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Forums - Nintendo Discussion - $10 Metroid Prime Trilogy, anybody buying who own the separate GCN and Wii games? Differences?

 

Are you going to buy Metroid Prime Trilogy on the Wii U this week?

yes 139 68.81%
 
no 32 15.84%
 
maybe if.. 13 6.44%
 
see results 18 8.91%
 
Total:202
RolStoppable said:
The Fusion Suit is still unlockable? I don't really remember because it isn't something I cared about. Original Metroid definitely isn't unlockable in the Trilogy anymore.

Some other changes:

+Graphics for Metroid Prime have minor additional effects
+Loading times have been notably improved for Metroid Prime 1 and 2
+An easy difficulty setting has been added to Metroid Prime 1 and 2
+Scanned log entries carry over to a new game on the same save file for all games
-Unlocking all bonus material of Metroid Prime 3 still requires the exchange of friend credits

A good chunk of the unlockables needed friend vouchers in Prime 3, and now there's no way to exchange them.  

I think you can still unlock them but you need to import a save file with the credits already on the file.

You can download such a save file here. - http://www.gamefaqs.com/wii/960329-metroid-prime-trilogy/saves



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episteme said:

Yeah, I own the originals and bought the Trilogy again on Wii U.

Bought it for the improved controls and to support the Metroid Prime series in general.

Being in the land of PAL, you also get the added joy of 480p as opposed to 480i :)

Though weren't the textures slightly less crisp on the Wii ports of Prime 1 and 2?



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

I already have the disc version. So I won't be snagging the digital one. If I had known about the digital version, I would have waited.



MikeRox said:

Being in the land of PAL, you also get the added joy of 480p as opposed to 480i :)

Though weren't the textures slightly less crisp on the Wii ports of Prime 1 and 2?

According to the developers they shouldn't be, here's are few quotes from them on some improvements for Prime 1&2:

“We’ve gone in and surgically repaired textures with higher resolution versions.” – Mike Wikan, Senior Designer

“The biggest impact is that player’s see more of the art and intricate design that we put into the levels.” – Mike Wikan, Senior Designer

“Just a tremendous upgrade as far as the fluidity of the controls, the HUD’s a little bit different,the reticule is different as it relates to how you target your enemies now, lock-on’s a little bit different.” –Michael Kelbaugh, Executive Producer/President & CEO

“There were some parts where it was a bit slow…” – Risa Tabata, Assistant Producer

“…And where before you would have to wait for doors to open, the wait time is a lot shorter.” – Kensuke Tanabe, Producer

“We looked at a few of the bosses and made small refinements to those encounters.” – Mike Wikan, Senior Designer

source



foxtail said:
MikeRox said:

Being in the land of PAL, you also get the added joy of 480p as opposed to 480i :)

Though weren't the textures slightly less crisp on the Wii ports of Prime 1 and 2?

According to the developers they shouldn't be, here's are few quotes from them on some improvements for Prime 1&2:

“We’ve gone in and surgically repaired textures with higher resolution versions.” – Mike Wikan, Senior Designer

“The biggest impact is that player’s see more of the art and intricate design that we put into the levels.” – Mike Wikan, Senior Designer

“Just a tremendous upgrade as far as the fluidity of the controls, the HUD’s a little bit different,the reticule is different as it relates to how you target your enemies now, lock-on’s a little bit different.” –Michael Kelbaugh, Executive Producer/President & CEO

“There were some parts where it was a bit slow…” – Risa Tabata, Assistant Producer

“…And where before you would have to wait for doors to open, the wait time is a lot shorter.” – Kensuke Tanabe, Producer

“We looked at a few of the bosses and made small refinements to those encounters.” – Mike Wikan, Senior Designer

source


http://kotaku.com/5354254/metroid-prime-trilogy-version-looks-worse-than-the-originals

There were quite a few articles kicking around when it first released stating it looked worse, but I never really noticed myself.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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I have the three original games but I'd have to plug in my GameCube to play Prime 1 & 2 so I bought the Collection for convenience.



Signature goes here!

I have all three games in their original format, and I used to own the trilogy on the Wii disc, but hurried and sold it as soon as the Wii U download was announced. I'd like to sell my discs of the standalone games too, but I doubt I'll have much luck with that.



I have 1 and 3, and i downloaded trilogy yesterday. Having a big blast, 3 metroid prime games for 9.99? I almost feel like i´m stealing Nintendo XD

Now I can play Echoes for the first time, but even if i had the 3 of them i would downloaded trilogy anyway, is very cool have it on WiiU.



I already own the trilogy for Wii...but I bought this on WiiU too.
thats just too good of a deal to pass up AND I'm trying to make my WiiU the ultimate gaming machine!
I'm getting close to 75 games! (counting classics like, Super Mario World & Earthbound)



Jonathan

MikeRox said:
foxtail said:
MikeRox said:

Being in the land of PAL, you also get the added joy of 480p as opposed to 480i :)

Though weren't the textures slightly less crisp on the Wii ports of Prime 1 and 2?

According to the developers they shouldn't be, here's are few quotes from them on some improvements for Prime 1&2:

“We’ve gone in and surgically repaired textures with higher resolution versions.” – Mike Wikan, Senior Designer

“The biggest impact is that player’s see more of the art and intricate design that we put into the levels.” – Mike Wikan, Senior Designer

“Just a tremendous upgrade as far as the fluidity of the controls, the HUD’s a little bit different,the reticule is different as it relates to how you target your enemies now, lock-on’s a little bit different.” –Michael Kelbaugh, Executive Producer/President & CEO

“There were some parts where it was a bit slow…” – Risa Tabata, Assistant Producer

“…And where before you would have to wait for doors to open, the wait time is a lot shorter.” – Kensuke Tanabe, Producer

“We looked at a few of the bosses and made small refinements to those encounters.” – Mike Wikan, Senior Designer

source


http://kotaku.com/5354254/metroid-prime-trilogy-version-looks-worse-than-the-originals

There were quite a few articles kicking around when it first released stating it looked worse, but I never really noticed myself.

The textures were mostly improved with the Trilogy.  What the kotaku article with the overblown title was referring to was the missing charge beam effects for the arm cannon in Prime 1, and a missing water effect in prime 1.  

The charging arm cannon effect was removed in part because they couldn't properly sync the sprite overlay graphic with the free movements and vibrations of the new aiming arm cannon. It was also made more difficult to line up with the new wider aspect ratio.  The water effect just might have been removed because they didn't find the white refraction visually appealing, who knows for sure but Retro on that one..

But the Trilogy does improve the lighting, textures and now supports wide screen.  So it did do a lot of things better in the end.