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Forums - Nintendo Discussion - I flew too close to the 1TF sun and my Switch wings melted.

mutantsushi said:

b

 

I would only maim for Wii U, but never kill. The coup de gras is Nintendo's job.

   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

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SonytendoAmiibo said:
I would only maim for Wii U, but never kill. The coup de gras is Nintendo's job.

Alright... Wii U can still use some maiming.  But just never claim to be a FULL member of the club.  There is a punishment for that.



Jumpin said:
 

I am not saying Nintendo is progressive, while Sony is conservative. I am saying that Nintendo's core philosophy is an attempt at keeping the way we play games fresh. Playstation is about releasing a consistent piece of hardware with upgraded components generation over generation, and has a strong media component (For example: CDs, DVDs, and Blu Rays). Nintendo is about changing the way people play games generation over generation (For example: d-pad, scrolling, shoulder buttons, 3D, analog sticks, touch screen, motion controls).

... come on man. You don't seriously believe this. How on earth is the NES -> SNES -> N64 not pretty much the same console with upgraded components? Because they added a couple extra buttons to the controller over the years? Sony added two thumbsticks mid-generation for the PS1, so they arguably did just as much to "keep the way we play games fresh" than Nintendo did by adding one thumb stick. DId Sony "attempt at keeping the way we play games fresh" by adding a touchpad and a share button to the PS4 controller? Or by adding a touchscreen and rear touchpad to the Vita? Better yet, how is supporting CDs, DVDs, and Blu-rays, media that allowed developers the freedom to make games without the space limitations to the cartridge (we wouldn't have gotten the Final Fantasy VII we all love if Squaresoft had to make it fit on a cartridge). You can also check out Sony's use of cameras with the eye toy, their very Pokemon Go-esqe game for PSP (Eyepet), to the AR card game Eye of Judgement, to the failed concept of Wonderbook. Nevermind the fact that the GC -> Wii -> Wii U are almost literally upgraded versions of the exact same hardware with a new controller.

The only real difference between Sony and Nintendo in terms of the differences you brought up is that Nintendo makes their new control schemes mandatory while Sony makes them optional. You see that as Nintendo as "changing the way people play games" when in reality many see it as trying to force gamers to play the way Nintendo wants them to play rather than the way the gamers want to play. Star Fox Zero on the Wii U is a prime example of that. Just look at how Nintendo's grip on the gaming industry has faded over the years. They went from powerhouse to an after thought. We now have a generation that has grown up  Their fanbase is dwindling. Before the release of the playstation, there were over 150 million people playing Super Nintendos and Game Boys. Today the Wii U and 3DS have sold less than 75 million combined. Nintendo is trying to catch lightning in a bottle twice with the Nintendo Switch and is hoping beyond hope that the Switch becomes a fad like the Wii did. Because if it doesn't. If the Switch only sells Wii U to Gamecube levels, I would be shocked if Nintendo's shareholders allow them to make another console, and that would be a shame.



potato_hamster said:
Jumpin said:

I am not saying Nintendo is progressive, while Sony is conservative. I am saying that Nintendo's core philosophy is an attempt at keeping the way we play games fresh. Playstation is about releasing a consistent piece of hardware with upgraded components generation over generation, and has a strong media component (For example: CDs, DVDs, and Blu Rays). Nintendo is about changing the way people play games generation over generation (For example: d-pad, scrolling, shoulder buttons, 3D, analog sticks, touch screen, motion controls).

... come on man. You don't seriously believe this. How on earth is the NES -> SNES -> N64 not pretty much the same console with upgraded components? Because they added a couple extra buttons to the controller over the years? Sony added two thumbsticks mid-generation for the PS1, so they arguably did just as much to "keep the way we play games fresh" than Nintendo did by adding one thumb stick. DId Sony "attempt at keeping the way we play games fresh" by adding a touchpad and a share button to the PS4 controller? Or by adding a touchscreen and rear touchpad to the Vita? Better yet, how is supporting CDs, DVDs, and Blu-rays, media that allowed developers the freedom to make games without the space limitations to the cartridge (we wouldn't have gotten the Final Fantasy VII we all love if Squaresoft had to make it fit on a cartridge). You can also check out Sony's use of cameras with the eye toy, their very Pokemon Go-esqe game for PSP (Eyepet), to the AR card game Eye of Judgement, to the failed concept of Wonderbook. Nevermind the fact that the GC -> Wii -> Wii U are almost literally upgraded versions of the exact same hardware with a new controller.

