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Forums - Sales Discussion - Gran Turismo Sport debuts - another 1M opening

Mar1217 said:
Errorist76 said:

With the recent price drops, announced updates, including GT mode in a week and Black Friday in between, rest assured the game has probably sold 3 Million already.

Then let's see what it did in the US when the numbers of that period will be released, cuz I don't think Europe could do all that heavy lifting in only a mere month alone.

If we go by the UK, it sold 74k first week, and has sold approx. another 250K upto last week.



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Lawlight said:

Well, Uncharted is finished now.

It sold 10M copies. Of course Sony will want ND to do more of it. They will just replace Nathan with a new character. Maybe a reboot.

We can point out that GoW 3 was way more like a final chapter since Kratos basically killed the entire Greek mythology and he was completely out of enemies. In Infamous they killed the protagonist. They simply replaced it.



LivingMetal said:
DonFerrari said:

retail only GTS barely scraped the 1M mark, but with likely 30% digital sales (it topped the charts for PS4) it opened at 1.3M.

This is a lot lower than previous GT but have managed to increase the million seller list of PS4.

I would assume "Sport" means just that in which it typically implies a "lite" version.

Well we can assume that... but Kaz put GTS as the new take on the franchise and that it could be called GT7. Yet you could be right, even more if GTS fail to sell good amount then in 1 or 2 years they can put GT7 using all the content created to the DLCs up until that time plus more career and some implementations.

wings said:
DonFerrari said:

retail only GTS barely scraped the 1M mark, but with likely 30% digital sales (it topped the charts for PS4) it opened at 1.3M.

This is a lot lower than previous GT but have managed to increase the million seller list of PS4.

The game sucks but the brand name is still there.

That 30% is doubtful, retail pricing dropped fast and was unbelievably low in Europe.  Digital was nowhere near as good a deal.  

What did the other Gts debut at ? i only know GT5 managed crazy sales.  

 

PM'ed ~ CGI

I like the game, but if you think it sucks ok.

Sure we can discuss if it was 30%. The digital attach ratio for retail games on PS4 have hovered between 20-30% about 2 years ago and have only been growing since then (with some games now achieving 50%) and GTS toped the digital chart. But I have no issue you considering 0% and selling 1M.

From VGC:

GT1 no 1st week, but total almost 11M

GT2 no 1st week, but total almost 10M

GT3 no 1st week, but total almost 15M

GT4 no 1st week, but total around 11.5M

GT5 2.4M 1st week, 5M 1st month 11M LT (on VGC, it is 12M on PD) with people swearing it wouldn't cross 7M.

GT6 876k 1st week, 1.7M 1st month and 3.5M LT (on VGC, 5M on PD)

So GTS debuted almost on middle way to cross 1st month of GT6 but lot lower than GT5. Still it can have good legs. On BF for UK it had over 200% boost.

SixAxis89 said:
So only 14 out of every 1000 PS4 owners bought it the first week (1 million copies sold divided by 68 million PS4 owners = 1.4%)? That seems terrible for the best selling PlayStation franchise of all time. Hopefully they get it together for GT7.

Doesn't seem terrible, just below average. Overtime it will grow, and you are another one for the camp of people that doesn't understand that attach ratio isn't linear on userbase? GT1-5 all sold on similar ballparks (10-15M LT) depise being released at different userbase size.

But since you mentioned it... Zelda opened with over 100% attach ratio so would it sell over 70M if released for PS4?

Kyuu said:

Seems like these numbers are hurting the haters feelings I love it!

And yeah I imagine it had good digital numbers as well. Buyers who were on the fence about getting it physical or digital may have ended up going for the latter because of the demo. Though I think it'll have some awful legs before the deals kick in.

The game is at its core undoubtedly excellent. But considering the price, content/options, and the time it took PD to develop, I'm personally disappointed with it. Might change my mind a couple of years from now.

Yep, some of the haters won't even show down to piss on these numbers because they know the ones they defend done even lower.

if it kept on norm it is between 20-30% digital IMHO based on what we had from 2 years ago average (now there are some games over 50%).

