I just can't believe how poor this presentation was... It just boggles my mind how they handled all of this. And i'm not even going to mention having to listen to translators taking pretty much every excitement out of the presentation.
I don't even know where to start.
Okay, i'll start with the Koizumi (spelling?) parts.
They were actually pretty cool and kept me interested; the joy cons seem to be really cool. Hope they will use them in a meaningful way, and not just some tech for mini games and that's it.
Now the bad:
Can someone, please, explain me why the guy from Sega and the creator were there? What the heck did they have to show or announce that allowed them to have stage time?
How the heck was the EA guy there to announce FIFA and Ubisoft, who is already showing more support, got no stage time? Skyrim had more of a presence even on vídeo than their games.
How could Nintendo mismanage this.
I finished seeing the press conference not even caring if they showed Zelda - which they did and it was freaking awesome!! - and asking myself what the launch titles will be; what the online features will be.
Now i know why they didn't touch the launch line-up... because there isn't one!
This is probably the WORST launch line-up since the N64. How could this happen again?
And when you look at the rest of the line-up for they year, you see how poor it is - again - for the Summer and Autumn.
I'm not going to question why they started the conference with 1 2 Switch. I'll just tell myself it was because of the Joy Cons "reveal".
I didn't expect much from this conference. I really didn't.
All I expected to see was online features, launch line-up and a couple of surprises, given that E3 is just 6 months away and they needed to save the 2018 titles for that.
What they gave us was a really badly put show that barely answered important questions, no focus on launch line-ups and people on stage that made no sense in being there.
Yes, Mario looked awesome too!
Can't wait to play that game. :)