DonFerrari said: You can say what you want but ND have done it when moving to TLOU (and decided to do UC4 because they wanted), Guerilla decided to move to Horizon, Sucker Punch moved to Tsushijima, MM moved to Dreams, there are plenty of examples of franchises being closed by Sony studios. They have the freedom to choose the project. As I said, if Sony wants another UC they could move to a new studio, but I doubt they would FORCE ND to do it. ND already moved on from Crash and Jax.
So you don't need to know how something work to say it doesn't work like that? Ok then, nothing we say or happen will change your opinion. |
You have to see the difference between those games. TLOU is not an example of moving forward because they actually launched an UC game afterwards.
Guerrilla moved from Killzone, an early attempt at a Halo-killer that never pushed past 3M per entry while it was supposed to sell like Halo. Sucker Punch did inFamous, another title that hardly cracks 2 or 3M. MM did LBP, that was more successful for sure. Either way, it's not a title that is directly connected to the pedigree of the studio like UC is, so it's easier to move on. Either way, it still sell less than half than UC.
Jax did 3M at best and was in a downward sales pattern. Crash ended because Sony's publishing deal with Vivendi ended. They had zero choice here.
With UC we are talking about what is, most likely, their top selling franchise. We are talking at 10M+ sales. I don't have to know how they work because letting a 10M seller die just because you like creative freedom is a terribly bad business decision that Sony won't make. Even moving it to a different developer looks like a bad idea, LBP3 was kind of a mess.