About your last paragraph PD vision for this game was different and they have been clear about it for at least a couple years, but I understand it not meeting yours expectation. With more SP content coming I hope you enjoy it.

CGI-Quality said:
Kyuu said:
Seems like these numbers are hurting the haters feelings I love it!

And yeah I imagine it had good digital numbers as well. Buyers who were on the fence about getting it digital or physical may have ended up going for the latter because of the demo. Though I think it'll have some awful legs before the deals kick in.

The game is at its core undoubtedly excellent. But considering the price, content/options, and the time it took PD to develop, I'm personally disappointed with it. Might change my mind a couple of years from now.

Yeah, I'd prefer a proper GT7 with all the things the series is known for, including a full, robust single-player the likes of GT5.

Me too, but that is only because I don't care much about MP.

Errorist76 said:
CGI-Quality said:

Yeah, I'd prefer a proper GT7 with all the things the series is known for, including a full, robust single-player the likes of GT5.

Haven't you heard?! Next weeks update will feature a full traditional GT mode career called GT League, including Sunday Cups etc. Plus 12 new cars and 50 more until march, including new tracks. For free.

This game IS GT7 and will only get better over time.

DonFerrari said: 

retail only GTS barely scraped the 1M mark, but with likely 30% digital sales (it topped the charts for PS4) it opened at 1.3M.

This is a lot lower than previous GT but have managed to increase the million seller list of PS4.

I'm pretty sure it's better than GT6, and that was at a bigger install base. I'd say it's pretty remarkable after some of those reviewers tried to write it down for stupid reasons.

It have done better than GT6 876k FW.

Yep, as I said anything below 80 review was trolling IMO, and below 90 either didn't understand the game proposition or is being a little unfair or rooted on expectations based on themselves instead of what was know for couple years.

wings said:
Errorist76 said: 

I'm pretty sure it's better than GT6, and that was at a bigger install base. I'd say it's pretty remarkable after some of those reviewers tried to write it down for stupid reasons.

Except it's not.  The reviews are blatantly clear.

GTsport launched with PS4 being at around 60/65 million and will be at 80million before Gtsport hits 6 month on market, GT5 launched at a much smaller user base yet did what 2 or 3 times the sales. 

Gtsports sales are actually remarkably bad given all it has going for it.  

Nothing more stupid then GTsports must be online to save feature.  

Errorist76 said:

I'm still expecting it to sell 10 Million plus, after the GT mode (lGT League) will be back implemented and together with the lower price most earlier complaints have been eliminated.

The bargain bin pricing helped lots.  So it should pass GT6, but that's still not a given.   But it has no chance at even sniffing ten million.  

No they haven't, still the same mediocre game with same shortcomings.

Lack of cars - Most cars being duplicates gr3 gr4 rally street rally version  or even funnier car count padding police lights on a M4 lol.  Or all the fake VGT cars and their duplicates.  
Lack of tracks, most being fake tracks.
No dynamic weather. 
N0 modifications.  According to Kaz the fanbase is too stupid to modify their own cars.  

So most of the complaints are still there, and will be for the foreseeable future.  

Sorry if you are so bad at driving that you think a same model being on gr 3 and 4 are the same car... they are totally different. Haven't you heard of safety car? There are even some mercedez with those lights on F1.

Fake VGT cars? Nope they are propositions for car models of the future, yet they still drive like car.

No modifications because it's pointless when you go for the core race that is the online and they balance the performance to make only your skill show the difference in time and take over.

You mean most of the complains of people that think GT should be like NF or Forza and go more arcade? Or any of the other competitors that haven't managed even once to sell the least selling GT?

VGPolyglot said:
Doesn't sound impressive to me, I guess that Uncharted is their flagship franchise now rather than Gran Turismo.

It certainly isn't impressive compared to GT1-5, but considering the reception and total change of direction it is quite unexpected that it still managed this many.

But since PS3 ND have taken the mantle of flagship, they are putting 3 or more games per gen and launch game closer to the begin of the gen. GT is more of a project of Kaz that happen to also help PS.

