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Forums - Gaming Discussion - When will we see a 1TB game?

 

When will we see the first Terabyte game?

10 years in the future. 144 46.91%
 
20 years in the future. 95 30.94%
 
30 years in the future. 18 5.86%
 
40 years in the future. 13 4.23%
 
50 years in the future. 11 3.58%
 
60 years in the future. 1 0.33%
 
70 years in the future. 1 0.33%
 
80 years in the future. 1 0.33%
 
90 years in the future. 3 0.98%
 
More than 100 years in the future. 20 6.51%
 
Total:307

after they released a TB size movie for home....



 

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Shadow1980 said:
Intrinsic said:

 

 Nope, on games that take up multiple discs, a lot of the data on the disc is duplicated. So the real actual game size is a lot smaller than the combined capacity of all the discs it ships on.

1. Oh. I was not aware of this. You learn something new every day. I guess the file sizes of those old multi-disc PS1 & PS2 games as listed on PSN are more representative of their actual fize size had they been on a single disc big enough to fit the whole thing.

In this case, in addition to using higher quality video files (which take up more space) a lot of the data on ps3 games were duplicated and layered on different parts of the disc. This was done to improve loadimg times.

2. Could this be one reason why some PS4 & XBO games are filling entire dual-layer BDs? It just seems odd that several early current-gen games would be 7-10 times the size of the average 360 game when the average 360 game was only 2-4 times the size of the average PS2/Xbox game.

Tons and tons of videos. If you strip out all the video files from this game, the actual game is probably less than 5GB.

3. GTAV doesn't have pre-rendered video, right? IIRC it's like ~16GB. I suppose 10-15GB would have been the size of the biggest seventh-gen games without videos and/or duplicated data. Would that be right?

Contrary to what people think or how it may seem, we just will never have games much bigger than 100GB ever. The thought of even filling 100GB will probably give some devs nightmares.

4. So basically with better compression, most games this generation that don't have tons of pre-rendered CGI cinematics should fit on a single dual-layer BD. Is that about right? If that's indeed the case, then "actual" file sizes for the game proper aren't growing as quickly as before, which means lack of a real need for a super-high-capacity storage medium any time in the near future, and the first terabyte game could be at least 20 years away.

 



  1. Exactly. 
  2. No, this wouldn't apply to PS4/XB1 games cause they don't run games off the disc at all. In this gen, the disc is nothing but a data transfer medium, all games get installed on the HDD. So whatever u see as the game sizes this gen, usually is really the game size. 
  3. Sounds about right. Actual game data doesn't really take up that much space, no matter how big a game is. But those textures though....
  4. exactly. Il say again though, we will never see a 1TB game. it just doesn't make any sense. There is nothing about game design that warrants that much content. let ,e put things in perspective. When the witcher 3/FF15 is released, those games will take up about 50GB. To have a game that takes up 1TB, that game will need to have either 20 times more textures, 20 times higher texture resolution or a combination of both, Just not possible. 


Not anytime soon IMO. If it does happen it will be due to some new tech/game innovation which is a data hog. 4k will not be that tech as far as I'm aware, as graphics improve we're less reliant on pre-rendered video and 4k quality assets =/= 4k video. If anything I say most in game asset nowadays are more detailed then what our current resolutions allow us to appreciate




A lovely gif of Nathan Drake's chest for y'all ;)



Probably when Metal Gear Solid X comes out due to all the uncompressed audio and video lol.

But seriously I don't think we'll ever see a game that is 1TB in size... that's just insane. The most we'll see is around 200GB or so total.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

nanarchy said:
It really won't be that long. The thing that makes a game huge is not the code or logic it is the art work and video sequences. As we move to 4k or even 8k resolution you suddenly jump to more than 100GB just for a 2 hour movie.


if you uses a shit outdated codec  like some bluray movies do to encode it than sure. There are codecs out there that could get that down to 10gb without noticible loss of quality.