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Official Super Mario Maker Thread - Mario Maker for 3DS has been released?! Ok...

Forums - Nintendo Discussion - Official Super Mario Maker Thread - Mario Maker for 3DS has been released?! Ok...

Are you excited for the new update

Yes 16 88.89%
 
No 2 11.11%
 
Total:18
Platina said:
Was finally able to get a hold on a copy so I can finally try out this game!

Mike, do you think it would be better if each person in the list chooses 1 stage they truly recommend, in order to make it easier to pick stages? Some people have 5-7 stages so it would be difficult to figure out which they think is the best overall.

Also, I saw somewhere with a stage that has really interesting mechanics! (NOT mine obviously, but I will look at the stage later to see how it works)

1B6D-0000-00A3-FD76

Nice find. I didn't finish it, too distracted by figuring out how it all works. Indeed some very interseting mechanics in it. Cool variation of the password machine with trampolines, clever ways to make oneway exits and great use of timers. I sill couldn't do the boss battle in the editor, tweaked the timers instead :).

Btw I recommend Sunken castle and Companion Bill of my levels. Although Haunted cathedral is more of a classic Mario level and has a far better clear rate. Hard to choose! Sunken castle it is.



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trbrown78 said:
I reworked a course of mine that wasn't doing well. If someone wants to try it and let me know what you think I would appreciate it.



Mario's Bob-omb Hat-Trick!
2B36-0000-00BB-5CFB

That's a lot easier, too bad the hat (switch) trick isn't there anymore. It was too easy to mess things up with the spiky helmet though. I did lose the thwomp somehow on my first attempt. Doing the top part first (leave the big bomb on the thwomp) left the thwomp in play. Great course.

I get what you have to do with trampoline, meet bo-omb!. Yet my fingers aren't good enough. I need more time. Or a button to drop the trampoline, I keep throwing it the wrong way lol.



S.Peelman said:


"Kamek's Illusion", a longer, yet easy level based around chasing Kamek, leader of the Magikoopas.

ID: 02C6 0000 00BA 5C33

Great idea! Tip, stay small in the beginning, makes the jump sequence much easier.
Pretty hectic chase, I was glad to see the finish.



Mike321 said:
Well so I just read platina´s post (glad you finally got the game now play and star all my stages ). He said it would be a good idea if the creators pick their best level, their must play level if you will. I like this idea so let me know which level you think is your best, I´ll highlight it in the second post and along with the name I´ll put "recommended by the creator"




I honestly currently recommend my latest level: D2AD-0000-00BB-52BE Puzzled.  I have some longer levels and levels I put more effort into, but this is likely the best middle ground I have in terms of difficulty and "creativeness."



This game is amazing. Nintendo never needs another 2d Mario game as far as I'm concerned. Anyway, I have 7 levels right now. I'll just post the code to the 6th level because no one has beaten it yet. I didn't know it would be so hard, but I bet vgchartz is up to the task. Hopefully, you can find the rest of my levels once you search for the 6th one...at least that's how it should work. I never really use Nintendo's online network. This game has given me a reason to play my Wii U again.

I'm going to go back to the beginning of this thread, and start playing through your levels. I prefer SMB3 levels, and levels that are mostly realistic Mario levels, but I'll play anything at least once.

P.S. All of my levels are SMB3 levels.

Edit: I just looked at the second post in the thread. Here are all my level codes.

 

1-1: 6E99-0000-00A8-614E

1-2: D51F-0000-00A8-62FA

1-3: A2D2-0000-00A8-A0F6

1-4: 26D4-0000-00A8-DFED

1-5: EAFB=0000-00AA0382A

1-6: 136E-0000-00AC-6721

1-Boss: C544-0000-00B6-1CO3



Add me on Xbox Live: TopCat8

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TopCat8 said:

This game is amazing. Nintendo never needs another 2d Mario game as far as I'm concerned. Anyway, I have 7 levels right now. I'll just post the code to the 6th level because no one has beaten it yet. I didn't know it would be so hard, but I bet vgchartz is up to the task. Hopefully, you can find the rest of my levels once you search for the 6th one...at least that's how it should work. I never really use Nintendo's online network. This game has given me a reason to play my Wii U again.

I'm going to go back to the beginning of this thread, and start playing through your levels. I prefer SMB3 levels, and levels that are mostly realistic Mario levels, but I'll play anything at least once.

P.S. All of my levels are SMB3 levels.

Edit: I just looked at the second post in the thread. Here are all my level codes.

 

1-1: 6E99-0000-00A8-614E

1-2: D51F-0000-00A8-62FA

1-3: A2D2-0000-00A8-A0F6

1-4: 26D4-0000-00A8-DFED

1-5: EAFB=0000-00AA0382A

1-6: 136E-0000-00AC-6721

1-Boss: C544-0000-00B6-1CO3


Glad you are enjoying this amazing game, I´ll play and add your levels to the second post, have fun playing vgchartz finest creations



                                                                                     

SvennoJ said:

Great idea! Tip, stay small in the beginning, makes the jump sequence much easier.
Pretty hectic chase, I was glad to see the finish.

Yeah, the first parst part jumping along the chandeleers takes some practise, and being small makes it a bit easier indeed. After that there's really only one tricky part, I figured it would be best to have little chance of death, otherwise the jumping part at the start could become frustrating, while having a lot going on. So I thought there would be one tricky part; where you must let the Magikoopas break the blocks to jump up the purple platforms. If you thought it was hectic all around, I guess I succeeded!

I'm pretty satisfied with how it turned out, especially with the hall in the beginning being mirrored after going through the pipe, and how 'Kamek' is triggered to be where I want him to be. So, took a while, but pleased with the result.

Haven't been playing much last week, besides finetuning and uploading this level, but I should be able to play some, and your new levels of course, again tomorrow. So everyone, prepare for a rain of Stars from me tomorrow (likely)



I must say, that after the first few auto plays I watched, I am not impressed anymore.



    The NINTENDO PACT 2015[2016  Vgchartz Wii U Achievement League! - Sign up now!                      My T.E.C.H'aracter

I made one as you know, and I agree thing it's good for is gathering Stars. It's around 30 now.

@ mike: Hard to recommend one. Personally I still think "Chimneys of Mushroom Factory" is my best, but it doesn't get much traffic and lags in the amount of Stars so obviously the general audience seems to disagree. "Chief Wiggler's Icey Cave" has been the most popular of mine, with both most players and attempts as well as most Stars.





My brilliant plan in Svenno's level didn't work, it just keeps hopping around, I even waited a hundred seconds...