Mar1217 said:
Good numbers, but not so good for the GT franchise. And only in Europe so far did we see some legs for this game. So I guess 3M with digital will be satisfactory for them, in the end.

You mean already being at 3M right?

Let's wait for USA and rest of world before we say only Europe had good legs.

I know that in every race I enter from the average 16 racers there are likely 8 Brazilian, 6 USA, 1 Canadian and 1 Mexican or Argentinian. Consider that as Americas sales being like 120% what USA is selling.

Storeman67 said:
wings said:

ok there, keep telling yourself that.  Fact is it's the worst GT EVER, and that's not even up for debate.  That is mere market reality. 

Iv been lurking for some time, and my god near all your post are Gt defence apologism and excuse making, what is your vested interest in GT ? seriously you seem obsessed with anyone that doesn't share your overly positive and blind love for this mediocre game.  

 

Moderated ~ CGI

 

I've been playing sim's for 30 years and GT Sport is unquestionably the most polished, finest handling GT yet. The only criticism that can be applied is the level of content, but what's there takes the genre to another level in terms of quality. Better still it's cultivating a courteous online racing community that was once only the preserve of iRacing. This will be of far greater importance to GT, and sims in general, long-term future.

Recent weeks have seen a significant turnaround in the perception of GT Sport. With many more people getting it into their hands, the quality shines through. Equally, the DLC plans tick all the boxes for fans. There's now a clear roadmap for the title and I can only see it getting stronger as time moves on.

Incidentally, in the UK GT Sport has surpassed 350K (including digital), and looks set to hit near 500K by the end of the year. That's the kind of numbers only GT5 achieved. Of course the discounted pricing helps, but to think GT Sport could do almost half a million in the UK alone (a good 4x-5x more than FM7) is quite remarkable. It's also seen a resurgence in other major European markets like France and Germany.

When all's said and done GT Sport will probably total 7m-8m and be in a position to launch as a GaaS when PS5 releases.

Totally agree with you... and keep in mind it had over 200% boost on BF at UK.

jason1637 said:
Would have expected it to sell more since its GT but those look like okay sales.

Me too man.

ArchangelMadzz said:
This is basically the same situation as GT 5 Prologue, and then GT5 still sold ridiculously, so the fact this is doing really well says wonders for what GT7 will do.

If GTS do well and have legs they may keep launching content and hold on another GT for PS4... but sure I would like a GT7 with a ton more SP content and no MP trophies.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

torok said:
Lawlight said:

Well, Uncharted is finished now.

It sold 10M copies. Of course Sony will want ND to do more of it. They will just replace Nathan with a new character. Maybe a reboot.

We can point out that GoW 3 was way more like a final chapter since Kratos basically killed the entire Greek mythology and he was completely out of enemies. In Infamous they killed the protagonist. They simply replaced it.

Sony doesn’t mandate what their studios should work on, especially not Naughty Dog. I think Uncharted is well and truly over. I doubt any of the other devs will pick it up. InFamous and GoW came back because the devs wanted to do one more so nothing to do with the protagonist.



torok said:
Lawlight said:

Well, Uncharted is finished now.

It sold 10M copies. Of course Sony will want ND to do more of it. They will just replace Nathan with a new character. Maybe a reboot.

We can point out that GoW 3 was way more like a final chapter since Kratos basically killed the entire Greek mythology and he was completely out of enemies. In Infamous they killed the protagonist. They simply replaced it.

Yet ND said they want to move on... And Sony allows their dev to do these decisions, so it can happen that a new UC to be done by the likes of Sumo Digital with new protagonists.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Lawlight said:

Sony doesn’t mandate what their studios should work on, especially not Naughty Dog. I think Uncharted is well and truly over. I doubt any of the other devs will pick it up. InFamous and GoW came back because the devs wanted to do one more so nothing to do with the protagonist.

DonFerrari said:

Yet ND said they want to move on... And Sony allows their dev to do these decisions, so it can happen that a new UC to be done by the likes of Sumo Digital with new protagonists.

