LordLichtenstein said:
Pemalite said:
If the Neo does not take advantage of the superior graphics of the PC, then Scorpio will, ergo... Scorpio will have a graphics advantage.
As for better games and studio's, that is entirely personal taste, Microsoft has one thing it can leverage though... And that is the PC. - It has more developers, more games and better graphics than the Playstation.
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When has graphics ever made a game good? Good graphics are nice, but they don't make the game. Sony delivers on all parameters, not just graphics.
Is that right? When was the last time a Microsoft first party title won a GOTY award? When was the last time a Microsoft title scored 90+ on Metacritic, gamesranking or Opencritic?
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Graphics have always been important, it is what helps sell immersion to the gamer, it is what makes the overall package, anyone who says graphics isn't important is kidding themselves.
I remember on the SNES when Donkey Kong first came out, it's immediate and major draw card was it's graphics, the pre-rendered Art was amazing... And that was the FIRST impression I got from that game and it was a good one.
Same thing with Crysis, the graphics, the fidelity lended itself to the gameplay.
Goty awards and such, whilst important to some, doesn't mean you throw out personal taste/opinion.
Often reviewers have differing tastes in games than I do and would thus score them differently to what I would. (Case in point: Overwatch, I would score it a 5 not a 9 or a 10 that reviewers give it.)
That is in turn reflected in Metacritic, doesn't mean the game is any crappier.
For example, Halo's general Sci-fi themed story resonates with me, yet I cannot say the same about Uncharted's 'Indianna Jones meets Zombie theme.
Zekkyou said:
Barkley said:
The power difference between the originally leaked 4.2tflops and the 6tflop scorpio is roughly equivelent to XBO v PS4.
XBO: 1.31 Tflops PS4: 1.84 Tflops Difference: 40.45%
Neo(original rumour): 4.2 Tflops Scorpio: 6 Tflops Difference: 42.85%
Neo(new rumour: 5.5 Tflops Scorpio: 6 Tflops Difference: 9.09%
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It's worth noting that other factors come into play (there's more to a console's power than just the GPU, and more to a GPU than just flops), but this outlines my general point. Bar surprising hardware shifts from either Sony or MS (e.g. suddenly putting a tremendous amount of value on the CPU again, which seems especially unlikely given the Scorpio and Neo's focus on compatibility with the PS4 and X1), or major bottlenecks (which we can hope neither Sony or MS are silly enough to run into), anyone not impressed by the current end-result differences between the PS4 and X1 probably shouldn't care much if the Neo is 4.1/4.2tf, or 5.5tf. The differences in the systems that would be built around those two should vary even less than between the Neo and Scorpio.
For those of us that do value that current difference enough (enough to pay extra), all aboard the Neo wishful thinking train! Choo Choo :p
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Graphics Core Next 4 is set to be 50-60% more powerful or more per Shader than older Graphics Core Next 1.0, 1.1, 1.2 designs.
So at the same "Tflops" it should be significantly faster.
Ergo... You cannot compare these new chips to older ones with flops alone.
Besides, Scorpio is set to have a faster CPU and more memory bandwidth and there are even rumors it will have more Ram (Which I would take with a grain of salt.)
Barkley said:
Zekkyou said:
It's worth noting that other factors come into play (there's more to a console's power than just the GPU, and more to a GPU than just flops),
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Definitely but at the moment it's pretty much the only thing we have to compare. Just want Sony to announce the bloody thing already so people can stop making statements when we have no facts xD
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It's highly inaccurate.
Use PC derived parts that consoles derive their hardware from for a better reference point for real world performance.
GribbleGrunger said:
yo_john117 said: I really do think Sony will make the NEO as powerful if not more powerful than the Scorpio since they really do seem to like being the most powerful console on the market these days (and as far as I can tell, being the most powerful has definitely been a part of their success). I hope it's around 5.5 or more teraflops though because developers usually make a game based on the lesser powerful console as far as the Xbox and PlayStation franchise are concerned. If the NEO is close to the Scorpio, then developers should be able to fully utilize both consoles. |
It doesn't need to be more powerful. Sony's production values are so far ahead of other developers that they can make games look better than current high end PC games on vanilla PS4s.
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I remember last generation when people would make ludicrous claims like "Uncharted 3/The Last of Us has the best graphics ever, beating even what is on PC."
Not only did those same gamers not own a high-end PC, but they had never even played a game beyond 1080P.
And you just went and made the same mistake.
If you think a Playstation 4 game is going to be in the same league as say... StarCitizen on triple 4k panels/projectors (That's 11,520x2160 resolution), then you are highly mistaken, heck even 5760x1080 or 7680x1440 will give you more immersion, your games look low resolution and blury by comparison, hardly ideal.
In the end, all your games will end up on PC eventually... It's not a matter of if, but rather when, And will end up looking better than the original.
LordLichtenstein said: - 5.5tf - Sony will not visit $599 price point again - $499 is the preferable launch price, but Sony might have to wait until Q1 2017. They haven't decided yet. |
I think the big assumption that people are making is that the Neo is a replacement for the current PS4, when that is not the right way to look at it.
The regular Playstation 4 will continue to exist, it will be the console that is sold to more price sensitive users, the Neo will be a more premium product for a higher price tier.
The $499 price point will likely be filled with a regular Playstation 4 with a big hard drive and a few games and sold as a bundle.
Hope I am wrong though, as lower priced hardware is good for cost-sensitive devices like consoles in order to expand their potential audience and get more people into gaming.
drkohler said:
Lawlight said: Just some more attention-whoring from a neogaf "insider". The PS4 will be 4.2TF. |
I particularly like the Neogaf-Insider moron who "knows" that the cpu is a 2.1GHz Jaguar (sometimes also suddenly a 2.4Hz Jaguar) assembly...
AMD NEVER commissioned to develop a Jaguar core in 14nm technology. This is well known for everyone who'd take the pain to do some semiconductor research. The reason is pretty obvious: why spend $100-200M on engineering a processor architecture that was badly outdated mabye a year or two ago? It's not like AMD have the money to throw out the window and better stuff incoming (Zen, Zen lite).
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In-case you weren't aware, AMD CPU's can scale in clock frequencys.
AMD also doesn't need to develop Jaguar for 14nm, all that is really required is a die-shrink and probably a silicon respin and the usual fabrication stuff, it's not like they are making everything from scratch. Remember these are semi-custom designs.
Besides, AMD/IBM/Microsoft etc' never took the Xbox 360 CPU and replaced it with a completely different CPU when they die-shrank it from 90 to 80nm to 65nm to 45nm did they?
When they combined the IBM CPU with AMD's GPU at 45nm, it was still the same technology.
And do you have a scource to backup that $100-$200 million dollar investment required to engineer a processor architecture?