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Forums - Nintendo Discussion - Francis RAGES Wave 4 Amibo, Talks Business, Why Nindendo Is Failing

sundin13 said:
I thought I had seen this before...its came out over a month ago. I disagreed with a lot of the things he said then and my opinion hasn't changed.

I believe that a lot of the hype around amiibo is due to the restricted supply. The restriction has increased demand and turned people into collectors.

Quite brilliant in my opinion

PS: Idea Channel did an episode about amiibo that I find significantly more interesting than Francis

https://www.youtube.com/watch?v=9ZGloufeJkg

Thats pretty obvious, im shocked more dont see it.

Nothing brilliant about using a age old strategy.  



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and why we care about this?


we all know what Nintnedo really did with this and since Amiibo cards are coming soon... let's enjoy those beautiful rare toys a little longer...



Switch!!!

they need to implement those body jiggle physics into games




    R.I.P Mr Iwata :'(

and here we go again xD



Nintendo have sold +10,5 million amiibos since november 2014, that is roughly six months. There are 29 different amiibos as of february 2015. Nintendo have produced, in average, more than 60,000 copies of every amiibo every month (that is 2000 handpainted toys every day - times 29 different toys). To ramp up this production to meet this unexpected demand is probably not that easy.
The U.S., market accounts for two-thirds of Amiibo sales and there is no shortage in europe (not sure about the situation in japan).

Nintendo should delay the next amiibo wave until they have the american market covered with the old waves.



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Xxain said:
Can we have a link?


He is sold out sorry.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

baloofarsan said:

Nintendo have sold +10,5 million amiibos since november 2014, that is roughly six months. There are 29 different amiibos as of february 2015. Nintendo have produced, in average, more than 60,000 copies of every amiibo every month (that is 2000 handpainted toys every day - times 29 different toys). To ramp up this production to meet this unexpected demand is probably not that easy.
The U.S., market accounts for two-thirds of Amiibo sales and there is no shortage in europe (not sure about the situation in japan).

Nintendo should delay the next amiibo wave until they have the american market covered with the old waves.

Stop posting sense... you are ruining peoples conspiracy and hate toward Nintendo... how else are they gonna get their "fix"



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

baloofarsan said:

Nintendo have sold +10,5 million amiibos since november 2014, that is roughly six months. There are 29 different amiibos as of february 2015. Nintendo have produced, in average, more than 60,000 copies of every amiibo every month (that is 2000 handpainted toys every day - times 29 different toys). To ramp up this production to meet this unexpected demand is probably not that easy.
The U.S., market accounts for two-thirds of Amiibo sales and there is no shortage in europe (not sure about the situation in japan).

Nintendo should delay the next amiibo wave until they have the american market covered with the old waves.

As far as my area, many of the uncommon amiibo have sold out and I haven't seen a replacement for them. The main ones I see are Mario characters, and some other ones, like Zelda, Diddy and Samus, but I think it's a bit of a problem here too.



 

              

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Naum said:
baloofarsan said:

Stop posting sense... you are ruining peoples conspiracy and hate toward Nintendo... how else are they gonna get their "fix"

I really was hoping the numbers would be higher to prove my point. 2000 pieces a day is less than 200 pieces an hour, that is what approximately three sweatshop workers can produce (given one minut to paint every toy).

Just watched a documentary on child labour in toy sweatshops in china - probably not that hard or expensive to put a few more children on the production line.



Honestly, his voice kind of annoys me. He's funny sometimes, but I really can't get past his voice/screaming.



I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.