They are a big company and have to be profitable. Let a 10M seller die because of creative freedom is a terrible business decision. Telling that to shareholders would not be pretty.

You can count on UC5. It's happening. I also doubt Sony will move it to another dev because the ND pedigree helps to push copies. We will probably have ND staff on interviews saying that "they wanted to tell more story, etc", just to look like Sony didn't said so.

The degree of choice to devs is inversely proportional to sales. You can call it quits on stuff that is mildly successful like Killzone, but don't think they can bail out of UC. They already worked on The Last of Us to show they can do more than one franchise per gen. Now they have to push these 2. If they want to do another game, Sony will just hire more crew or maybe give them a child studio, like Guerrilla Cambridge to Guerrilla.



torok said:
Lawlight said:

Sony doesn’t mandate what their studios should work on, especially not Naughty Dog. I think Uncharted is well and truly over. I doubt any of the other devs will pick it up. InFamous and GoW came back because the devs wanted to do one more so nothing to do with the protagonist.

DonFerrari said:

Yet ND said they want to move on... And Sony allows their dev to do these decisions, so it can happen that a new UC to be done by the likes of Sumo Digital with new protagonists.

They are a big company and have to be profitable. Let a 10M seller die because of creative freedom is a terrible business decision. Telling that to shareholders would not be pretty.

You can count on UC5. It's happening. I also doubt Sony will move it to another dev because the ND pedigree helps to push copies. We will probably have ND staff on interviews saying that "they wanted to tell more story, etc", just to look like Sony didn't said so.

The degree of choice to devs is inversely proportional to sales. You can call it quits on stuff that is mildly successful like Killzone, but don't think they can bail out of UC. They already worked on The Last of Us to show they can do more than one franchise per gen. Now they have to push these 2. If they want to do another game, Sony will just hire more crew or maybe give them a child studio, like Guerrilla Cambridge to Guerrilla.

I don’t think you know how the Sony studios work.



Lawlight said:

I don’t think you know how the Sony studios work.

I don't have to know how they work. They are a company, they chose the most profitable way. A bunch of directors looking at numbers (well, actually having people explain the numbers to them). They see UC4, see the profit. Probably the highest of all 1st party titles. Higher then UC3. Pushing consoles. They will want another one, bigger, badder, better. And they will have ND do it. It's naive to think they really don't have a hand on these big decisions of their studios.

It's not like they will demand that. Just business. An UC5 would allow ND to work with a large budget. A new IP would see a decreased budget if it was a big departure. ND also wants money. If they can keep UC and TLOU, it's probably around 50M budget per game. Much smarter to just hire more people and create a 3rd IP to profit even more. If they forget UC and try a new IP, they could end up selling less copies and the available budget would decrease. Not real smart business.



Lawlight said:
torok said:

It sold 10M copies. Of course Sony will want ND to do more of it. They will just replace Nathan with a new character. Maybe a reboot.

We can point out that GoW 3 was way more like a final chapter since Kratos basically killed the entire Greek mythology and he was completely out of enemies. In Infamous they killed the protagonist. They simply replaced it.

Sony doesn’t mandate what their studios should work on, especially not Naughty Dog. I think Uncharted is well and truly over. I doubt any of the other devs will pick it up. InFamous and GoW came back because the devs wanted to do one more so nothing to do with the protagonist.

 

I‘m pretty sure there will be another spin-off featuring Sully and Sam. In a few years I can even see ...I don’t want to spoil too much...

Let‘s say the „end“ of Uncharted 4 may play a role in future Uncharted games. 

Although I’m not sure I‚d want some other studio than ND to handle it.



The talk of legs and sales over time and GaaS is eerily similar to when SFV had surprisingly low opening sales due to content shenanigans and we all know how that turned out. Hopefully GTS continues to sell decently and they decide to add more GT staples like actual upgrades for cars so the SP they’re adding has an actual feel of progression. Then again with a lot of the cars in the game there’s not much of a point. If nothing else, lower sales might spur them to get to work faster on a real GT title.