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Starcraft Mafia - Game Thread - Concluded

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Conegamer said:
So WoW, do you have any analysis?


Playwise

- The Protoss team, once uncovered, were anti-Ghost masons in a way.  AstroGamer, Sparks, and spurgeonryan should have come clean at L-2 or L-1 when it was clear they were going to be killed.  Killing the Ghost to live to see Day 5 was a necessity for their win condition too.  Letting the town lynch them was doubly bad for their win condition because it removed members but also removed lynches to catch the Ghost.

- People in this game cracked with 2 or 3 votes on them.  I feel like it would be really easy to emotionally batter other players by just wagoning.  If you had 4 players with that in mind you could probably get a full mass claim on Day 1.  Would be doubly fun as scum because so many people seem to vote themselves ( which you should never, ever do ) when the going gets rough

- Wright received a warning from me because he was claiming I told him things via PM.  Don't do that.  I don't like talk of pretend communication that never happened.  Communication with me is outside the game and shouldn't normally be mentioned.

 

Setupwise

- I liked this setup.  Giving the Serial Killer a Day 5 win condition feels good to me.  It's normally the hardest role to win with because reaching the two player point in a game is terribly difficult.  That deadline gives the role a fair shake as long as it's balanced by the other factions knowing it's out there.

- HP/Atk/Def was fun.  Protoss and Ghost did 50 damage straight up and were unretaliatable so most protection roles were only useful against Zerg attacks.  Kerrigan could send 100 Zerglings at a Shield Marine and never kill it.  Likewise, as we saw, Kerrigan could send an Ultralisk after Nova and never kill her due to Cloaking Device blocking the attack.

- I was hoping for some fun things like Jim Raynor slapping a Protoss that was on its way to kill someone and then getting killed by retaliatory fire.  That would have been amazing.  



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You could do something pretty good, stats-wise and unit-wise, with Warcraft



Words Of Wisdom said:


Playwise

- Wright received a warning from me because he was claiming I told him things via PM.  Don't do that.





Gosh prof....I should not have believed you that Wright can be trustes.



Happy, prof?



Monster Hunter: pissing me off since 2010.

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Sounds good. I agree that Protoss should have helped more, but I understand why they didn't. The whole HP thing was neat too (hope you use it again) as was the serial killer aspect. Perhaps maybe have it as a one hit defense thing though?

But we should have got Wright. Too much in-squabbling and hunting for the Protoss when it was obvious whom our target was.



 

Here lies the dearly departed Nintendomination Thread.

Mr Khan said:
Happy, prof?

It's not TheProf's fault. Noone forced you to vote. 

Should have come in and done more to stop the vote but at that point it was too far gone.



 

Here lies the dearly departed Nintendomination Thread.

Wow and everyone, this was a very fun game and best of the two I played!!!! I just wish I was there in the last vote.



Eh, don't pick on prof. Padib warned you all and you chose to ignore him :P



WhiteEaglePL said:
Wow and everyone, this was a very fun game and best of the two I played!!!! I just wish I was there in the last vote.


How do you like mafia so far in general?   Or, at least, my odd version of it.