fleischr said: I like Shokio. On the other side of the coin, you could say Nintendo has a bias for working with Japanese-based companies. Nintendo's farmed out some 3rd party exclusives from Japanese devs like Bayo 2 and Devil's Third, but probably never once took a look at securing western-developed games like Evolve or Titanfall as exclusives (which honestly, they could have done with the right amount of money). Companies like Bandai Namco, Koei Tecmo, and Capcom usually are the only other large publishers allowed to work with Nintendo's IP. |
The funny thing about this is Japanese 3rd parties treat Nintendo consoles like sh*t.
Worse than the Western third parties that Nintendo fans always try to scapegoat.
What's Konami done for Wii U? Where's Square-Enix? Namco-Bandai, supposedly Nintendo's closest ally, are happy to take contracted projects from Nintendo, but they won't support the Wii U with their own internal IP ... the PS4/X1 get Tekken 7, the Wii U doesn't get a sniff.
Then there's Nintendo "loyal friend" Capcom, all they've given the Wii U is two HD ports of existing 3DS games and nothing else. Couldn't even be bothered to throw the Wii U a bone with a RE REmake port (available for PS3, PS4, X1, X360, PC) or Revelations 2, even though the Vita (Vita! lol) gets a port of it.
Japanese companies treat the Vita better than the Wii U. At least Western companies kinda tried for a couple of years with things like Zombi U, Rayman Legends, Call of Duty: BLOPS2 (best use of the Wiimote pointer in a shooter), Call of Duty: Ghosts, Splinter Cell, Batman: Arkham, Assassin's Creed III/IV, etc
To be honest games like Zombi U, Deus Ex, Batman: Arkham City, Rayman Legends ... while not perfect, they utilize the Wii U tablet better than basically any Nintendo game.