foxtail said:
According to the developers they shouldn't be, here's are few quotes from them on some improvements for Prime 1&2: “We’ve gone in and surgically repaired textures with higher resolution versions.” – Mike Wikan, Senior Designer “The biggest impact is that player’s see more of the art and intricate design that we put into the levels.” – Mike Wikan, Senior Designer “Just a tremendous upgrade as far as the fluidity of the controls, the HUD’s a little bit different,the reticule is different as it relates to how you target your enemies now, lock-on’s a little bit different.” –Michael Kelbaugh, Executive Producer/President & CEO “There were some parts where it was a bit slow…” – Risa Tabata, Assistant Producer “…And where before you would have to wait for doors to open, the wait time is a lot shorter.” – Kensuke Tanabe, Producer “We looked at a few of the bosses and made small refinements to those encounters.” – Mike Wikan, Senior Designer |
http://kotaku.com/5354254/metroid-prime-trilogy-version-looks-worse-than-the-originals
There were quite a few articles kicking around when it first released stating it looked worse, but I never really noticed myself.








