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Forums - Nintendo Discussion - Super Bomberman R v1.3 out now - Framerate increase, new maps, etc

Yep, a lot of improvements including going from 30fps to 60fps. Looks like Konami is giving the game the right support.


https://www.youtube.com/watch?v=sfwKkt6bYC8



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Who are you and what have you done with Konami!?
So now both this and Zelda will be running well when I start playing them. Waiting has it's benefits!



This is excellent news



I cannot find it anywhere at rrp price either



Switch!!!

Goodnightmoon said:

Yep, a lot of improvements including going from 30fps to 60fps. Looks like Konami is giving the game the right support.


https://www.youtube.com/watch?v=sfwKkt6bYC8

Going from 30 fps to 60 is a big jump. Just goes to show what optimization can achieve.



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I was still surprised that this game ran at 30fps because it just doesn't look very demanding.



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

Seems like they're doing really well with supporting this game. When I eventually get a Switch i'll buy it, I was already going to anyway but it's nice to see it getting continued support.



I'm sure most of the issues were meeting the launch date and hopefully they can improve it further with later patches. I'm sure this isn't using a lot of Switch resources going by the graphics, hopefully battery life in portable mode should be very good. I think even the NES version was 60fps.



So there's new info on the game. A few dlc characters revealed, including... Pyramid Head from Silent Hill, ugh... Also, a ship character from one of Konami's shooter games and Simon Bombmont.



 

              

Dance my pretties!

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Cloudman said:
So there's new info on the game. A few dlc characters revealed, including... Pyramid Head from Silent Hill, ugh... Also, a ship character from one of Konami's shooter games and Simon Bombmont.

Seriously? oO