The only real difference between Sony and Nintendo in terms of the differences you brought up is that Nintendo makes their new control schemes mandatory while Sony makes them optional. You see that as Nintendo as "changing the way people play games" when in reality many see it as trying to force gamers to play the way Nintendo wants them to play rather than the way the gamers want to play. Star Fox Zero on the Wii U is a prime example of that. Just look at how Nintendo's grip on the gaming industry has faded over the years. They went from powerhouse to an after thought. We now have a generation that has grown up  Their fanbase is dwindling. Before the release of the playstation, there were over 150 million people playing Super Nintendos and Game Boys. Today the Wii U and 3DS have sold less than 75 million combined. Nintendo is trying to catch lightning in a bottle twice with the Nintendo Switch and is hoping beyond hope that the Switch becomes a fad like the Wii did. Because if it doesn't. If the Switch only sells Wii U to Gamecube levels, I would be shocked if Nintendo's shareholders allow them to make another console, and that would be a shame.

 

And then my dream of owning the Nintendo Game Sphere would go unrealized. But Nintendo would underclock it and crush my dream anyways so.....

   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

potato_hamster said:

Just look at how Nintendo's grip on the gaming industry has faded over the years. They went from powerhouse to an after thought. We now have a generation that has grown up  Their fanbase is dwindling. Before the release of the playstation, there were over 150 million people playing Super Nintendos and Game Boys. Today the Wii U and 3DS have sold less than 75 million combined. Nintendo is trying to catch lightning in a bottle twice with the Nintendo Switch and is hoping beyond hope that the Switch becomes a fad like the Wii did. Because if it doesn't. If the Switch only sells Wii U to Gamecube levels, I would be shocked if Nintendo's shareholders allow them to make another console, and that would be a shame.

http://m.neogaf.com/showthread.php?t=701305

You might want to go over your numbers again, as of March 1995 (PS1 launched in late 94 in Japan & late 95 in the West) SNES+Gameboy had shipped roughly 80 million units. SNES was about 4 years old and Gameboy about 6 years old so basically the same age as Wii U & 3DS currently.

Here are the hardware totals every 5 years since FY90 (when they started the April-March setup)

April 1990 to March 1995-99.57 million

April 1995 to March 2000-97.06 million

April 2000 to March 2005-118.07 million

April 2005 to March 2010-209.60 million

April 2010 to March 2015-117.30 million

April 2015 to March 2017-18.96 million (based on current fiscal year projections)

Nintendo has been incredibly consistent for the last 25 years with the exception of a 5 year period of massive growth, a period which you just called a fad.

They have had a few rough years recently with Wii U failing to take off and 3DS sales declining but thats really no different than the rough patch they had in the mid-90s when GB & SNES were declining and N64 & Pokemon hadn't released yet to boost annual hardware sales.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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RolStoppable said:
zorg1000 said:

http://m.neogaf.com/showthread.php?t=701305

You might want to go over your numbers again, as of March 1995 (PS1 launched in late 94 in Japan & late 95 in the West) SNES+Gameboy had shipped roughly 80 million units. SNES was about 4 years old and Gameboy about 6 years old so basically the same age as Wii U & 3DS currently.

(...)

He was right, you are preaching straight from the Nintendo bible.

How so? He said 150 million people were playing SNES/GB when PS1 was released yet the official data shows they had barely sold half as many at that point.



When the herd loses its way, the shepard must kill the bull that leads them astray.

RolStoppable said:
zorg1000 said:

How so? He said 150 million people were playing SNES/GB when PS1 was released yet the official data shows they had barely sold half as many at that point.

*facepalm*

haha my bad, i can never tell when you are joking or being serious.

I'm just going to assume from now on that everything you say is sarcastic.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
RolStoppable said:

*facepalm*

haha my bad, i can never tell when you are joking or being serious.

