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Forums - Nintendo Discussion - About Star Fox Zero graphics

 

Graphics are:

Amazing! 74 14.98%
 
Nice, just a bit outdated 221 44.74%
 
Pretty bad 86 17.41%
 
Terrible 67 13.56%
 
Do a barrel roll 46 9.31%
 
Total:494
Mar1217 said:
captain carot said:
About framerate:
Rock solid 30fps with correct frametimes can look smoother than 60fps sometimes with bad frametimes. And as it looks Star Fox is a most of the time <60fps bad.

Wow ... You've got to be kidding me ... sorry but no matter what happens 60-50 FPS will always look much better than 30 FPS.

Looks like my f... touchpad ate up some text, again. And i didn't see it this time.

Bad frametimes can make an under/on 60fps game look bad, adding stutter. In that case 30fps can look much smoother. Star Fox at least seems to have good frametimes, so at least it shouldn't stutter. Won't neccessarily be that much better than locked and timed 30fps though.

 

So 60fps great.

30fps still ok.

<60fps good frametimes ok, can be better than 30fps

bad frametimes and =/<60fps bad



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Pleasant to look at, despite being quite polygonal. Digital Foundry described the look as "clean". Not technologically impressive, by any means, but pretty nonetheless.



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It looks like a Wii U game. Which is to say, it looks fine for the hardware. As far as flight games go, I've seen way worse on Xbox 360.

So it doesn't look "amazing", because the Wii U isn't capable of that. But it also doesn't look "outdated" because, by the standards of modern Wii U visuals, it is perfectly fine.

I've always found the complaints over the graphics, in particular the comparisons to GameCube and N64, to be absolutely ridiculous. Anyone making that comparison has never played those systems before. I would also extend that to anyone comparing this to an early Xbox 360 game: as someone who owned one at launch, I can say that everything I've seen of this game blows those early 2005 HD games completely away.

That being said, the visuals certainly seem to suffer from having to render the game twice on two screens. Star Fox Zero shouldn't be an average looking Wii U game, but the BEST looking Wii U game, because it isn't being tasked with rendering wide open areas. Still, the complaints over the game's visuals are greatly exaggerated in my opinion.

I'm not going to be saying anything else on the subject until I'm playing the game on my own TV screen. That has always been the best way to judge a game's visuals.



lonerism said:
I honestly think that Project Sylpheed looks way better than Star Fox

Which is really sad, 'cause you know... the game came out 10 years ago

^ same.

Project Sylpheed is a old game by now, but its visually a better game than Star fox Zero.

Sad that a game that old beats a new one, releaseing soon, when Star Fox of old, was a corner stone in the genre.

Theres just no two ways about it.

Nintendo dropped the ball with this game.



Boberkun said:

 

Vodacixi said:

The Wonderful 101 is not exactly a great game graphic wise either.

Objectively better than Star Fox. On both screens you can see tons of models, particles, shaders, etc.

Vodacixi said:

It's a small and closed area where almost nothing happens besides the character moving a bit or something ocasionally falling from the sky

What's the difference with Corneria where literally one big flat green texture, ten enemies, two buildings and lonely tree on screen?

Vodacixi said:

Also, this feature is constant during all the gameplay, while in TW101 is limited to some specific ocasions.

Not a argument. You want the game which can manage "two-screens in 60 fps" and you got it.

It's funny how you left the most import thing: the fact that Star Fox Zero has two screens both at 60fps with both having drops to max 40-45, while The Wonderful 101 has one screen at 60fps with drops to 40-45 and another at 30fps that also has some drops. Obviosuly Star Fox Zero is far more demanding than TW101 in that regard.

As for the other things:

1. I didn't say they are in the same leagu graphic wise, I said that TW101, despite being a bit more impressive in that regard, is not exactly an impressive graphical showcase of the Wii U hardware. At all. Also, you're wrong: in one of the screens of TW101 you can barely see something going on

2. Corneria (and Star Fox in general) takes you across an entire level, traveling from point A to point B, and in the different points of view are happening different things, but always packed with action, enemies and blasts of energy. Which I think is far more demandind that being in a close square section of a level where in one screen there's a lot of action and the other pretty much nothing.

3. I already said it: one of the screens in TW101 is at 30fps (it's not a drop, Platinum actually locked the framerate when those moments happen) and the other is at 60fps with drops to 40fps, while SFZ is 60-60 with some drops in both. Also, I'll say it again: open sections VS close tiny sections; the entire gameplay VS 5% of the gameplay. They are not the same thing. They are not comparable. Stop this. you're not right. You're wrong. You're lying to people. You don't have any idea of what you're talking about. Thank you.

And I'm done with this.



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Rogue Squadron 2+3 on the GCN look better than SF0, especially when upresed and given better textures:

 

 

And this ran a 60fps on GCN hardware.



I'm reading some pretty stupid things here, now Project Sylpheed looks better than Star Fox Zero ... look it in movement:



And compare:



Not only SF0 looks way better, but is also a 60fps game rendering the equivalent of a 900p game while drawing the geometry, the effects and all that jazz twice due to the dual screen, the other game runs at 30fps and is constantly in space.

But  the biggest stupidity I have read here is that we should not buy the game because it has poor graphics specially when compare to Rtchet and Clank, so if the game is good we should not buy it because graphics... AMAZING values right there.

And why is people comparing one of the very best looking 30fps games of Ps4 with a 60fps game on wiiu rendering everything twice due to its dual screen system? Is completely absurd.
Warned - VXIII.


Ok, I need those Rogue Squadron games on NGC.



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This argument will never end. Some say it's good with smooth fast frame rates. Some say it looks like trash dookie and Nintendo should and could do better. I agree with the trash dookie part but as long as y'all enjoy it oh well. I just hope it doesn't stay at that price for too long so I can pick it up in the future.



People like to nitpick as well, but its graphics are decent and occupy the middle order not lower order of graphical quality. If the two screen thing was not there it would have been high order but I think I can see myself enjoying the motion gameplay.



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