that Crossplay ecosystem. There are two crossplay ecosystems (PS, PC, Mobile) (Xbox, Ninty, PC, Mobile)

Nintendo and Microsoft are both open to the idea of all systems crossplay and want it so. Sony is not. Thus Epic set up this system as it is. Nintendo and Microsoft have nothing to do with the system. It is Epics system, which is set up as it is due to Sony's lack of cooperation.

Oh damn, I stand corrected.

*Grabs pitchfork*