I'm just going to assume from now on that everything you say is sarcastic.

 

I assume everything Mr. Stoppable says is sarcastic, with just enough facts intertwined into the mix to add some credibility to it.

   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

zorg1000 said:
potato_hamster said:

Just look at how Nintendo's grip on the gaming industry has faded over the years. They went from powerhouse to an after thought. We now have a generation that has grown up  Their fanbase is dwindling. Before the release of the playstation, there were over 150 million people playing Super Nintendos and Game Boys. Today the Wii U and 3DS have sold less than 75 million combined. Nintendo is trying to catch lightning in a bottle twice with the Nintendo Switch and is hoping beyond hope that the Switch becomes a fad like the Wii did. Because if it doesn't. If the Switch only sells Wii U to Gamecube levels, I would be shocked if Nintendo's shareholders allow them to make another console, and that would be a shame.

http://m.neogaf.com/showthread.php?t=701305

You might want to go over your numbers again, as of March 1995 (PS1 launched in late 94 in Japan & late 95 in the West) SNES+Gameboy had shipped roughly 80 million units. SNES was about 4 years old and Gameboy about 6 years old so basically the same age as Wii U & 3DS currently.

Here are the hardware totals every 5 years since FY90 (when they started the April-March setup)

April 1990 to March 1995-99.57 million

April 1995 to March 2000-97.06 million

April 2000 to March 2005-118.07 million

April 2005 to March 2010-209.60 million

April 2010 to March 2015-117.30 million

April 2015 to March 2017-18.96 million (based on current fiscal year projections)

Nintendo has been incredibly consistent for the last 25 years with the exception of a 5 year period of massive growth, a period which you just called a fad.

They have had a few rough years recently with Wii U failing to take off and 3DS sales declining but thats really no different than the rough patch they had in the mid-90s when GB & SNES were declining and N64 & Pokemon hadn't released yet to boost annual hardware sales.

Wow. That's a classic case of skewing the numbers to make what your selling look better. I love how you group Nintendo's sales into arbitrary 5 year periods, and mash handheld sales into home console sales so that the sales of Nintendo's more successful consoles are spread out over multiple 5 year periods to mask the fact that console-to-console sales have a steady and consistent decline.

Look we all know that Nintendo's Gameboy sales were actually backloaded, and we all know Nintendo saw great sales out of the DS, the Wii. It doesn't change the fact that if you take the year-on-year sales separated by console it again becomes apparent what I'm talking about.

But it's cool. Whatever helps you sleep at night.

I'll take a look at your 80 million figure later. I get closer to 90 million going by my numbers, but I probably should have clarified I didn't mean literally on the release date, I meant more of the time Playstation really started to take traction, which to me is after the release of Final Fantasy VII (1997-1998) - that really seemed to be the point the tide really started to turn away from Nintendo being the console of choice for the average gamer.



RolStoppable said:
potato_hamster said:

Wow. That's a classic case of skewing the numbers to make what your selling look better. I love how you group Nintendo's sales into arbitrary 5 year periods, and mash handheld sales into home console sales so that the sales of Nintendo's more successful consoles are spread out over multiple 5 year periods to mask the fact that console-to-console sales have a steady and consistent decline.

Look we all know that Nintendo's Gameboy sales were actually backloaded, and we all know Nintendo saw great sales out of the DS, the Wii. It doesn't change the fact that if you take the year-on-year sales separated by console it again becomes apparent what I'm talking about.

But it's cool. Whatever helps you sleep at night.

I'll take a look at your 80 million figure later. I get closer to 90 million going by my numbers, but I probably should have clarified I didn't mean literally on the release date, I meant more of the time Playstation really started to take traction, which to me is after the release of Final Fantasy VII (1997-1998) - that really seemed to be the point the tide really started to turn away from Nintendo being the console of choice for the average gamer.

So it's 75m now vs. 90m back then? That's a decline of less than 20%.

Well if you look at Virtua Boy sales and compare them to Wii U sales, that's like an increase of 1200%!!!! Nintendo must be really pleased with the sales of the Wii U.

Playstation never really got off the ground until 1997. I apologize for not making that clearer in my original point.