I played it last night. I might be out of touch but it was HARD, died like 10 times.
Some things i noticed, im not gonna talk graphics, framerate, res, cause its alpha and its pointless to talk about
The need to lock on to enemy's is (almost) gone. The way you move your character around is just alot more fluid then past souls games (for me anyway, idk about others)
Also there seems to be some sort of set dodge auto animations but it might only work for select monster attacks, for example there was this mini boss and when he would do a massive jump attack you press O and it would like auto controls where you dodged too, but this makes sense now because pressing O doesn't make you roll anymore, its like a different evade animation like a massive side step. I didn't really test it out, but if your locked on you do an evade step and if you aren't locked on you do a roll
You can string together combo attacks that use both ur unfransformed weapon and transformed weapon, a bit like this gif here (gif is not from alpha)
L1 by itself will transform your weapon but you can combo together R1,R1,L1,L1 to do 2 small untransformed attacks, then midway through the combo ull transform your weapon and do 2 heavy attacks. Im sure theres more combos you can do but i didnt mess around with it too much. Although it seems kinda hard to pull off because you need to time it just right and the smaller enemys die in 1-3 hits anyway