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Forums - Gaming Discussion - Is Breath of the Wild's sound track lackluster?

If I had to hear a Hyrule theme for several hours while travelling the overworld I'd probably have stopped playing before my 120+ hours. Full open world games like this tend to go minimal in their soundtracks for a reason - if they got repetitive even slightly, millions of people would be in for a bad time.

I do wish there were more custom songs for certain areas, of course - what we got is some of the best interest he series at times so naturally I want more - but the soundtrack to me nailed exactly what it was trying to do. Zelda fans just aren't necessarily used to what it tried to do!



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PAOerfulone said:

And for every 10 tracks you may find, there's 20 more from each of the others. Every one of them being just as or more memorable than Breath of the Wild's.

I don't think that that's the case. Breath of the Wild will feel more empty, because it's 4 times as much game, for the same amount of music.



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On the contrary I think it's the best sound track by a good margin, best arrenged, most original, always on point thematically.



mZuzek said:
PAOerfulone said:

From a series that has given us masterpieces, many of which can be found in the same game, such as:

Ocarina of Time:
Title
Lost Woods
Hyrule Field
Gerudo Valley

Majora's Mask:
Clock Town 1st Day
Termina Field
Deku Palace
Credits


Wind Waker:
The Great Sea
Windfall Island
Dragon Roost Island
Hateno Villege Day, while good, can't touch the original source.

Twilight Princess:
Hyrule Field
Sacred Grove
Kakariko Village
Gerudo Desert
Midna's Lament

Skyward Sword:
Ballad of the Goddess
Romance in the Air
Fi's Theme
Ghirahim Battle 2
Staff Roll

So many classics can be found in just one game. There are many other great pieces in each of those games, but for now, I stuck with my absolute favorites.

Breath of the Wild in comparison, while it certainly has memorable and breathtaking pieces of its own. The quantity does not come even remotely close to that of the games that precede it.
And from the Legend of Zelda franchise, we aren't necessarily expecting better, because like I said, Breath of the Wild has incredible pieces of its own, but we expected more. Much more.
Grass, birds, trees, and wind is nice, and it fits this game perfectly, but I'd rather hear Lorule's theme, or the Forest Temple from Ocarina of Time (even though that temple sucks major Dongs), or the orchestral piece that plays while you're flying through Skyloft.

THAT'S what everyone means when they say Breath of the Wild's soundtrack is lackluster. Because compared to there others, it certainly is.

No, it isn't. That's your opinion and I for one disagree with it quite heavily.

You listed a shitload of songs calling them all "masterpieces", a term which I would only apply to maybe 4 or 5 of them (pretty much one per game). Most of them range from okay to good or even great, but nothing special. For example I think Lost Woods and Hyrule Field from OoT are highly overrated, they're catchy songs and nothing more, and the same applies to many of these.

Breath of the Wild also has some stellar songs. Its Main theme and Hyrule Castle theme both rank right up there with Zelda's best ever songs in my opinion, and there's loads of other greats like Vah Rudania, Vah Medoh, Revali's theme, Kass's theme, Tarrey Town, Molduga, and more. So, no, Breath of the Wild's soundtrack isn't lackluster - if anything, it's people's opinions on it that are.

Also, @bold, you meant Rito Village right? Because that's a rearrangement of Dragon Roost Island (and I too agree the original is better, though the new one is great too), while Hateno Village as far as I know is a completely new song.

Songs that I couldn't remember if you held a gun to my head.

There isn't enough in Breath of the Wild to match the others, and what is there, for the most part, doesn't measure up.
The Main Theme and Hyrule Castle, I agree, are up there, but that's pretty much it. And you hear them at the beginning and the end of the game. That is THE textbook definition of "Few and far in between".
Other main themes that can match those would be A Link to the Past's Overworld theme or the Final Fight with Demise.
And while you may think Lost Woods and Hyrule Field from Ocarina of Time are overrated, which you have a right to say they are, I won't argue with it, you can't deny that they are memorable and iconic staples of the series.
Those two themes are probably the first pieces of music people will think of when you say "Legend of Zelda" right behind the main theme from Zelda 1.

Breath of the Wild is great and amazing at a lot of things:
It's soundtrack is NOT one of them.
Pretty much the only flaw and problem I have with the game.



It suits the handheld mode of playing the game, kinda subdued on a surround setup. Zelda has always been more about melodies instead of grand orchestra. What music would not become annoying after 100 hours, halfway through the game. It's best to stay in the background but it could have build a bit more going to and finishing the 4 dungeons.



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palou said:
PAOerfulone said:

And for every 10 tracks you may find, there's 20 more from each of the others. Every one of them being just as or more memorable than Breath of the Wild's.

I don't think that that's the case. Breath of the Wild will feel more empty, because it's 4 times as much game, for the same amount of music.

THAT'S the problem.

For the first open-world, HD, Zelda game. Expectations were sky high for everything, ESPECIALLY the soundtrack. And while Breath of the Wild meets those expectations and then some for the most part, the soundtrack was not one of those things.

Everyone was expecting something grand, incredible, and great and epic, not just in quality, but in quantity as well. Something that will set the new standard for music in the Zelda series, and what we got was..... Pretty good.
And for Breath of the Wild: Pretty good is disappointing.



PAOerfulone said:

And for every 10 tracks you may find, there's 20 more from each of the others. Every one of them being just as or more memorable than Breath of the Wild's.

There's around 200 tracks in BOTW (+50 jingles, or so). I'd say at least 1 in 4 could be described as "great". There's about 35 tracks total in Ocarina, many of which are more extended jingles than anything else.

 

You don't hear much of BOTW's music, not because it's not in the game, but because they use it so sparsely (a design choice).



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My problem with many of the posters here defending the soundtrack is that you guys are just saying "You just don't appreciate minimalism!(complete assumption)" or "Nuh-uuhhh! You're wronnnnnnnnnnnnng"

Essentially nothing of substance is being said in defense of Breath of the Wild, except for a few points like minimalism fits an open world game, or the soundtrack should have been more customized for certain areas, or that the games minimalism is inspired by Ghibli, etc. The odd actual good point.

It's easy to deconstruct Breath of the Wild's soundtrack and see WHY they made it the way they did. The execution, is what's questionable.



It's hard for me to call it lackluster because the way Breath of the Wild uses its soundtrack is completely different compared to other games in the series. Are the songs as melodic and catchy? No, but I don't think the catchy melodies of previous Zelda games would suit the tone and setting of Breath of the Wild. The songs might not stand out on their own but when taken with the game as a whole I think they're excellent.



While it doesn't have as many tracks as some of the previous titles, I love all of them and it has my favorite tunes in the series, of all videogames even.