Option #1: A new, more powerful PlayStationThe current-gen console processors are an assemblage of off-the-shelf AMD components with some level of customisation requested by Sony. In the move to 14/16nm production technology, there's a 2x increase to transistor density compared to 28nm, meaning that Sony can produce a microprocessor the same size as PS4's current Liverpool chip, but theoretically twice as powerful. |
https://en.wikipedia.org/wiki/List_of_common_resolutions
2160p (4K UHD) | 3840 | × | 2160 | 16:9 | 16:9 | 1:1 | 8,294,400 Pixels |
HD 1080 (1080i, 1080p), FullHD (FHD) | 1920 | × | 1080 | 16:9 | 16:9 | 1:1 | 2,073,600 Pixels |
x2 = 4,147,200 pixels
PS4.5 | 2720 | × | 1530 | 16:9 | 16:9 | 1:1 | 4,161,600 Pixels |
Plus they could improve and increase the GGDR5 ram. So its 2720x1520+ @30FPS max (upscalled to 4K) for games like Bloodborne and Uncharted 4, smaller games could hit true 4K resolution like the Remasters or many JRPGs.
Whats your opinion?