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Forums - Gaming Discussion - Nintendo Labo, The Switch & Bait.

 

Will you purchase Nintendo Labo ?

Hell to the YEAH !!! 23 32.86%
 
I'll wait to see more about Labo. 18 25.71%
 
No way. 29 41.43%
 
Total:70

Lets get right into it. Nintendo Labo is meant for 2 thing and 2 things only. 

1) A very creative way of selling the consumer MULTIPLE add ons for their game console, that they have absolutely no need for. AKA Cash Grab.

2) Braking your console & controllers. Yes, the more the consumes breaks controllers and game consoles, the more they will have to replace those controllers and consoles. AKA SALES SALES SALES. 

You have to applaud Nintendo though. Their consumers eat this stuff up and I see sales of the Labo to be right on point with the sales of the Amiibo. (My sons 12 Amiibos are collecting dust right now). 

I've duped by Nintendo one too many times to fall for this again, are you planning on purchasing Nintendo Labo ? 



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Or this is just a cheap way to repurpose some of their old ideas from the Wii and WiiU while also advertising their product to a potentially lucrative audience. It's not meant for the people to whom Nintendo's been advertising the Switch during all 2017.

I'm not going to buy it, it's just not for me. But I bet people with families and little kids might be interested in this. Too bad the price is that high.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Labo is meant to provide new ways to interact with the console and to inject the benefits of Maker culture into video games. I'm not really sure why you are trying to make it into something sinister...



It's a niche product, it's not the future of the switch, it's not going to be the main focus of Nintendo, and it's perfectly fine, and Nintendo knows that.

It's not like just because they offert something for kids to enjoy, they will drop the core players. I'm pretty sure they will keep labo as far as possible from their main line of games. I don't think they will start to incorporate labo function in other games than the ones specifically labelled as labo. Don't expect the camera thing in Pokemon snap, or the bazooka thing to work with metroid 4. Or if they do add a labo function in other games, it will be as an after thought, not at the centre of the game design.

But one thing I expect now is now that Nintendo showed us a whole new way to use the joy cons that nobody have though before (just last week I told someone that the ir sensor in the joy on was never use, and that it would probably be dropped in next switch versions), that indies and maybe bigger devs might use it in their game for sonething other than cardboard.

The durability is what I heard the most but the thing that worry me the least. It's cardboard. First cardboard is not that fragile. Especially when you fold it. Take a box, fold if two or three time and try to break it, you will see how tough it is. Then even if it's break, just use friggin tape to repair it. Or take a regular cardboard and cut out a new piece from it to replace the broken one. Or if you have enough cardboard and patience, draw every parts on a regular cardboard and make your own kit.

The price is the other thing I heard the most. Honestly it's not that bad. Go to toysrus and check the price of the toys for children age 6 to 12. It's just expensive. I paid something like 30$ for a Barbie playhouse made of cardboard once. And there was far less cardboard in it, and there no software. And people, be realistic. What are you really paying for ? Cardboard yes, but the cost of the packaging, the cost of the physical cartridge, the cost of development of the game, the cost of the design (they have a team to come out with these design that must work very hard to come out with functioning design, it doesn't take two hours to get from a cardboard to a functional piano, it take a lot of time ans testing). Plus, think of what it give you. For 69$, I got maybe at worst 5 or 6 hours of gaming, 3-4 hours of building, 2-3 hours of drawing and playing with the thing without the video game part. That's at least 10 hours of fun. It cost me like 50$ to bring my two kids to the movie theatre and watch a 1 hour and half movie. In dollar per minute, labo win hands down.

So I think it have potential, and think we will see a lot more of those. From now to holiday season, they will have a lots of design out there, the concept will have the time to proof itself, and it will sell more from November to January than April to Octobe.



sabastian said:

Lets get right into it. Nintendo Labo is meant for 2 thing and 2 things only. 

1) A very creative way of selling the consumer MULTIPLE add ons for their game console, that they have absolutely no need for. AKA Cash Grab.

2) Braking your console & controllers. Yes, the more the consumes breaks controllers and game consoles, the more they will have to replace those controllers and consoles. AKA SALES SALES SALES. 

You have to applaud Nintendo though. Their consumers eat this stuff up and I see sales of the Labo to be right on point with the sales of the Amiibo. (My sons 12 Amiibos are collecting dust right now). 

I've duped by Nintendo one too many times to fall for this again, are you planning on purchasing Nintendo Labo ? 

It's cardboard mate.

If it's popular I'm sure Nyko or Hori or your local refuse collector will offer a cheaper version.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

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It's an art and crafts toy aimed at a younger audience, with the added bonus of being able to bring your creations alive with video game interaction. It is not an evil or cynical way to get people to break controllers or systems, but a new business area Nintendo are exploring. Yes Nintendo want our money, but not in the way cynics think.



Switch is getting me into digital goods so the fact that this is physical turns me off somewhat so no. The piano stand for it is certainly charming though.



Why would this break your console?



I don't know. Trying to make more money by getting consumers to break your products doesn't sound particularly clever as the backlash would overshadow any monetary gains.



Uhhhh... video games are a luxury item. There is no need for any of them. The whole point of the industry is selling people something they don't need.